Struct vulkanalia::vk::PhysicalDeviceFeaturesBuilder[][src]

#[repr(transparent)]pub struct PhysicalDeviceFeaturesBuilder { /* fields omitted */ }

A builder for a PhysicalDeviceFeatures.

Implementations

impl PhysicalDeviceFeaturesBuilder[src]

pub fn robust_buffer_access(self, robust_buffer_access: bool) -> Self[src]

pub fn full_draw_index_uint32(self, full_draw_index_uint32: bool) -> Self[src]

pub fn image_cube_array(self, image_cube_array: bool) -> Self[src]

pub fn independent_blend(self, independent_blend: bool) -> Self[src]

pub fn geometry_shader(self, geometry_shader: bool) -> Self[src]

pub fn tessellation_shader(self, tessellation_shader: bool) -> Self[src]

pub fn sample_rate_shading(self, sample_rate_shading: bool) -> Self[src]

pub fn dual_src_blend(self, dual_src_blend: bool) -> Self[src]

pub fn logic_op(self, logic_op: bool) -> Self[src]

pub fn multi_draw_indirect(self, multi_draw_indirect: bool) -> Self[src]

pub fn draw_indirect_first_instance(
    self,
    draw_indirect_first_instance: bool
) -> Self
[src]

pub fn depth_clamp(self, depth_clamp: bool) -> Self[src]

pub fn depth_bias_clamp(self, depth_bias_clamp: bool) -> Self[src]

pub fn fill_mode_non_solid(self, fill_mode_non_solid: bool) -> Self[src]

pub fn depth_bounds(self, depth_bounds: bool) -> Self[src]

pub fn wide_lines(self, wide_lines: bool) -> Self[src]

pub fn large_points(self, large_points: bool) -> Self[src]

pub fn alpha_to_one(self, alpha_to_one: bool) -> Self[src]

pub fn multi_viewport(self, multi_viewport: bool) -> Self[src]

pub fn sampler_anisotropy(self, sampler_anisotropy: bool) -> Self[src]

pub fn texture_compression_etc2(self, texture_compression_etc2: bool) -> Self[src]

pub fn texture_compression_astc_ldr(
    self,
    texture_compression_astc_ldr: bool
) -> Self
[src]

pub fn texture_compression_bc(self, texture_compression_bc: bool) -> Self[src]

pub fn occlusion_query_precise(self, occlusion_query_precise: bool) -> Self[src]

pub fn pipeline_statistics_query(self, pipeline_statistics_query: bool) -> Self[src]

pub fn vertex_pipeline_stores_and_atomics(
    self,
    vertex_pipeline_stores_and_atomics: bool
) -> Self
[src]

pub fn fragment_stores_and_atomics(
    self,
    fragment_stores_and_atomics: bool
) -> Self
[src]

pub fn shader_tessellation_and_geometry_point_size(
    self,
    shader_tessellation_and_geometry_point_size: bool
) -> Self
[src]

pub fn shader_image_gather_extended(
    self,
    shader_image_gather_extended: bool
) -> Self
[src]

pub fn shader_storage_image_extended_formats(
    self,
    shader_storage_image_extended_formats: bool
) -> Self
[src]

pub fn shader_storage_image_multisample(
    self,
    shader_storage_image_multisample: bool
) -> Self
[src]

pub fn shader_storage_image_read_without_format(
    self,
    shader_storage_image_read_without_format: bool
) -> Self
[src]

pub fn shader_storage_image_write_without_format(
    self,
    shader_storage_image_write_without_format: bool
) -> Self
[src]

pub fn shader_uniform_buffer_array_dynamic_indexing(
    self,
    shader_uniform_buffer_array_dynamic_indexing: bool
) -> Self
[src]

pub fn shader_sampled_image_array_dynamic_indexing(
    self,
    shader_sampled_image_array_dynamic_indexing: bool
) -> Self
[src]

pub fn shader_storage_buffer_array_dynamic_indexing(
    self,
    shader_storage_buffer_array_dynamic_indexing: bool
) -> Self
[src]

pub fn shader_storage_image_array_dynamic_indexing(
    self,
    shader_storage_image_array_dynamic_indexing: bool
) -> Self
[src]

pub fn shader_clip_distance(self, shader_clip_distance: bool) -> Self[src]

pub fn shader_cull_distance(self, shader_cull_distance: bool) -> Self[src]

pub fn shader_float64(self, shader_float64: bool) -> Self[src]

pub fn shader_int64(self, shader_int64: bool) -> Self[src]

pub fn shader_int16(self, shader_int16: bool) -> Self[src]

pub fn shader_resource_residency(self, shader_resource_residency: bool) -> Self[src]

pub fn shader_resource_min_lod(self, shader_resource_min_lod: bool) -> Self[src]

pub fn sparse_binding(self, sparse_binding: bool) -> Self[src]

pub fn sparse_residency_buffer(self, sparse_residency_buffer: bool) -> Self[src]

pub fn sparse_residency_image_2d(self, sparse_residency_image_2d: bool) -> Self[src]

pub fn sparse_residency_image_3d(self, sparse_residency_image_3d: bool) -> Self[src]

pub fn sparse_residency2_samples(self, sparse_residency2_samples: bool) -> Self[src]

pub fn sparse_residency4_samples(self, sparse_residency4_samples: bool) -> Self[src]

pub fn sparse_residency8_samples(self, sparse_residency8_samples: bool) -> Self[src]

pub fn sparse_residency16_samples(
    self,
    sparse_residency16_samples: bool
) -> Self
[src]

pub fn sparse_residency_aliased(self, sparse_residency_aliased: bool) -> Self[src]

pub fn variable_multisample_rate(self, variable_multisample_rate: bool) -> Self[src]

pub fn inherited_queries(self, inherited_queries: bool) -> Self[src]

pub fn build(self) -> PhysicalDeviceFeatures[src]

Trait Implementations

impl Cast for PhysicalDeviceFeaturesBuilder[src]

type Target = PhysicalDeviceFeatures

The other type this type type can be used interchangeably with in FFI.

impl Clone for PhysicalDeviceFeaturesBuilder[src]

impl Copy for PhysicalDeviceFeaturesBuilder[src]

impl Debug for PhysicalDeviceFeaturesBuilder[src]

impl Default for PhysicalDeviceFeaturesBuilder[src]

impl Deref for PhysicalDeviceFeaturesBuilder[src]

type Target = PhysicalDeviceFeatures

The resulting type after dereferencing.

impl DerefMut for PhysicalDeviceFeaturesBuilder[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.