Expand description
Provides access to raycasting and physics functionality.
Structs§
- Ray
- Describes a ray that should be cast into the world.
- Raycast
Hit - Indicates that a ray intersected with voxel geometry.
Enums§
- Raycast
Object - An object that was hit during a ray query.
Traits§
- Raycaster
- Determines the intersection between rays in the world and voxel objects.