pub type PhysicalDeviceShaderDrawParameterFeatures = PhysicalDeviceShaderDrawParametersFeatures;Aliased Type§
#[repr(C)]pub struct PhysicalDeviceShaderDrawParameterFeatures {
pub sType: i32,
pub pNext: *mut c_void,
pub shaderDrawParameters: u32,
}Fields§
§sType: i32§pNext: *mut c_void§shaderDrawParameters: u32