#[repr(C)]pub struct PhysicalDeviceExclusiveScissorFeaturesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub exclusive_scissor: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§exclusive_scissor: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceExclusiveScissorFeaturesNV
impl Cast for PhysicalDeviceExclusiveScissorFeaturesNV
§type Target = PhysicalDeviceExclusiveScissorFeaturesNV
type Target = PhysicalDeviceExclusiveScissorFeaturesNV
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceExclusiveScissorFeaturesNV
impl Clone for PhysicalDeviceExclusiveScissorFeaturesNV
source§fn clone(&self) -> PhysicalDeviceExclusiveScissorFeaturesNV
fn clone(&self) -> PhysicalDeviceExclusiveScissorFeaturesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceExclusiveScissorFeaturesNV
impl Default for PhysicalDeviceExclusiveScissorFeaturesNV
source§fn default() -> PhysicalDeviceExclusiveScissorFeaturesNV
fn default() -> PhysicalDeviceExclusiveScissorFeaturesNV
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceExclusiveScissorFeaturesNV
impl HasBuilder<'static> for PhysicalDeviceExclusiveScissorFeaturesNV
source§impl InputChainStruct for PhysicalDeviceExclusiveScissorFeaturesNV
impl InputChainStruct for PhysicalDeviceExclusiveScissorFeaturesNV
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq for PhysicalDeviceExclusiveScissorFeaturesNV
impl PartialEq for PhysicalDeviceExclusiveScissorFeaturesNV
source§fn eq(&self, other: &PhysicalDeviceExclusiveScissorFeaturesNV) -> bool
fn eq(&self, other: &PhysicalDeviceExclusiveScissorFeaturesNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceExclusiveScissorFeaturesNV
impl Eq for PhysicalDeviceExclusiveScissorFeaturesNV
impl ExtendsDeviceCreateInfo for PhysicalDeviceExclusiveScissorFeaturesNV
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceExclusiveScissorFeaturesNV
impl StructuralPartialEq for PhysicalDeviceExclusiveScissorFeaturesNV
Auto Trait Implementations§
impl Freeze for PhysicalDeviceExclusiveScissorFeaturesNV
impl RefUnwindSafe for PhysicalDeviceExclusiveScissorFeaturesNV
impl !Send for PhysicalDeviceExclusiveScissorFeaturesNV
impl !Sync for PhysicalDeviceExclusiveScissorFeaturesNV
impl Unpin for PhysicalDeviceExclusiveScissorFeaturesNV
impl UnwindSafe for PhysicalDeviceExclusiveScissorFeaturesNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more