#[repr(C)]pub struct PhysicalDeviceShaderTileImageFeaturesEXT {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_tile_image_color_read_access: Bool32,
pub shader_tile_image_depth_read_access: Bool32,
pub shader_tile_image_stencil_read_access: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_tile_image_color_read_access: Bool32
§shader_tile_image_depth_read_access: Bool32
§shader_tile_image_stencil_read_access: Bool32
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderTileImageFeaturesEXT
impl Clone for PhysicalDeviceShaderTileImageFeaturesEXT
source§fn clone(&self) -> PhysicalDeviceShaderTileImageFeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderTileImageFeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for PhysicalDeviceShaderTileImageFeaturesEXT
impl PartialEq for PhysicalDeviceShaderTileImageFeaturesEXT
source§fn eq(&self, other: &PhysicalDeviceShaderTileImageFeaturesEXT) -> bool
fn eq(&self, other: &PhysicalDeviceShaderTileImageFeaturesEXT) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderTileImageFeaturesEXT
impl Eq for PhysicalDeviceShaderTileImageFeaturesEXT
impl StructuralPartialEq for PhysicalDeviceShaderTileImageFeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderTileImageFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderTileImageFeaturesEXT
impl !Send for PhysicalDeviceShaderTileImageFeaturesEXT
impl !Sync for PhysicalDeviceShaderTileImageFeaturesEXT
impl Unpin for PhysicalDeviceShaderTileImageFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderTileImageFeaturesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more