Struct vulkanalia::vk::PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[][src]

#[repr(transparent)]pub struct PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder { /* fields omitted */ }

Implementations

impl PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[src]

pub fn shader_sm_count(self, shader_sm_count: u32) -> Self[src]

pub fn shader_warps_per_sm(self, shader_warps_per_sm: u32) -> Self[src]

pub fn build(self) -> PhysicalDeviceShaderSMBuiltinsPropertiesNV[src]

Trait Implementations

impl Cast for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[src]

type Target = PhysicalDeviceShaderSMBuiltinsPropertiesNV

The other type this type type can be used interchangeably with in FFI.

impl Clone for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[src]

impl Copy for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[src]

impl Debug for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[src]

impl Default for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[src]

impl Deref for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[src]

type Target = PhysicalDeviceShaderSMBuiltinsPropertiesNV

The resulting type after dereferencing.

impl DerefMut for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.