Struct vulkanalia_sys::ShaderStageFlags
source · [−]#[repr(transparent)]pub struct ShaderStageFlags { /* private fields */ }
Expand description
Implementations
sourceimpl ShaderStageFlags
impl ShaderStageFlags
pub const VERTEX: Self = Self{bits: 1,}
pub const TESSELLATION_CONTROL: Self = Self{bits: 1 << 1,}
pub const TESSELLATION_EVALUATION: Self = Self{bits: 1 << 2,}
pub const GEOMETRY: Self = Self{bits: 1 << 3,}
pub const FRAGMENT: Self = Self{bits: 1 << 4,}
pub const ALL_GRAPHICS: Self = Self{bits: Self::VERTEX.bits | Self::TESSELLATION_CONTROL.bits | Self::TESSELLATION_EVALUATION.bits | Self::GEOMETRY.bits | Self::FRAGMENT.bits,}
pub const COMPUTE: Self = Self{bits: 1 << 5,}
pub const TASK_NV: Self = Self{bits: 1 << 6,}
pub const MESH_NV: Self = Self{bits: 1 << 7,}
pub const RAYGEN_KHR: Self = Self{bits: 1 << 8,}
pub const ANY_HIT_KHR: Self = Self{bits: 1 << 9,}
pub const CLOSEST_HIT_KHR: Self = Self{bits: 1 << 10,}
pub const MISS_KHR: Self = Self{bits: 1 << 11,}
pub const INTERSECTION_KHR: Self = Self{bits: 1 << 12,}
pub const CALLABLE_KHR: Self = Self{bits: 1 << 13,}
pub const SUBPASS_SHADING_HUAWEI: Self = Self{bits: 1 << 14,}
pub const ALL: Self = Self{bits: i32::MAX as u32,}
sourcepub const fn from_bits(bits: Flags) -> Option<Self>
pub const fn from_bits(bits: Flags) -> Option<Self>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
sourcepub const fn from_bits_truncate(bits: Flags) -> Self
pub const fn from_bits_truncate(bits: Flags) -> Self
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
sourcepub const unsafe fn from_bits_unchecked(bits: Flags) -> Self
pub const unsafe fn from_bits_unchecked(bits: Flags) -> Self
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
Safety
The caller of the bitflags!
macro can chose to allow or
disallow extra bits for their bitflags type.
The caller of from_bits_unchecked()
has to ensure that
all bits correspond to a defined flag or that extra bits
are valid for this bitflags type.
sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Returns true
if there are flags common to both self
and other
.
sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Returns true
if all of the flags in other
are contained within self
.
sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Inserts or removes the specified flags depending on the passed value.
sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
Returns the intersection between the flags in self
and
other
.
Specifically, the returned set contains only the flags which are
present in both self
and other
.
This is equivalent to using the &
operator (e.g.
ops::BitAnd
), as in flags & other
.
sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
Returns the union of between the flags in self
and other
.
Specifically, the returned set contains all flags which are
present in either self
or other
, including any which are
present in both (see Self::symmetric_difference
if that
is undesirable).
This is equivalent to using the |
operator (e.g.
ops::BitOr
), as in flags | other
.
sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
Returns the difference between the flags in self
and other
.
Specifically, the returned set contains all flags present in
self
, except for the ones present in other
.
It is also conceptually equivalent to the “bit-clear” operation:
flags & !other
(and this syntax is also supported).
This is equivalent to using the -
operator (e.g.
ops::Sub
), as in flags - other
.
sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
Returns the symmetric difference between the flags
in self
and other
.
Specifically, the returned set contains the flags present which
are present in self
or other
, but that are not present in
both. Equivalently, it contains the flags present in exactly
one of the sets self
and other
.
This is equivalent to using the ^
operator (e.g.
ops::BitXor
), as in flags ^ other
.
sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
Returns the complement of this set of flags.
Specifically, the returned set contains all the flags which are
not set in self
, but which are allowed for this type.
Alternatively, it can be thought of as the set difference
between Self::all()
and self
(e.g. Self::all() - self
)
This is equivalent to using the !
operator (e.g.
ops::Not
), as in !flags
.
