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voirs_spatial/position/
advanced_prediction.rs

1//! Advanced Predictive Head Movement Compensation System
2//!
3//! This module provides sophisticated head movement prediction using machine learning,
4//! motion modeling, and adaptive algorithms to minimize motion-to-sound latency
5//! in VR/AR and gaming applications.
6
7use crate::position::{HeadTracker, MotionSnapshot};
8use crate::types::Position3D;
9use crate::{Error, Result};
10use candle_core::{Device, Tensor};
11use candle_nn::{linear, Linear, Module, VarBuilder, VarMap};
12use scirs2_core::ndarray::Array1;
13use serde::{Deserialize, Serialize};
14use std::collections::{HashMap, VecDeque};
15use std::time::{Duration, Instant};
16
17/// Advanced predictive head movement compensation system
18pub struct AdvancedPredictiveTracker {
19    /// Base head tracker
20    base_tracker: HeadTracker,
21    /// Prediction models
22    prediction_models: PredictionModels,
23    /// Motion pattern analyzer
24    pattern_analyzer: MotionPatternAnalyzer,
25    /// Adaptive prediction controller
26    adaptive_controller: AdaptivePredictionController,
27    /// Configuration
28    config: PredictiveTrackingConfig,
29    /// Performance metrics
30    metrics: PredictionMetrics,
31}
32
33/// Collection of prediction models for different scenarios
34pub struct PredictionModels {
35    /// Linear motion model (baseline)
36    linear_model: LinearMotionModel,
37    /// Polynomial motion model for complex curves
38    polynomial_model: PolynomialMotionModel,
39    /// Neural network model for learned patterns
40    neural_model: Option<NeuralPredictionModel>,
41    /// Kalman filter for smooth prediction
42    kalman_filter: KalmanMotionFilter,
43    /// Currently active model
44    active_model: PredictionModelType,
45}
46
47/// Motion pattern analysis for adaptive prediction
48pub struct MotionPatternAnalyzer {
49    /// Recent motion patterns
50    recent_patterns: VecDeque<MotionPattern>,
51    /// Known pattern library
52    pattern_library: HashMap<String, MotionPatternTemplate>,
53    /// Pattern recognition state
54    recognition_state: PatternRecognitionState,
55}
56
57/// Adaptive controller for prediction parameters
58pub struct AdaptivePredictionController {
59    /// Prediction accuracy history
60    accuracy_history: VecDeque<PredictionAccuracy>,
61    /// Current adaptation state
62    adaptation_state: AdaptationState,
63    /// Learning rate for adaptation
64    learning_rate: f32,
65    /// Minimum confidence threshold
66    min_confidence: f32,
67}
68
69/// Configuration for predictive tracking
70#[derive(Debug, Clone, Serialize, Deserialize)]
71pub struct PredictiveTrackingConfig {
72    /// Maximum prediction lookahead time
73    pub max_prediction_time: Duration,
74    /// Minimum samples required for prediction
75    pub min_samples_for_prediction: usize,
76    /// Model selection strategy
77    pub model_selection_strategy: ModelSelectionStrategy,
78    /// Enable adaptive learning
79    pub enable_adaptive_learning: bool,
80    /// Enable neural network prediction
81    pub enable_neural_prediction: bool,
82    /// Pattern recognition configuration
83    pub pattern_recognition: PatternRecognitionConfig,
84    /// Performance optimization settings
85    pub performance_optimization: PerformanceOptimizationConfig,
86}
87
88/// Strategy for selecting prediction models
89#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
90pub enum ModelSelectionStrategy {
91    /// Always use linear model (fastest)
92    AlwaysLinear,
93    /// Always use polynomial model
94    AlwaysPolynomial,
95    /// Always use neural model (if available)
96    AlwaysNeural,
97    /// Automatically select best model based on pattern
98    Adaptive,
99    /// Use ensemble of multiple models
100    Ensemble,
101}
102
103/// Types of prediction models available
104#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
105pub enum PredictionModelType {
106    /// Linear extrapolation
107    Linear,
108    /// Polynomial curve fitting
109    Polynomial,
110    /// Neural network prediction
111    Neural,
112    /// Kalman filter
113    Kalman,
114    /// Ensemble combination
115    Ensemble,
116}
117
118/// Motion pattern classification
119#[derive(Debug, Clone, Serialize, Deserialize)]
120pub struct MotionPattern {
121    /// Pattern type
122    pub pattern_type: MotionPatternType,
123    /// Pattern parameters
124    pub parameters: MotionPatternParameters,
125    /// Confidence in pattern detection
126    pub confidence: f32,
127    /// Time window for this pattern
128    pub time_window: Duration,
129    /// Number of samples in pattern
130    pub sample_count: usize,
131}
132
133/// Types of head motion patterns
134#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
