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Module geometry

Module geometry 

Source
Expand description

Geometric primitives and basic math for voxelization.

Structs§

BoundingBox
The bounding box of a scene.
Triangle
Triangle, defined by three vertices and a material that it uses.
TriangleInterpolator
Computes barycentric coordinates for points on a triangle’s surface.
Vertex
A vertex with some associated color and UV (if present) data.