#[repr(C)]pub struct PhysicalDeviceShaderImageFootprintFeaturesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub image_footprint: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§image_footprint: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Cast for PhysicalDeviceShaderImageFootprintFeaturesNV
§type Target = PhysicalDeviceShaderImageFootprintFeaturesNV
type Target = PhysicalDeviceShaderImageFootprintFeaturesNV
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Clone for PhysicalDeviceShaderImageFootprintFeaturesNV
source§fn clone(&self) -> PhysicalDeviceShaderImageFootprintFeaturesNV
fn clone(&self) -> PhysicalDeviceShaderImageFootprintFeaturesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Default for PhysicalDeviceShaderImageFootprintFeaturesNV
source§fn default() -> PhysicalDeviceShaderImageFootprintFeaturesNV
fn default() -> PhysicalDeviceShaderImageFootprintFeaturesNV
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderImageFootprintFeaturesNV
impl HasBuilder<'static> for PhysicalDeviceShaderImageFootprintFeaturesNV
source§impl InputChainStruct for PhysicalDeviceShaderImageFootprintFeaturesNV
impl InputChainStruct for PhysicalDeviceShaderImageFootprintFeaturesNV
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceShaderImageFootprintFeaturesNV> for PhysicalDeviceShaderImageFootprintFeaturesNV
impl PartialEq<PhysicalDeviceShaderImageFootprintFeaturesNV> for PhysicalDeviceShaderImageFootprintFeaturesNV
source§fn eq(&self, other: &PhysicalDeviceShaderImageFootprintFeaturesNV) -> bool
fn eq(&self, other: &PhysicalDeviceShaderImageFootprintFeaturesNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Eq for PhysicalDeviceShaderImageFootprintFeaturesNV
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderImageFootprintFeaturesNV
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderImageFootprintFeaturesNV
impl StructuralEq for PhysicalDeviceShaderImageFootprintFeaturesNV
impl StructuralPartialEq for PhysicalDeviceShaderImageFootprintFeaturesNV
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderImageFootprintFeaturesNV
impl !Send for PhysicalDeviceShaderImageFootprintFeaturesNV
impl !Sync for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Unpin for PhysicalDeviceShaderImageFootprintFeaturesNV
impl UnwindSafe for PhysicalDeviceShaderImageFootprintFeaturesNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more