#[repr(C)]pub struct PhysicalDeviceShaderTileImageFeaturesEXT {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_tile_image_color_read_access: u32,
pub shader_tile_image_depth_read_access: u32,
pub shader_tile_image_stencil_read_access: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_tile_image_color_read_access: u32
§shader_tile_image_depth_read_access: u32
§shader_tile_image_stencil_read_access: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderTileImageFeaturesEXT
impl Cast for PhysicalDeviceShaderTileImageFeaturesEXT
§type Target = PhysicalDeviceShaderTileImageFeaturesEXT
type Target = PhysicalDeviceShaderTileImageFeaturesEXT
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderTileImageFeaturesEXT
impl Clone for PhysicalDeviceShaderTileImageFeaturesEXT
source§fn clone(&self) -> PhysicalDeviceShaderTileImageFeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderTileImageFeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderTileImageFeaturesEXT
impl Default for PhysicalDeviceShaderTileImageFeaturesEXT
source§fn default() -> PhysicalDeviceShaderTileImageFeaturesEXT
fn default() -> PhysicalDeviceShaderTileImageFeaturesEXT
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderTileImageFeaturesEXT
impl HasBuilder<'static> for PhysicalDeviceShaderTileImageFeaturesEXT
source§impl InputChainStruct for PhysicalDeviceShaderTileImageFeaturesEXT
impl InputChainStruct for PhysicalDeviceShaderTileImageFeaturesEXT
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceShaderTileImageFeaturesEXT> for PhysicalDeviceShaderTileImageFeaturesEXT
impl PartialEq<PhysicalDeviceShaderTileImageFeaturesEXT> for PhysicalDeviceShaderTileImageFeaturesEXT
source§fn eq(&self, other: &PhysicalDeviceShaderTileImageFeaturesEXT) -> bool
fn eq(&self, other: &PhysicalDeviceShaderTileImageFeaturesEXT) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderTileImageFeaturesEXT
impl Eq for PhysicalDeviceShaderTileImageFeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderTileImageFeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderTileImageFeaturesEXT
impl StructuralEq for PhysicalDeviceShaderTileImageFeaturesEXT
impl StructuralPartialEq for PhysicalDeviceShaderTileImageFeaturesEXT
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderTileImageFeaturesEXT
impl !Send for PhysicalDeviceShaderTileImageFeaturesEXT
impl !Sync for PhysicalDeviceShaderTileImageFeaturesEXT
impl Unpin for PhysicalDeviceShaderTileImageFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderTileImageFeaturesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more