#[repr(C)]pub struct PhysicalDeviceRawAccessChainsFeaturesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_raw_access_chains: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_raw_access_chains: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceRawAccessChainsFeaturesNV
impl Cast for PhysicalDeviceRawAccessChainsFeaturesNV
§type Target = PhysicalDeviceRawAccessChainsFeaturesNV
type Target = PhysicalDeviceRawAccessChainsFeaturesNV
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceRawAccessChainsFeaturesNV
impl Clone for PhysicalDeviceRawAccessChainsFeaturesNV
source§fn clone(&self) -> PhysicalDeviceRawAccessChainsFeaturesNV
fn clone(&self) -> PhysicalDeviceRawAccessChainsFeaturesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceRawAccessChainsFeaturesNV
impl Default for PhysicalDeviceRawAccessChainsFeaturesNV
source§fn default() -> PhysicalDeviceRawAccessChainsFeaturesNV
fn default() -> PhysicalDeviceRawAccessChainsFeaturesNV
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceRawAccessChainsFeaturesNV
impl HasBuilder<'static> for PhysicalDeviceRawAccessChainsFeaturesNV
source§impl InputChainStruct for PhysicalDeviceRawAccessChainsFeaturesNV
impl InputChainStruct for PhysicalDeviceRawAccessChainsFeaturesNV
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_RAW_ACCESS_CHAINS_FEATURES_NV
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_RAW_ACCESS_CHAINS_FEATURES_NV
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq for PhysicalDeviceRawAccessChainsFeaturesNV
impl PartialEq for PhysicalDeviceRawAccessChainsFeaturesNV
source§fn eq(&self, other: &PhysicalDeviceRawAccessChainsFeaturesNV) -> bool
fn eq(&self, other: &PhysicalDeviceRawAccessChainsFeaturesNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceRawAccessChainsFeaturesNV
impl Eq for PhysicalDeviceRawAccessChainsFeaturesNV
impl ExtendsDeviceCreateInfo for PhysicalDeviceRawAccessChainsFeaturesNV
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceRawAccessChainsFeaturesNV
impl StructuralPartialEq for PhysicalDeviceRawAccessChainsFeaturesNV
Auto Trait Implementations§
impl Freeze for PhysicalDeviceRawAccessChainsFeaturesNV
impl RefUnwindSafe for PhysicalDeviceRawAccessChainsFeaturesNV
impl !Send for PhysicalDeviceRawAccessChainsFeaturesNV
impl !Sync for PhysicalDeviceRawAccessChainsFeaturesNV
impl Unpin for PhysicalDeviceRawAccessChainsFeaturesNV
impl UnwindSafe for PhysicalDeviceRawAccessChainsFeaturesNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more