#[repr(C)]
pub struct PhysicalDeviceShaderAtomicInt64Features { pub s_type: StructureType, pub next: *mut c_void, pub shader_buffer_int64_atomics: u32, pub shader_shared_int64_atomics: u32, }
Expand description

Fields§

§s_type: StructureType§next: *mut c_void§shader_buffer_int64_atomics: u32§shader_shared_int64_atomics: u32

Trait Implementations§

source§

impl Cast for PhysicalDeviceShaderAtomicInt64Features

§

type Target = PhysicalDeviceShaderAtomicInt64Features

The other type this type can be used interchangeably with in FFI.
source§

fn into(self) -> Self::Target

Converts this value into a value of the other type.
source§

fn as_ref(&self) -> &Self::Target

Converts this reference into a reference to the other type.
source§

fn as_mut(&mut self) -> &mut Self::Target

Converts this mutable reference into a mutable reference to the other type.
source§

impl Clone for PhysicalDeviceShaderAtomicInt64Features

source§

fn clone(&self) -> PhysicalDeviceShaderAtomicInt64Features

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for PhysicalDeviceShaderAtomicInt64Features

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl Default for PhysicalDeviceShaderAtomicInt64Features

source§

fn default() -> PhysicalDeviceShaderAtomicInt64Features

Returns the “default value” for a type. Read more
source§

impl HasBuilder<'static> for PhysicalDeviceShaderAtomicInt64Features

§

type Builder = PhysicalDeviceShaderAtomicInt64FeaturesBuilder

The associated builder for this type.
source§

fn builder() -> Self::Builder

Constructs an instance of the associated builder for this type.
source§

impl Hash for PhysicalDeviceShaderAtomicInt64Features

source§

fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl InputChainStruct for PhysicalDeviceShaderAtomicInt64Features

source§

const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES

The structure type for this struct type.
source§

fn s_type(&self) -> StructureType

The structure type for this struct.
source§

fn next(&self) -> *const c_void

The next struct in the pointer chain for this struct.
source§

impl OutputChainStruct for PhysicalDeviceShaderAtomicInt64Features

source§

fn next_mut(&self) -> *mut c_void

The next struct in the pointer chain for this struct.
source§

impl PartialEq<PhysicalDeviceShaderAtomicInt64Features> for PhysicalDeviceShaderAtomicInt64Features

source§

fn eq(&self, other: &PhysicalDeviceShaderAtomicInt64Features) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for PhysicalDeviceShaderAtomicInt64Features

source§

impl Eq for PhysicalDeviceShaderAtomicInt64Features

source§

impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderAtomicInt64Features

source§

impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderAtomicInt64Features

source§

impl StructuralEq for PhysicalDeviceShaderAtomicInt64Features

source§

impl StructuralPartialEq for PhysicalDeviceShaderAtomicInt64Features

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.