pub type PhysicalDeviceFragmentShaderBarycentricFeaturesNV = PhysicalDeviceFragmentShaderBarycentricFeaturesKHR;Aliased Type§
#[repr(C)]pub struct PhysicalDeviceFragmentShaderBarycentricFeaturesNV {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub fragment_shader_barycentric: u32,
}Fields§
§s_type: StructureTypeMust be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR.
p_next: *mut c_voidOptional, may be null.
fragment_shader_barycentric: u32