#[repr(C)]
pub struct PhysicalDeviceDescriptorIndexingFeatures {
Show 22 fields pub sType: StructureType, pub pNext: *mut c_void, pub shaderInputAttachmentArrayDynamicIndexing: Bool32, pub shaderUniformTexelBufferArrayDynamicIndexing: Bool32, pub shaderStorageTexelBufferArrayDynamicIndexing: Bool32, pub shaderUniformBufferArrayNonUniformIndexing: Bool32, pub shaderSampledImageArrayNonUniformIndexing: Bool32, pub shaderStorageBufferArrayNonUniformIndexing: Bool32, pub shaderStorageImageArrayNonUniformIndexing: Bool32, pub shaderInputAttachmentArrayNonUniformIndexing: Bool32, pub shaderUniformTexelBufferArrayNonUniformIndexing: Bool32, pub shaderStorageTexelBufferArrayNonUniformIndexing: Bool32, pub descriptorBindingUniformBufferUpdateAfterBind: Bool32, pub descriptorBindingSampledImageUpdateAfterBind: Bool32, pub descriptorBindingStorageImageUpdateAfterBind: Bool32, pub descriptorBindingStorageBufferUpdateAfterBind: Bool32, pub descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32, pub descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32, pub descriptorBindingUpdateUnusedWhilePending: Bool32, pub descriptorBindingPartiallyBound: Bool32, pub descriptorBindingVariableDescriptorCount: Bool32, pub runtimeDescriptorArray: Bool32,
}

Fields§

§sType: StructureType§pNext: *mut c_void§shaderInputAttachmentArrayDynamicIndexing: Bool32§shaderUniformTexelBufferArrayDynamicIndexing: Bool32§shaderStorageTexelBufferArrayDynamicIndexing: Bool32§shaderUniformBufferArrayNonUniformIndexing: Bool32§shaderSampledImageArrayNonUniformIndexing: Bool32§shaderStorageBufferArrayNonUniformIndexing: Bool32§shaderStorageImageArrayNonUniformIndexing: Bool32§shaderInputAttachmentArrayNonUniformIndexing: Bool32§shaderUniformTexelBufferArrayNonUniformIndexing: Bool32§shaderStorageTexelBufferArrayNonUniformIndexing: Bool32§descriptorBindingUniformBufferUpdateAfterBind: Bool32§descriptorBindingSampledImageUpdateAfterBind: Bool32§descriptorBindingStorageImageUpdateAfterBind: Bool32§descriptorBindingStorageBufferUpdateAfterBind: Bool32§descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32§descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32§descriptorBindingUpdateUnusedWhilePending: Bool32§descriptorBindingPartiallyBound: Bool32§descriptorBindingVariableDescriptorCount: Bool32§runtimeDescriptorArray: Bool32

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