135pub enum MotionPatternType {
136    /// Static or minimal movement
137    Static,
138    /// Linear movement in one direction
139    Linear,
140    /// Circular or rotational movement
141    Circular,
142    /// Oscillatory movement (nodding, shaking)
143    Oscillatory,
144    /// Sudden/jerky movement
145    Jerky,
146    /// Smooth curved movement
147    Curved,
148    /// Complex/unpredictable movement
149    Complex,
150}
151
152/// Parameters for motion patterns
153#[derive(Debug, Clone, Serialize, Deserialize)]
154pub struct MotionPatternParameters {
155    /// Primary direction of movement
156    pub primary_direction: Position3D,
157    /// Movement frequency (for oscillatory patterns)
158    pub frequency: f32,
159    /// Movement amplitude
160    pub amplitude: f32,
161    /// Acceleration characteristics
162    pub acceleration_profile: AccelerationProfile,
163    /// Periodicity (if any)
164    pub periodicity: Option<f32>,
165}
166
167/// Acceleration profile characteristics
168#[derive(Debug, Clone, Serialize, Deserialize)]
169pub struct AccelerationProfile {
170    /// Average acceleration magnitude
171    pub average_magnitude: f32,
172    /// Peak acceleration
173    pub peak_magnitude: f32,
174    /// Jerk (rate of acceleration change)
175    pub jerk: f32,
176    /// Smoothness score (0.0 = jerky, 1.0 = smooth)
177    pub smoothness: f32,
178}
179
180/// Template for known motion patterns
181#[derive(Debug, Clone, Serialize, Deserialize)]
182pub struct MotionPatternTemplate {
183    /// Template name
184    pub name: String,
185    /// Pattern type
186    pub pattern_type: MotionPatternType,
187    /// Expected parameters
188    pub expected_parameters: MotionPatternParameters,
189    /// Matching tolerance
190    pub tolerance: f32,
191    /// Prediction model to use for this pattern
192    pub preferred_model: PredictionModelType,
193}
194
195/// Linear motion prediction model
196#[derive(Debug, Clone)]
197pub struct LinearMotionModel {
198    /// Last computed velocity
199    last_velocity: Position3D,
200    /// Velocity smoothing factor
201    smoothing_factor: f32,
202}
203
204/// Polynomial motion prediction model
205#[derive(Debug, Clone)]
206pub struct PolynomialMotionModel {
207    /// Polynomial degree
208    degree: usize,
209    /// Minimum samples needed
210    min_samples: usize,
211}
212
213/// Neural network prediction model
214pub struct NeuralPredictionModel {
215    /// Neural network
216    network: PredictionNetwork,
217    /// Training data cache
218    training_data: VecDeque<TrainingExample>,
219    /// Model configuration
220    config: NeuralModelConfig,
221    /// Device for computation
222    device: Device,
223    /// Variable map
224    var_map: VarMap,
225}
226
227/// Kalman filter for motion prediction
228#[derive(Debug, Clone)]
229pub struct KalmanMotionFilter {
230    /// State vector (position, velocity, acceleration)
231    state: [f32; 9], // 3D position + 3D velocity + 3D acceleration
232    /// Covariance matrix (flattened)
233    covariance: [f32; 81], // 9x9 matrix
234    /// Process noise
235    process_noise: f32,
236    /// Measurement noise
237    measurement_noise: f32,
238    /// Time step
239    dt: f32,
240}
241
242/// Neural network for motion prediction
243pub struct PredictionNetwork {
244    /// Input layer
245    input_layer: Linear,
246    /// Hidden layers
247    hidden_layers: Vec<Linear>,
248    /// Output layer
249    output_layer: Linear,
250}
251
252/// Performance metrics for prediction system
253#[derive(Debug, Clone, Default, Serialize, Deserialize)]
254pub struct PredictionMetrics {
255    /// Total predictions made
256    pub total_predictions: usize,
257    /// Successful predictions (within error threshold)
258    pub successful_predictions: usize,
259    /// Average prediction error (meters)
260    pub average_error: f32,
261    /// Peak prediction error
262    pub peak_error: f32,
263    /// Prediction latency (microseconds)
264    pub average_latency: f32,
265    /// Model accuracy by type
266    pub model_accuracies: HashMap<PredictionModelType, f32>,
267    /// Pattern recognition accuracy
268    pub pattern_recognition_accuracy: f32,
269}
270
271/// Configuration for pattern recognition
272#[derive(Debug, Clone, Serialize, Deserialize)]
273pub struct PatternRecognitionConfig {
274    /// Enable pattern recognition
275    pub enable_recognition: bool,
276    /// Minimum pattern duration
277    pub min_pattern_duration: Duration,
278    /// Pattern matching threshold
279    pub matching_threshold: f32,
280    /// Update frequency for pattern analysis
281    pub analysis_frequency: f32,
282}
283
284/// Configuration for performance optimization
285#[derive(Debug, Clone, Serialize, Deserialize)]
286pub struct PerformanceOptimizationConfig {
287    /// Target latency for predictions (microseconds)
