pub struct PhysicalDeviceShaderTerminateInvocationFeaturesBuilder { /* private fields */ }
Expand description
A builder for a PhysicalDeviceShaderTerminateInvocationFeatures
.
Implementations§
source§impl PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
pub fn shader_terminate_invocation( self, shader_terminate_invocation: bool ) -> Self
pub fn build(self) -> PhysicalDeviceShaderTerminateInvocationFeatures
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl Cast for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
§type Target = PhysicalDeviceShaderTerminateInvocationFeatures
type Target = PhysicalDeviceShaderTerminateInvocationFeatures
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl Clone for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
source§fn clone(&self) -> PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
fn clone(&self) -> PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl Default for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
source§fn default() -> PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
fn default() -> PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
Returns the “default value” for a type. Read more
impl Copy for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl RefUnwindSafe for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl !Send for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl !Sync for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl Unpin for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
impl UnwindSafe for PhysicalDeviceShaderTerminateInvocationFeaturesBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more