#[repr(C)]
pub struct PhysicalDeviceFragmentShadingRateEnumsPropertiesNV { pub s_type: StructureType, pub next: *mut c_void, pub max_fragment_shading_rate_invocation_count: SampleCountFlags, }
Expand description

Fields§

§s_type: StructureType§next: *mut c_void§max_fragment_shading_rate_invocation_count: SampleCountFlags

Trait Implementations§

source§

impl Cast for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

§

type Target = PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

The other type this type can be used interchangeably with in FFI.
source§

fn into(self) -> Self::Target

Converts this value into a value of the other type.
source§

fn as_ref(&self) -> &Self::Target

Converts this reference into a reference to the other type.
source§

fn as_mut(&mut self) -> &mut Self::Target

Converts this mutable reference into a mutable reference to the other type.
source§

impl Clone for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

fn clone(&self) -> PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl Default for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

fn default() -> PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

Returns the “default value” for a type. Read more
source§

impl HasBuilder<'static> for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

§

type Builder = PhysicalDeviceFragmentShadingRateEnumsPropertiesNVBuilder

The associated builder for this type.
source§

fn builder() -> Self::Builder

Constructs an instance of the associated builder for this type.
source§

impl Hash for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl InputChainStruct for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV

The structure type for this struct type.
source§

fn s_type(&self) -> StructureType

The structure type for this struct.
source§

fn next(&self) -> *const c_void

The next struct in the pointer chain for this struct.
source§

impl OutputChainStruct for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

fn next_mut(&self) -> *mut c_void

The next struct in the pointer chain for this struct.
source§

impl PartialEq<PhysicalDeviceFragmentShadingRateEnumsPropertiesNV> for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

fn eq(&self, other: &PhysicalDeviceFragmentShadingRateEnumsPropertiesNV) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

impl Eq for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

impl StructuralEq for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

source§

impl StructuralPartialEq for PhysicalDeviceFragmentShadingRateEnumsPropertiesNV

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.