Module vulkan_rs::ImageLayout
[−]
[src]
Constants
E_COLOR_ATTACHMENT_OPTIMAL |
Optimal layout when image is only used for color attachment read/write |
E_DEPTH_STENCIL_ATTACHMENT_OPTIMAL |
Optimal layout when image is only used for depth/stencil attachment read/write |
E_DEPTH_STENCIL_READ_ONLY_OPTIMAL |
Optimal layout when image is used for read only depth/stencil attachment and shader access |
E_GENERAL |
General layout when image can be used for any kind of access |
E_PREINITIALIZED |
Initial layout used when the data is populated by the CPU |
E_SHADER_READ_ONLY_OPTIMAL |
Optimal layout when image is used for read only shader access |
E_TRANSFER_DST_OPTIMAL |
Optimal layout when image is used only as destination of transfer operations |
E_TRANSFER_SRC_OPTIMAL |
Optimal layout when image is used only as source of transfer operations |
E_UNDEFINED |
Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation) |
Type Definitions
Enum |