[−][src]Struct vulkanalia::vk::GraphicsShaderGroupCreateInfoNVBuilder
A builder for a GraphicsShaderGroupCreateInfoNV.
Implementations
impl<'b> GraphicsShaderGroupCreateInfoNVBuilder<'b>
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pub fn stages(
self,
stages: &'b [impl Cast<Target = PipelineShaderStageCreateInfo>]
) -> Self
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self,
stages: &'b [impl Cast<Target = PipelineShaderStageCreateInfo>]
) -> Self
pub fn vertex_input_state(
self,
vertex_input_state: &'b impl Cast<Target = PipelineVertexInputStateCreateInfo>
) -> Self
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self,
vertex_input_state: &'b impl Cast<Target = PipelineVertexInputStateCreateInfo>
) -> Self
pub fn tessellation_state(
self,
tessellation_state: &'b impl Cast<Target = PipelineTessellationStateCreateInfo>
) -> Self
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self,
tessellation_state: &'b impl Cast<Target = PipelineTessellationStateCreateInfo>
) -> Self
pub fn build(self) -> GraphicsShaderGroupCreateInfoNV
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Trait Implementations
impl<'b> Cast for GraphicsShaderGroupCreateInfoNVBuilder<'b>
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type Target = GraphicsShaderGroupCreateInfoNV
The other type this type type can be used interchangeably with in FFI.
pub fn into(self) -> Self::Target
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pub fn as_ref(&self) -> &Self::Target
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pub fn as_mut(&mut self) -> &mut Self::Target
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impl<'b> Clone for GraphicsShaderGroupCreateInfoNVBuilder<'b>
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pub fn clone(&self) -> GraphicsShaderGroupCreateInfoNVBuilder<'b>
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pub fn clone_from(&mut self, source: &Self)
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impl<'b> Copy for GraphicsShaderGroupCreateInfoNVBuilder<'b>
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impl<'b> Debug for GraphicsShaderGroupCreateInfoNVBuilder<'b>
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impl<'b> Default for GraphicsShaderGroupCreateInfoNVBuilder<'b>
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pub fn default() -> GraphicsShaderGroupCreateInfoNVBuilder<'b>
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impl<'b> Deref for GraphicsShaderGroupCreateInfoNVBuilder<'b>
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type Target = GraphicsShaderGroupCreateInfoNV
The resulting type after dereferencing.
pub fn deref(&self) -> &Self::Target
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impl<'b> DerefMut for GraphicsShaderGroupCreateInfoNVBuilder<'b>
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Auto Trait Implementations
impl<'b> RefUnwindSafe for GraphicsShaderGroupCreateInfoNVBuilder<'b>
impl<'b> !Send for GraphicsShaderGroupCreateInfoNVBuilder<'b>
impl<'b> !Sync for GraphicsShaderGroupCreateInfoNVBuilder<'b>
impl<'b> Unpin for GraphicsShaderGroupCreateInfoNVBuilder<'b>
impl<'b> UnwindSafe for GraphicsShaderGroupCreateInfoNVBuilder<'b>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,