#[repr(C)]pub struct PhysicalDeviceDepthStencilResolveProperties {
pub s_type: StructureType,
pub next: *mut c_void,
pub supported_depth_resolve_modes: ResolveModeFlags,
pub supported_stencil_resolve_modes: ResolveModeFlags,
pub independent_resolve_none: u32,
pub independent_resolve: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§supported_depth_resolve_modes: ResolveModeFlags
§supported_stencil_resolve_modes: ResolveModeFlags
§independent_resolve_none: u32
§independent_resolve: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceDepthStencilResolveProperties
impl Cast for PhysicalDeviceDepthStencilResolveProperties
§type Target = PhysicalDeviceDepthStencilResolveProperties
type Target = PhysicalDeviceDepthStencilResolveProperties
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceDepthStencilResolveProperties
impl Clone for PhysicalDeviceDepthStencilResolveProperties
source§fn clone(&self) -> PhysicalDeviceDepthStencilResolveProperties
fn clone(&self) -> PhysicalDeviceDepthStencilResolveProperties
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceDepthStencilResolveProperties
impl Default for PhysicalDeviceDepthStencilResolveProperties
source§fn default() -> PhysicalDeviceDepthStencilResolveProperties
fn default() -> PhysicalDeviceDepthStencilResolveProperties
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceDepthStencilResolveProperties
impl HasBuilder<'static> for PhysicalDeviceDepthStencilResolveProperties
source§impl InputChainStruct for PhysicalDeviceDepthStencilResolveProperties
impl InputChainStruct for PhysicalDeviceDepthStencilResolveProperties
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq for PhysicalDeviceDepthStencilResolveProperties
impl PartialEq for PhysicalDeviceDepthStencilResolveProperties
source§fn eq(&self, other: &PhysicalDeviceDepthStencilResolveProperties) -> bool
fn eq(&self, other: &PhysicalDeviceDepthStencilResolveProperties) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceDepthStencilResolveProperties
impl Eq for PhysicalDeviceDepthStencilResolveProperties
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceDepthStencilResolveProperties
impl StructuralPartialEq for PhysicalDeviceDepthStencilResolveProperties
Auto Trait Implementations§
impl Freeze for PhysicalDeviceDepthStencilResolveProperties
impl RefUnwindSafe for PhysicalDeviceDepthStencilResolveProperties
impl !Send for PhysicalDeviceDepthStencilResolveProperties
impl !Sync for PhysicalDeviceDepthStencilResolveProperties
impl Unpin for PhysicalDeviceDepthStencilResolveProperties
impl UnwindSafe for PhysicalDeviceDepthStencilResolveProperties
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more