Struct vulkanalia_sys::PhysicalDeviceVulkan12Properties[][src]

#[repr(C)]pub struct PhysicalDeviceVulkan12Properties {
    pub s_type: StructureType,
    pub next: *mut c_void,
    pub driver_id: DriverId,
    pub driver_name: [c_char; 256],
    pub driver_info: [c_char; 256],
    pub conformance_version: ConformanceVersion,
    pub denorm_behavior_independence: ShaderFloatControlsIndependence,
    pub rounding_mode_independence: ShaderFloatControlsIndependence,
    pub shader_signed_zero_inf_nan_preserve_float16: Bool32,
    pub shader_signed_zero_inf_nan_preserve_float32: Bool32,
    pub shader_signed_zero_inf_nan_preserve_float64: Bool32,
    pub shader_denorm_preserve_float16: Bool32,
    pub shader_denorm_preserve_float32: Bool32,
    pub shader_denorm_preserve_float64: Bool32,
    pub shader_denorm_flush_to_zero_float16: Bool32,
    pub shader_denorm_flush_to_zero_float32: Bool32,
    pub shader_denorm_flush_to_zero_float64: Bool32,
    pub shader_rounding_mode_rte_float16: Bool32,
    pub shader_rounding_mode_rte_float32: Bool32,
    pub shader_rounding_mode_rte_float64: Bool32,
    pub shader_rounding_mode_rtz_float16: Bool32,
    pub shader_rounding_mode_rtz_float32: Bool32,
    pub shader_rounding_mode_rtz_float64: Bool32,
    pub max_update_after_bind_descriptors_in_all_pools: u32,
    pub shader_uniform_buffer_array_non_uniform_indexing_native: Bool32,
    pub shader_sampled_image_array_non_uniform_indexing_native: Bool32,
    pub shader_storage_buffer_array_non_uniform_indexing_native: Bool32,
    pub shader_storage_image_array_non_uniform_indexing_native: Bool32,
    pub shader_input_attachment_array_non_uniform_indexing_native: Bool32,
    pub robust_buffer_access_update_after_bind: Bool32,
    pub quad_divergent_implicit_lod: Bool32,
    pub max_per_stage_descriptor_update_after_bind_samplers: u32,
    pub max_per_stage_descriptor_update_after_bind_uniform_buffers: u32,
    pub max_per_stage_descriptor_update_after_bind_storage_buffers: u32,
    pub max_per_stage_descriptor_update_after_bind_sampled_images: u32,
    pub max_per_stage_descriptor_update_after_bind_storage_images: u32,
    pub max_per_stage_descriptor_update_after_bind_input_attachments: u32,
    pub max_per_stage_update_after_bind_resources: u32,
    pub max_descriptor_set_update_after_bind_samplers: u32,
    pub max_descriptor_set_update_after_bind_uniform_buffers: u32,
    pub max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32,
    pub max_descriptor_set_update_after_bind_storage_buffers: u32,
    pub max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32,
    pub max_descriptor_set_update_after_bind_sampled_images: u32,
    pub max_descriptor_set_update_after_bind_storage_images: u32,
    pub max_descriptor_set_update_after_bind_input_attachments: u32,
    pub supported_depth_resolve_modes: ResolveModeFlags,
    pub supported_stencil_resolve_modes: ResolveModeFlags,
    pub independent_resolve_none: Bool32,
    pub independent_resolve: Bool32,
    pub filter_minmax_single_component_formats: Bool32,
    pub filter_minmax_image_component_mapping: Bool32,
    pub max_timeline_semaphore_value_difference: u64,
    pub framebuffer_integer_color_sample_counts: SampleCountFlags,
}

Fields

s_type: StructureTypenext: *mut c_voiddriver_id: DriverIddriver_name: [c_char; 256]driver_info: [c_char; 256]conformance_version: ConformanceVersiondenorm_behavior_independence: ShaderFloatControlsIndependencerounding_mode_independence: ShaderFloatControlsIndependenceshader_signed_zero_inf_nan_preserve_float16: Bool32shader_signed_zero_inf_nan_preserve_float32: Bool32shader_signed_zero_inf_nan_preserve_float64: Bool32shader_denorm_preserve_float16: Bool32shader_denorm_preserve_float32: Bool32shader_denorm_preserve_float64: Bool32shader_denorm_flush_to_zero_float16: Bool32shader_denorm_flush_to_zero_float32: Bool32shader_denorm_flush_to_zero_float64: Bool32shader_rounding_mode_rte_float16: Bool32shader_rounding_mode_rte_float32: Bool32shader_rounding_mode_rte_float64: Bool32shader_rounding_mode_rtz_float16: Bool32shader_rounding_mode_rtz_float32: Bool32shader_rounding_mode_rtz_float64: Bool32max_update_after_bind_descriptors_in_all_pools: u32shader_uniform_buffer_array_non_uniform_indexing_native: Bool32shader_sampled_image_array_non_uniform_indexing_native: Bool32shader_storage_buffer_array_non_uniform_indexing_native: Bool32shader_storage_image_array_non_uniform_indexing_native: Bool32shader_input_attachment_array_non_uniform_indexing_native: Bool32robust_buffer_access_update_after_bind: Bool32quad_divergent_implicit_lod: Bool32max_per_stage_descriptor_update_after_bind_samplers: u32max_per_stage_descriptor_update_after_bind_uniform_buffers: u32max_per_stage_descriptor_update_after_bind_storage_buffers: u32max_per_stage_descriptor_update_after_bind_sampled_images: u32max_per_stage_descriptor_update_after_bind_storage_images: u32max_per_stage_descriptor_update_after_bind_input_attachments: u32max_per_stage_update_after_bind_resources: u32max_descriptor_set_update_after_bind_samplers: u32max_descriptor_set_update_after_bind_uniform_buffers: u32max_descriptor_set_update_after_bind_uniform_buffers_dynamic: u32max_descriptor_set_update_after_bind_storage_buffers: u32max_descriptor_set_update_after_bind_storage_buffers_dynamic: u32max_descriptor_set_update_after_bind_sampled_images: u32max_descriptor_set_update_after_bind_storage_images: u32max_descriptor_set_update_after_bind_input_attachments: u32supported_depth_resolve_modes: ResolveModeFlagssupported_stencil_resolve_modes: ResolveModeFlagsindependent_resolve_none: Bool32independent_resolve: Bool32filter_minmax_single_component_formats: Bool32filter_minmax_image_component_mapping: Bool32max_timeline_semaphore_value_difference: u64framebuffer_integer_color_sample_counts: SampleCountFlags

Trait Implementations

impl Clone for PhysicalDeviceVulkan12Properties[src]

impl Copy for PhysicalDeviceVulkan12Properties[src]

impl Debug for PhysicalDeviceVulkan12Properties[src]

impl Default for PhysicalDeviceVulkan12Properties[src]

impl Eq for PhysicalDeviceVulkan12Properties[src]

impl Hash for PhysicalDeviceVulkan12Properties[src]

impl PartialEq<PhysicalDeviceVulkan12Properties> for PhysicalDeviceVulkan12Properties[src]

impl StructuralEq for PhysicalDeviceVulkan12Properties[src]

impl StructuralPartialEq for PhysicalDeviceVulkan12Properties[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.