[][src]Struct vulkanalia::vk::PhysicalDeviceVulkan12Features

#[repr(C)]pub struct PhysicalDeviceVulkan12Features {
    pub s_type: StructureType,
    pub next: *mut c_void,
    pub sampler_mirror_clamp_to_edge: u32,
    pub draw_indirect_count: u32,
    pub storage_buffer_8bit_access: u32,
    pub uniform_and_storage_buffer_8bit_access: u32,
    pub storage_push_constant8: u32,
    pub shader_buffer_int64_atomics: u32,
    pub shader_shared_int64_atomics: u32,
    pub shader_float16: u32,
    pub shader_int8: u32,
    pub descriptor_indexing: u32,
    pub shader_input_attachment_array_dynamic_indexing: u32,
    pub shader_uniform_texel_buffer_array_dynamic_indexing: u32,
    pub shader_storage_texel_buffer_array_dynamic_indexing: u32,
    pub shader_uniform_buffer_array_non_uniform_indexing: u32,
    pub shader_sampled_image_array_non_uniform_indexing: u32,
    pub shader_storage_buffer_array_non_uniform_indexing: u32,
    pub shader_storage_image_array_non_uniform_indexing: u32,
    pub shader_input_attachment_array_non_uniform_indexing: u32,
    pub shader_uniform_texel_buffer_array_non_uniform_indexing: u32,
    pub shader_storage_texel_buffer_array_non_uniform_indexing: u32,
    pub descriptor_binding_uniform_buffer_update_after_bind: u32,
    pub descriptor_binding_sampled_image_update_after_bind: u32,
    pub descriptor_binding_storage_image_update_after_bind: u32,
    pub descriptor_binding_storage_buffer_update_after_bind: u32,
    pub descriptor_binding_uniform_texel_buffer_update_after_bind: u32,
    pub descriptor_binding_storage_texel_buffer_update_after_bind: u32,
    pub descriptor_binding_update_unused_while_pending: u32,
    pub descriptor_binding_partially_bound: u32,
    pub descriptor_binding_variable_descriptor_count: u32,
    pub runtime_descriptor_array: u32,
    pub sampler_filter_minmax: u32,
    pub scalar_block_layout: u32,
    pub imageless_framebuffer: u32,
    pub uniform_buffer_standard_layout: u32,
    pub shader_subgroup_extended_types: u32,
    pub separate_depth_stencil_layouts: u32,
    pub host_query_reset: u32,
    pub timeline_semaphore: u32,
    pub buffer_device_address: u32,
    pub buffer_device_address_capture_replay: u32,
    pub buffer_device_address_multi_device: u32,
    pub vulkan_memory_model: u32,
    pub vulkan_memory_model_device_scope: u32,
    pub vulkan_memory_model_availability_visibility_chains: u32,
    pub shader_output_viewport_index: u32,
    pub shader_output_layer: u32,
    pub subgroup_broadcast_dynamic_id: u32,
}

Fields

s_type: StructureTypenext: *mut c_voidsampler_mirror_clamp_to_edge: u32draw_indirect_count: u32storage_buffer_8bit_access: u32uniform_and_storage_buffer_8bit_access: u32storage_push_constant8: u32shader_buffer_int64_atomics: u32shader_shared_int64_atomics: u32shader_float16: u32shader_int8: u32descriptor_indexing: u32shader_input_attachment_array_dynamic_indexing: u32shader_uniform_texel_buffer_array_dynamic_indexing: u32shader_storage_texel_buffer_array_dynamic_indexing: u32shader_uniform_buffer_array_non_uniform_indexing: u32shader_sampled_image_array_non_uniform_indexing: u32shader_storage_buffer_array_non_uniform_indexing: u32shader_storage_image_array_non_uniform_indexing: u32shader_input_attachment_array_non_uniform_indexing: u32shader_uniform_texel_buffer_array_non_uniform_indexing: u32shader_storage_texel_buffer_array_non_uniform_indexing: u32descriptor_binding_uniform_buffer_update_after_bind: u32descriptor_binding_sampled_image_update_after_bind: u32descriptor_binding_storage_image_update_after_bind: u32descriptor_binding_storage_buffer_update_after_bind: u32descriptor_binding_uniform_texel_buffer_update_after_bind: u32descriptor_binding_storage_texel_buffer_update_after_bind: u32descriptor_binding_update_unused_while_pending: u32descriptor_binding_partially_bound: u32descriptor_binding_variable_descriptor_count: u32runtime_descriptor_array: u32sampler_filter_minmax: u32scalar_block_layout: u32imageless_framebuffer: u32uniform_buffer_standard_layout: u32shader_subgroup_extended_types: u32separate_depth_stencil_layouts: u32host_query_reset: u32timeline_semaphore: u32buffer_device_address: u32buffer_device_address_capture_replay: u32buffer_device_address_multi_device: u32vulkan_memory_model: u32vulkan_memory_model_device_scope: u32vulkan_memory_model_availability_visibility_chains: u32shader_output_viewport_index: u32shader_output_layer: u32subgroup_broadcast_dynamic_id: u32

Trait Implementations

impl Cast for PhysicalDeviceVulkan12Features[src]

type Target = PhysicalDeviceVulkan12Features

The other type this type type can be used interchangeably with in FFI.

impl Clone for PhysicalDeviceVulkan12Features[src]

impl Copy for PhysicalDeviceVulkan12Features[src]

impl Debug for PhysicalDeviceVulkan12Features[src]

impl Default for PhysicalDeviceVulkan12Features[src]

impl Eq for PhysicalDeviceVulkan12Features[src]

impl ExtendsDeviceCreateInfo for PhysicalDeviceVulkan12Features[src]

impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceVulkan12Features[src]

impl HasBuilder<'static> for PhysicalDeviceVulkan12Features[src]

type Builder = PhysicalDeviceVulkan12FeaturesBuilder

The associated builder for this type.

impl Hash for PhysicalDeviceVulkan12Features[src]

impl PartialEq<PhysicalDeviceVulkan12Features> for PhysicalDeviceVulkan12Features[src]

impl StructuralEq for PhysicalDeviceVulkan12Features[src]

impl StructuralPartialEq for PhysicalDeviceVulkan12Features[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.