#[repr(C)]pub struct RayTracingShaderGroupCreateInfoKHR {
pub sType: StructureType,
pub pNext: *const c_void,
pub typ: RayTracingShaderGroupTypeKHR,
pub generalShader: u32,
pub closestHitShader: u32,
pub anyHitShader: u32,
pub intersectionShader: u32,
pub pShaderGroupCaptureReplayHandle: *const c_void,
}
Fields
sType: StructureType
pNext: *const c_void
typ: RayTracingShaderGroupTypeKHR
generalShader: u32
closestHitShader: u32
anyHitShader: u32
intersectionShader: u32
pShaderGroupCaptureReplayHandle: *const c_void
Trait Implementations
sourceimpl Clone for RayTracingShaderGroupCreateInfoKHR
impl Clone for RayTracingShaderGroupCreateInfoKHR
sourcefn clone(&self) -> RayTracingShaderGroupCreateInfoKHR
fn clone(&self) -> RayTracingShaderGroupCreateInfoKHR
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for RayTracingShaderGroupCreateInfoKHR
Auto Trait Implementations
impl RefUnwindSafe for RayTracingShaderGroupCreateInfoKHR
impl !Send for RayTracingShaderGroupCreateInfoKHR
impl !Sync for RayTracingShaderGroupCreateInfoKHR
impl Unpin for RayTracingShaderGroupCreateInfoKHR
impl UnwindSafe for RayTracingShaderGroupCreateInfoKHR
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more