Trait Implementations
sourceimpl Binary for ShaderStageFlags
impl Binary for ShaderStageFlags
sourceimpl BitAnd<ShaderStageFlags> for ShaderStageFlags
impl BitAnd<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the &
operator.
sourceimpl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
impl BitAndAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
Disables all flags disabled in the set.
sourceimpl BitOr<ShaderStageFlags> for ShaderStageFlags
impl BitOr<ShaderStageFlags> for ShaderStageFlags
sourcefn bitor(self, other: ShaderStageFlags) -> Self
fn bitor(self, other: ShaderStageFlags) -> Self
Returns the union of the two sets of flags.
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the |
operator.
sourceimpl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
impl BitOrAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
Adds the set of flags.
sourceimpl BitXor<ShaderStageFlags> for ShaderStageFlags
impl BitXor<ShaderStageFlags> for ShaderStageFlags
sourcefn bitxor(self, other: Self) -> Self
fn bitxor(self, other: Self) -> Self
Returns the left flags, but with all the right flags toggled.
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the ^
operator.
sourceimpl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
impl BitXorAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
Toggles the set of flags.
sourceimpl Clone for ShaderStageFlags
impl Clone for ShaderStageFlags
sourcefn clone(&self) -> ShaderStageFlags
fn clone(&self) -> ShaderStageFlags
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ShaderStageFlags
impl Debug for ShaderStageFlags
sourceimpl Default for ShaderStageFlags
impl Default for ShaderStageFlags
sourcefn default() -> ShaderStageFlags
fn default() -> ShaderStageFlags
Returns the “default value” for a type. Read more
sourceimpl Extend<ShaderStageFlags> for ShaderStageFlags
impl Extend<ShaderStageFlags> for ShaderStageFlags
sourcefn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
Extends a collection with the contents of an iterator. Read more
sourcefn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Extends a collection with exactly one element.
sourcefn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Reserves capacity in a collection for the given number of additional elements. Read more
sourceimpl FromIterator<ShaderStageFlags> for ShaderStageFlags
impl FromIterator<ShaderStageFlags> for ShaderStageFlags
sourcefn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
Creates a value from an iterator. Read more
sourceimpl Hash for ShaderStageFlags
impl Hash for ShaderStageFlags
sourceimpl LowerHex for ShaderStageFlags
impl LowerHex for ShaderStageFlags
sourceimpl Not for ShaderStageFlags
impl Not for ShaderStageFlags
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the !
operator.
sourceimpl Octal for ShaderStageFlags
impl Octal for ShaderStageFlags
sourceimpl Ord for ShaderStageFlags
impl Ord for ShaderStageFlags
sourceimpl PartialEq<ShaderStageFlags> for ShaderStageFlags
impl PartialEq<ShaderStageFlags> for ShaderStageFlags
sourcefn eq(&self, other: &ShaderStageFlags) -> bool
fn eq(&self, other: &ShaderStageFlags) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ShaderStageFlags) -> bool
fn ne(&self, other: &ShaderStageFlags) -> bool
This method tests for !=
.
sourceimpl PartialOrd<ShaderStageFlags> for ShaderStageFlags
impl PartialOrd<ShaderStageFlags> for ShaderStageFlags
sourcefn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
fn partial_cmp(&self, other: &ShaderStageFlags) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl Sub<ShaderStageFlags> for ShaderStageFlags
impl Sub<ShaderStageFlags> for ShaderStageFlags
type Output = ShaderStageFlags
type Output = ShaderStageFlags
The resulting type after applying the -
operator.
sourceimpl SubAssign<ShaderStageFlags> for ShaderStageFlags
impl SubAssign<ShaderStageFlags> for ShaderStageFlags
sourcefn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
Disables all flags enabled in the set.
sourceimpl UpperHex for ShaderStageFlags
impl UpperHex for ShaderStageFlags
impl Copy for ShaderStageFlags
impl Eq for ShaderStageFlags
impl StructuralEq for ShaderStageFlags
impl StructuralPartialEq for ShaderStageFlags
Auto Trait Implementations
impl RefUnwindSafe for ShaderStageFlags
impl Send for ShaderStageFlags
impl Sync for ShaderStageFlags
impl Unpin for ShaderStageFlags
impl UnwindSafe for ShaderStageFlags
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more