[][src]Struct vulkanalia::vk::PhysicalDeviceShaderCorePropertiesAMDBuilder

#[repr(transparent)]pub struct PhysicalDeviceShaderCorePropertiesAMDBuilder { /* fields omitted */ }

Implementations

impl PhysicalDeviceShaderCorePropertiesAMDBuilder[src]

pub fn shader_engine_count(self, shader_engine_count: u32) -> Self[src]

pub fn shader_arrays_per_engine_count(
    self,
    shader_arrays_per_engine_count: u32
) -> Self
[src]

pub fn compute_units_per_shader_array(
    self,
    compute_units_per_shader_array: u32
) -> Self
[src]

pub fn simd_per_compute_unit(self, simd_per_compute_unit: u32) -> Self[src]

pub fn wavefronts_per_simd(self, wavefronts_per_simd: u32) -> Self[src]

pub fn wavefront_size(self, wavefront_size: u32) -> Self[src]

pub fn sgprs_per_simd(self, sgprs_per_simd: u32) -> Self[src]

pub fn min_sgpr_allocation(self, min_sgpr_allocation: u32) -> Self[src]

pub fn max_sgpr_allocation(self, max_sgpr_allocation: u32) -> Self[src]

pub fn sgpr_allocation_granularity(
    self,
    sgpr_allocation_granularity: u32
) -> Self
[src]

pub fn vgprs_per_simd(self, vgprs_per_simd: u32) -> Self[src]

pub fn min_vgpr_allocation(self, min_vgpr_allocation: u32) -> Self[src]

pub fn max_vgpr_allocation(self, max_vgpr_allocation: u32) -> Self[src]

pub fn vgpr_allocation_granularity(
    self,
    vgpr_allocation_granularity: u32
) -> Self
[src]

pub fn build(self) -> PhysicalDeviceShaderCorePropertiesAMD[src]

Trait Implementations

impl Cast for PhysicalDeviceShaderCorePropertiesAMDBuilder[src]

type Target = PhysicalDeviceShaderCorePropertiesAMD

The other type this type type can be used interchangeably with in FFI.

impl Clone for PhysicalDeviceShaderCorePropertiesAMDBuilder[src]

impl Copy for PhysicalDeviceShaderCorePropertiesAMDBuilder[src]

impl Debug for PhysicalDeviceShaderCorePropertiesAMDBuilder[src]

impl Default for PhysicalDeviceShaderCorePropertiesAMDBuilder[src]

impl Deref for PhysicalDeviceShaderCorePropertiesAMDBuilder[src]

type Target = PhysicalDeviceShaderCorePropertiesAMD

The resulting type after dereferencing.

impl DerefMut for PhysicalDeviceShaderCorePropertiesAMDBuilder[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.