#[repr(transparent)]
pub struct PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder { /* private fields */ }
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impl PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

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pub fn extended_dynamic_state3_tessellation_domain_origin( self, extended_dynamic_state3_tessellation_domain_origin: bool ) -> Self

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pub fn extended_dynamic_state_3depth_clamp_enable( self, extended_dynamic_state_3depth_clamp_enable: bool ) -> Self

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pub fn extended_dynamic_state3_polygon_mode( self, extended_dynamic_state3_polygon_mode: bool ) -> Self

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pub fn extended_dynamic_state3_rasterization_samples( self, extended_dynamic_state3_rasterization_samples: bool ) -> Self

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pub fn extended_dynamic_state3_sample_mask( self, extended_dynamic_state3_sample_mask: bool ) -> Self

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pub fn extended_dynamic_state3_alpha_to_coverage_enable( self, extended_dynamic_state3_alpha_to_coverage_enable: bool ) -> Self

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pub fn extended_dynamic_state3_alpha_to_one_enable( self, extended_dynamic_state3_alpha_to_one_enable: bool ) -> Self

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pub fn extended_dynamic_state3_logic_op_enable( self, extended_dynamic_state3_logic_op_enable: bool ) -> Self

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pub fn extended_dynamic_state3_color_blend_enable( self, extended_dynamic_state3_color_blend_enable: bool ) -> Self

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pub fn extended_dynamic_state3_color_blend_equation( self, extended_dynamic_state3_color_blend_equation: bool ) -> Self

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pub fn extended_dynamic_state3_color_write_mask( self, extended_dynamic_state3_color_write_mask: bool ) -> Self

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pub fn extended_dynamic_state3_rasterization_stream( self, extended_dynamic_state3_rasterization_stream: bool ) -> Self

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pub fn extended_dynamic_state3_conservative_rasterization_mode( self, extended_dynamic_state3_conservative_rasterization_mode: bool ) -> Self

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pub fn extended_dynamic_state3_extra_primitive_overestimation_size( self, extended_dynamic_state3_extra_primitive_overestimation_size: bool ) -> Self

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pub fn extended_dynamic_state_3depth_clip_enable( self, extended_dynamic_state_3depth_clip_enable: bool ) -> Self

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pub fn extended_dynamic_state3_sample_locations_enable( self, extended_dynamic_state3_sample_locations_enable: bool ) -> Self

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pub fn extended_dynamic_state3_color_blend_advanced( self, extended_dynamic_state3_color_blend_advanced: bool ) -> Self

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pub fn extended_dynamic_state3_provoking_vertex_mode( self, extended_dynamic_state3_provoking_vertex_mode: bool ) -> Self

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pub fn extended_dynamic_state3_line_rasterization_mode( self, extended_dynamic_state3_line_rasterization_mode: bool ) -> Self

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pub fn extended_dynamic_state3_line_stipple_enable( self, extended_dynamic_state3_line_stipple_enable: bool ) -> Self

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pub fn extended_dynamic_state_3depth_clip_negative_one_to_one( self, extended_dynamic_state_3depth_clip_negative_one_to_one: bool ) -> Self

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pub fn extended_dynamic_state3_viewport_w_scaling_enable( self, extended_dynamic_state3_viewport_w_scaling_enable: bool ) -> Self

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pub fn extended_dynamic_state3_viewport_swizzle( self, extended_dynamic_state3_viewport_swizzle: bool ) -> Self

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pub fn extended_dynamic_state3_coverage_to_color_enable( self, extended_dynamic_state3_coverage_to_color_enable: bool ) -> Self

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pub fn extended_dynamic_state3_coverage_to_color_location( self, extended_dynamic_state3_coverage_to_color_location: bool ) -> Self

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pub fn extended_dynamic_state3_coverage_modulation_mode( self, extended_dynamic_state3_coverage_modulation_mode: bool ) -> Self

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pub fn extended_dynamic_state3_coverage_modulation_table_enable( self, extended_dynamic_state3_coverage_modulation_table_enable: bool ) -> Self

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pub fn extended_dynamic_state3_coverage_modulation_table( self, extended_dynamic_state3_coverage_modulation_table: bool ) -> Self

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pub fn extended_dynamic_state3_coverage_reduction_mode( self, extended_dynamic_state3_coverage_reduction_mode: bool ) -> Self

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pub fn extended_dynamic_state3_representative_fragment_test_enable( self, extended_dynamic_state3_representative_fragment_test_enable: bool ) -> Self

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pub fn extended_dynamic_state3_shading_rate_image_enable( self, extended_dynamic_state3_shading_rate_image_enable: bool ) -> Self

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pub fn build(self) -> PhysicalDeviceExtendedDynamicState3FeaturesEXT

Trait Implementations§

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impl Cast for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

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type Target = PhysicalDeviceExtendedDynamicState3FeaturesEXT

The other type this type can be used interchangeably with in FFI.
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fn into(self) -> Self::Target

Converts this value into a value of the other type.
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fn as_ref(&self) -> &Self::Target

Converts this reference into a reference to the other type.
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fn as_mut(&mut self) -> &mut Self::Target

Converts this mutable reference into a mutable reference to the other type.
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impl Clone for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

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fn clone(&self) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

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fn default() -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

Returns the “default value” for a type. Read more
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impl Deref for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

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type Target = PhysicalDeviceExtendedDynamicState3FeaturesEXT

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl Copy for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.