Struct vulkanalia::vk::PhysicalDeviceVulkan12FeaturesBuilder[][src]

#[repr(transparent)]pub struct PhysicalDeviceVulkan12FeaturesBuilder { /* fields omitted */ }

Implementations

impl PhysicalDeviceVulkan12FeaturesBuilder[src]

pub fn sampler_mirror_clamp_to_edge(
    self,
    sampler_mirror_clamp_to_edge: bool
) -> Self
[src]

pub fn draw_indirect_count(self, draw_indirect_count: bool) -> Self[src]

pub fn storage_buffer_8bit_access(
    self,
    storage_buffer_8bit_access: bool
) -> Self
[src]

pub fn uniform_and_storage_buffer_8bit_access(
    self,
    uniform_and_storage_buffer_8bit_access: bool
) -> Self
[src]

pub fn storage_push_constant8(self, storage_push_constant8: bool) -> Self[src]

pub fn shader_buffer_int64_atomics(
    self,
    shader_buffer_int64_atomics: bool
) -> Self
[src]

pub fn shader_shared_int64_atomics(
    self,
    shader_shared_int64_atomics: bool
) -> Self
[src]

pub fn shader_float16(self, shader_float16: bool) -> Self[src]

pub fn shader_int8(self, shader_int8: bool) -> Self[src]

pub fn descriptor_indexing(self, descriptor_indexing: bool) -> Self[src]

pub fn shader_input_attachment_array_dynamic_indexing(
    self,
    shader_input_attachment_array_dynamic_indexing: bool
) -> Self
[src]

pub fn shader_uniform_texel_buffer_array_dynamic_indexing(
    self,
    shader_uniform_texel_buffer_array_dynamic_indexing: bool
) -> Self
[src]

pub fn shader_storage_texel_buffer_array_dynamic_indexing(
    self,
    shader_storage_texel_buffer_array_dynamic_indexing: bool
) -> Self
[src]

pub fn shader_uniform_buffer_array_non_uniform_indexing(
    self,
    shader_uniform_buffer_array_non_uniform_indexing: bool
) -> Self
[src]

pub fn shader_sampled_image_array_non_uniform_indexing(
    self,
    shader_sampled_image_array_non_uniform_indexing: bool
) -> Self
[src]

pub fn shader_storage_buffer_array_non_uniform_indexing(
    self,
    shader_storage_buffer_array_non_uniform_indexing: bool
) -> Self
[src]

pub fn shader_storage_image_array_non_uniform_indexing(
    self,
    shader_storage_image_array_non_uniform_indexing: bool
) -> Self
[src]

pub fn shader_input_attachment_array_non_uniform_indexing(
    self,
    shader_input_attachment_array_non_uniform_indexing: bool
) -> Self
[src]

pub fn shader_uniform_texel_buffer_array_non_uniform_indexing(
    self,
    shader_uniform_texel_buffer_array_non_uniform_indexing: bool
) -> Self
[src]

pub fn shader_storage_texel_buffer_array_non_uniform_indexing(
    self,
    shader_storage_texel_buffer_array_non_uniform_indexing: bool
) -> Self
[src]

pub fn descriptor_binding_uniform_buffer_update_after_bind(
    self,
    descriptor_binding_uniform_buffer_update_after_bind: bool
) -> Self
[src]

pub fn descriptor_binding_sampled_image_update_after_bind(
    self,
    descriptor_binding_sampled_image_update_after_bind: bool
) -> Self
[src]

pub fn descriptor_binding_storage_image_update_after_bind(
    self,
    descriptor_binding_storage_image_update_after_bind: bool
) -> Self
[src]

pub fn descriptor_binding_storage_buffer_update_after_bind(
    self,
    descriptor_binding_storage_buffer_update_after_bind: bool
) -> Self
[src]

pub fn descriptor_binding_uniform_texel_buffer_update_after_bind(
    self,
    descriptor_binding_uniform_texel_buffer_update_after_bind: bool
) -> Self
[src]

pub fn descriptor_binding_storage_texel_buffer_update_after_bind(
    self,
    descriptor_binding_storage_texel_buffer_update_after_bind: bool
) -> Self
[src]

pub fn descriptor_binding_update_unused_while_pending(
    self,
    descriptor_binding_update_unused_while_pending: bool
) -> Self
[src]

pub fn descriptor_binding_partially_bound(
    self,
    descriptor_binding_partially_bound: bool
) -> Self
[src]

pub fn descriptor_binding_variable_descriptor_count(
    self,
    descriptor_binding_variable_descriptor_count: bool
) -> Self
[src]

pub fn runtime_descriptor_array(self, runtime_descriptor_array: bool) -> Self[src]

pub fn sampler_filter_minmax(self, sampler_filter_minmax: bool) -> Self[src]

pub fn scalar_block_layout(self, scalar_block_layout: bool) -> Self[src]

pub fn imageless_framebuffer(self, imageless_framebuffer: bool) -> Self[src]

pub fn uniform_buffer_standard_layout(
    self,
    uniform_buffer_standard_layout: bool
) -> Self
[src]

pub fn shader_subgroup_extended_types(
    self,
    shader_subgroup_extended_types: bool
) -> Self
[src]

pub fn separate_depth_stencil_layouts(
    self,
    separate_depth_stencil_layouts: bool
) -> Self
[src]

pub fn host_query_reset(self, host_query_reset: bool) -> Self[src]

pub fn timeline_semaphore(self, timeline_semaphore: bool) -> Self[src]

pub fn buffer_device_address(self, buffer_device_address: bool) -> Self[src]

pub fn buffer_device_address_capture_replay(
    self,
    buffer_device_address_capture_replay: bool
) -> Self
[src]

pub fn buffer_device_address_multi_device(
    self,
    buffer_device_address_multi_device: bool
) -> Self
[src]

pub fn vulkan_memory_model(self, vulkan_memory_model: bool) -> Self[src]

pub fn vulkan_memory_model_device_scope(
    self,
    vulkan_memory_model_device_scope: bool
) -> Self
[src]

pub fn vulkan_memory_model_availability_visibility_chains(
    self,
    vulkan_memory_model_availability_visibility_chains: bool
) -> Self
[src]

pub fn shader_output_viewport_index(
    self,
    shader_output_viewport_index: bool
) -> Self
[src]

pub fn shader_output_layer(self, shader_output_layer: bool) -> Self[src]

pub fn subgroup_broadcast_dynamic_id(
    self,
    subgroup_broadcast_dynamic_id: bool
) -> Self
[src]

pub fn build(self) -> PhysicalDeviceVulkan12Features[src]

Trait Implementations

impl Cast for PhysicalDeviceVulkan12FeaturesBuilder[src]

type Target = PhysicalDeviceVulkan12Features

The other type this type type can be used interchangeably with in FFI.

impl Clone for PhysicalDeviceVulkan12FeaturesBuilder[src]

impl Copy for PhysicalDeviceVulkan12FeaturesBuilder[src]

impl Debug for PhysicalDeviceVulkan12FeaturesBuilder[src]

impl Default for PhysicalDeviceVulkan12FeaturesBuilder[src]

impl Deref for PhysicalDeviceVulkan12FeaturesBuilder[src]

type Target = PhysicalDeviceVulkan12Features

The resulting type after dereferencing.

impl DerefMut for PhysicalDeviceVulkan12FeaturesBuilder[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.