#[repr(C)]pub struct PhysicalDeviceShaderImageAtomicInt64FeaturesEXT {
pub sType: StructureType,
pub pNext: *mut c_void,
pub shaderImageInt64Atomics: Bool32,
pub sparseImageInt64Atomics: Bool32,
}
Fields
sType: StructureType
pNext: *mut c_void
shaderImageInt64Atomics: Bool32
sparseImageInt64Atomics: Bool32
Trait Implementations
sourceimpl Clone for PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
impl Clone for PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
sourcefn clone(&self) -> PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
impl !Send for PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
impl !Sync for PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
impl Unpin for PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderImageAtomicInt64FeaturesEXT
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more