Type Definition vulkan_bindings::FnDestroyShaderModule
source · pub type FnDestroyShaderModule = extern "system" fn(device: Device, shaderModule: ShaderModule, pAllocator: *const AllocationCallbacks);
pub type FnDestroyShaderModule = extern "system" fn(device: Device, shaderModule: ShaderModule, pAllocator: *const AllocationCallbacks);