#[repr(C)]pub struct PhysicalDeviceShaderSubgroupRotateFeaturesKHR {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_subgroup_rotate: u32,
pub shader_subgroup_rotate_clustered: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_subgroup_rotate: u32
§shader_subgroup_rotate_clustered: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Cast for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
§type Target = PhysicalDeviceShaderSubgroupRotateFeaturesKHR
type Target = PhysicalDeviceShaderSubgroupRotateFeaturesKHR
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Clone for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
source§fn clone(&self) -> PhysicalDeviceShaderSubgroupRotateFeaturesKHR
fn clone(&self) -> PhysicalDeviceShaderSubgroupRotateFeaturesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Default for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
source§fn default() -> PhysicalDeviceShaderSubgroupRotateFeaturesKHR
fn default() -> PhysicalDeviceShaderSubgroupRotateFeaturesKHR
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl HasBuilder<'static> for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
source§impl InputChainStruct for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl InputChainStruct for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_SUBGROUP_ROTATE_FEATURES_KHR
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_SUBGROUP_ROTATE_FEATURES_KHR
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl PartialEq for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
source§fn eq(&self, other: &PhysicalDeviceShaderSubgroupRotateFeaturesKHR) -> bool
fn eq(&self, other: &PhysicalDeviceShaderSubgroupRotateFeaturesKHR) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Eq for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl StructuralPartialEq for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl RefUnwindSafe for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl !Send for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl !Sync for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl Unpin for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
impl UnwindSafe for PhysicalDeviceShaderSubgroupRotateFeaturesKHR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more