Struct vulkanalia::vk::PhysicalDeviceDescriptorIndexingFeaturesBuilder [−][src]
A builder for a PhysicalDeviceDescriptorIndexingFeatures.
Implementations
impl PhysicalDeviceDescriptorIndexingFeaturesBuilder
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pub fn shader_input_attachment_array_dynamic_indexing(
self,
shader_input_attachment_array_dynamic_indexing: bool
) -> Self
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self,
shader_input_attachment_array_dynamic_indexing: bool
) -> Self
pub fn shader_uniform_texel_buffer_array_dynamic_indexing(
self,
shader_uniform_texel_buffer_array_dynamic_indexing: bool
) -> Self
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self,
shader_uniform_texel_buffer_array_dynamic_indexing: bool
) -> Self
pub fn shader_storage_texel_buffer_array_dynamic_indexing(
self,
shader_storage_texel_buffer_array_dynamic_indexing: bool
) -> Self
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self,
shader_storage_texel_buffer_array_dynamic_indexing: bool
) -> Self
pub fn shader_uniform_buffer_array_non_uniform_indexing(
self,
shader_uniform_buffer_array_non_uniform_indexing: bool
) -> Self
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self,
shader_uniform_buffer_array_non_uniform_indexing: bool
) -> Self
pub fn shader_sampled_image_array_non_uniform_indexing(
self,
shader_sampled_image_array_non_uniform_indexing: bool
) -> Self
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self,
shader_sampled_image_array_non_uniform_indexing: bool
) -> Self
pub fn shader_storage_buffer_array_non_uniform_indexing(
self,
shader_storage_buffer_array_non_uniform_indexing: bool
) -> Self
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self,
shader_storage_buffer_array_non_uniform_indexing: bool
) -> Self
pub fn shader_storage_image_array_non_uniform_indexing(
self,
shader_storage_image_array_non_uniform_indexing: bool
) -> Self
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self,
shader_storage_image_array_non_uniform_indexing: bool
) -> Self
pub fn shader_input_attachment_array_non_uniform_indexing(
self,
shader_input_attachment_array_non_uniform_indexing: bool
) -> Self
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self,
shader_input_attachment_array_non_uniform_indexing: bool
) -> Self
pub fn shader_uniform_texel_buffer_array_non_uniform_indexing(
self,
shader_uniform_texel_buffer_array_non_uniform_indexing: bool
) -> Self
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self,
shader_uniform_texel_buffer_array_non_uniform_indexing: bool
) -> Self
pub fn shader_storage_texel_buffer_array_non_uniform_indexing(
self,
shader_storage_texel_buffer_array_non_uniform_indexing: bool
) -> Self
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self,
shader_storage_texel_buffer_array_non_uniform_indexing: bool
) -> Self
pub fn descriptor_binding_uniform_buffer_update_after_bind(
self,
descriptor_binding_uniform_buffer_update_after_bind: bool
) -> Self
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self,
descriptor_binding_uniform_buffer_update_after_bind: bool
) -> Self
pub fn descriptor_binding_sampled_image_update_after_bind(
self,
descriptor_binding_sampled_image_update_after_bind: bool
) -> Self
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self,
descriptor_binding_sampled_image_update_after_bind: bool
) -> Self
pub fn descriptor_binding_storage_image_update_after_bind(
self,
descriptor_binding_storage_image_update_after_bind: bool
) -> Self
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self,
descriptor_binding_storage_image_update_after_bind: bool
) -> Self
pub fn descriptor_binding_storage_buffer_update_after_bind(
self,
descriptor_binding_storage_buffer_update_after_bind: bool
) -> Self
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self,
descriptor_binding_storage_buffer_update_after_bind: bool
) -> Self
pub fn descriptor_binding_uniform_texel_buffer_update_after_bind(
self,
descriptor_binding_uniform_texel_buffer_update_after_bind: bool
) -> Self
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self,
descriptor_binding_uniform_texel_buffer_update_after_bind: bool
) -> Self
pub fn descriptor_binding_storage_texel_buffer_update_after_bind(
self,
descriptor_binding_storage_texel_buffer_update_after_bind: bool
) -> Self
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self,
descriptor_binding_storage_texel_buffer_update_after_bind: bool
) -> Self
pub fn descriptor_binding_update_unused_while_pending(
self,
descriptor_binding_update_unused_while_pending: bool
) -> Self
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self,
descriptor_binding_update_unused_while_pending: bool
) -> Self
pub fn descriptor_binding_partially_bound(
self,
descriptor_binding_partially_bound: bool
) -> Self
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self,
descriptor_binding_partially_bound: bool
) -> Self
pub fn descriptor_binding_variable_descriptor_count(
self,
descriptor_binding_variable_descriptor_count: bool
) -> Self
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self,
descriptor_binding_variable_descriptor_count: bool
) -> Self
pub fn runtime_descriptor_array(self, runtime_descriptor_array: bool) -> Self
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pub fn build(self) -> PhysicalDeviceDescriptorIndexingFeatures
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Trait Implementations
impl Cast for PhysicalDeviceDescriptorIndexingFeaturesBuilder
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type Target = PhysicalDeviceDescriptorIndexingFeatures
The other type this type type can be used interchangeably with in FFI.
fn into(self) -> Self::Target
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fn as_ref(&self) -> &Self::Target
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fn as_mut(&mut self) -> &mut Self::Target
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impl Clone for PhysicalDeviceDescriptorIndexingFeaturesBuilder
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fn clone(&self) -> PhysicalDeviceDescriptorIndexingFeaturesBuilder
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for PhysicalDeviceDescriptorIndexingFeaturesBuilder
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impl Debug for PhysicalDeviceDescriptorIndexingFeaturesBuilder
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impl Default for PhysicalDeviceDescriptorIndexingFeaturesBuilder
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impl Deref for PhysicalDeviceDescriptorIndexingFeaturesBuilder
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type Target = PhysicalDeviceDescriptorIndexingFeatures
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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impl DerefMut for PhysicalDeviceDescriptorIndexingFeaturesBuilder
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Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceDescriptorIndexingFeaturesBuilder
impl !Send for PhysicalDeviceDescriptorIndexingFeaturesBuilder
impl !Sync for PhysicalDeviceDescriptorIndexingFeaturesBuilder
impl Unpin for PhysicalDeviceDescriptorIndexingFeaturesBuilder
impl UnwindSafe for PhysicalDeviceDescriptorIndexingFeaturesBuilder
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,