#[repr(C)]pub struct PhysicalDeviceShaderSubgroupExtendedTypesFeatures {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_subgroup_extended_types: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_subgroup_extended_types: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl Cast for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
§type Target = PhysicalDeviceShaderSubgroupExtendedTypesFeatures
type Target = PhysicalDeviceShaderSubgroupExtendedTypesFeatures
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl Clone for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
source§fn clone(&self) -> PhysicalDeviceShaderSubgroupExtendedTypesFeatures
fn clone(&self) -> PhysicalDeviceShaderSubgroupExtendedTypesFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl Default for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
source§fn default() -> PhysicalDeviceShaderSubgroupExtendedTypesFeatures
fn default() -> PhysicalDeviceShaderSubgroupExtendedTypesFeatures
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl HasBuilder<'static> for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
source§impl InputChainStruct for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl InputChainStruct for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceShaderSubgroupExtendedTypesFeatures> for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl PartialEq<PhysicalDeviceShaderSubgroupExtendedTypesFeatures> for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
source§fn eq(&self, other: &PhysicalDeviceShaderSubgroupExtendedTypesFeatures) -> bool
fn eq(&self, other: &PhysicalDeviceShaderSubgroupExtendedTypesFeatures) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl Eq for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl StructuralEq for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl StructuralPartialEq for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl !Send for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl !Sync for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl Unpin for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
impl UnwindSafe for PhysicalDeviceShaderSubgroupExtendedTypesFeatures
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more