#[repr(C)]pub struct PhysicalDeviceClusterCullingShaderFeaturesHUAWEI {
pub s_type: StructureType,
pub next: *mut c_void,
pub clusterculling_shader: u32,
pub multiview_cluster_culling_shader: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§clusterculling_shader: u32
§multiview_cluster_culling_shader: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl Cast for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
§type Target = PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
type Target = PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl Clone for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
source§fn clone(&self) -> PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
fn clone(&self) -> PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl Default for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
source§fn default() -> PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
fn default() -> PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl HasBuilder<'static> for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
source§impl InputChainStruct for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl InputChainStruct for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_CLUSTER_CULLING_SHADER_FEATURES_HUAWEI
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_CLUSTER_CULLING_SHADER_FEATURES_HUAWEI
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceClusterCullingShaderFeaturesHUAWEI> for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl PartialEq<PhysicalDeviceClusterCullingShaderFeaturesHUAWEI> for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
source§fn eq(&self, other: &PhysicalDeviceClusterCullingShaderFeaturesHUAWEI) -> bool
fn eq(&self, other: &PhysicalDeviceClusterCullingShaderFeaturesHUAWEI) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl Eq for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl ExtendsDeviceCreateInfo for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl StructuralEq for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl StructuralPartialEq for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl !Send for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl !Sync for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl Unpin for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
impl UnwindSafe for PhysicalDeviceClusterCullingShaderFeaturesHUAWEI
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more