288    pub target_latency: f32,
289    /// Maximum computation time per prediction
290    pub max_computation_time: Duration,
291    /// Enable SIMD optimizations
292    pub enable_simd: bool,
293    /// Enable GPU acceleration (if available)
294    pub enable_gpu: bool,
295}
296
297/// Pattern recognition state
298#[derive(Debug, Clone, Default)]
299pub struct PatternRecognitionState {
300    /// Currently detected pattern
301    pub current_pattern: Option<MotionPattern>,
302    /// Pattern confidence
303    pub confidence: f32,
304    /// Time since pattern detection
305    pub time_since_detection: Duration,
306    /// Pattern stability score
307    pub stability_score: f32,
308}
309
310/// Adaptation state for prediction controller
311#[derive(Debug, Clone, Default)]
312pub struct AdaptationState {
313    /// Learning phase (warm-up, adapting, stable)
314    pub phase: AdaptationPhase,
315    /// Adaptation rate
316    pub adaptation_rate: f32,
317    /// Model weights
318    pub model_weights: HashMap<PredictionModelType, f32>,
319    /// Recent performance trend
320    pub performance_trend: f32,
321}
322
323/// Prediction accuracy measurement
324#[derive(Debug, Clone)]
325pub struct PredictionAccuracy {
326    /// Predicted position
327    pub predicted_position: Position3D,
328    /// Actual position
329    pub actual_position: Position3D,
330    /// Prediction error (distance)
331    pub error: f32,
332    /// Timestamp
333    pub timestamp: Instant,
334    /// Model used for prediction
335    pub model_used: PredictionModelType,
336}
337
338/// Training example for neural model
339#[derive(Debug, Clone)]
340pub struct TrainingExample {
341    /// Input features (motion history)
342    pub input_features: Vec<f32>,
343    /// Target position
344    pub target_position: Position3D,
345    /// Time delta
346    pub time_delta: f32,
347}
348
349/// Neural model configuration
350#[derive(Debug, Clone, Serialize, Deserialize)]
351pub struct NeuralModelConfig {
352    /// Input feature dimension
353    pub input_dim: usize,
354    /// Hidden layer dimensions
355    pub hidden_dims: Vec<usize>,
356    /// Output dimension (3 for position)
357    pub output_dim: usize,
358    /// Learning rate
359    pub learning_rate: f64,
360    /// Training batch size
361    pub batch_size: usize,
362}
363
364/// Adaptation phases
365#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Serialize, Deserialize)]
366pub enum AdaptationPhase {
367    /// Initial warm-up phase
368    #[default]
369    WarmUp,
370    /// Active adaptation phase
371    Adapting,
372    /// Stable operation phase
373    Stable,
374    /// Re-adaptation after performance drop
375    ReAdapting,
376}
377
378impl Default for PredictiveTrackingConfig {
379    fn default() -> Self {
380        Self {
381            max_prediction_time: Duration::from_millis(100),
382            min_samples_for_prediction: 5,
383            model_selection_strategy: ModelSelectionStrategy::Adaptive,
384            enable_adaptive_learning: true,
385            enable_neural_prediction: false, // Disabled by default for performance
386            pattern_recognition: PatternRecognitionConfig {
387                enable_recognition: true,
388                min_pattern_duration: Duration::from_millis(200),
389                matching_threshold: 0.8,
390                analysis_frequency: 10.0, // 10 Hz
391            },
392            performance_optimization: PerformanceOptimizationConfig {
393                target_latency: 1000.0, // 1ms target
394                max_computation_time: Duration::from_micros(500),
395                enable_simd: true,
396                enable_gpu: false, // Disabled by default
397            },
398        }
399    }
400}
401
402impl AdvancedPredictiveTracker {
403    /// Create new advanced predictive tracker
404    pub fn new(config: PredictiveTrackingConfig) -> Result<Self> {
405        let base_tracker = HeadTracker::new();
406        let prediction_models = PredictionModels::new(&config)?;
407        let pattern_analyzer = MotionPatternAnalyzer::new(&config.pattern_recognition);
408        let adaptive_controller = AdaptivePredictionController::new();
409
410        Ok(Self {
411            base_tracker,
412            prediction_models,
413            pattern_analyzer,
414            adaptive_controller,
415            config,
416            metrics: PredictionMetrics::default(),
417        })
418    }
419
420    /// Update head position with advanced prediction
421    pub fn update_position(&mut self, position: Position3D, timestamp: Instant) -> Result<()> {
422        // Update base tracker
423        self.base_tracker.update_position(position, timestamp);
424
425        // Analyze motion patterns
426        self.analyze_motion_patterns()?;
427
428        // Update adaptive controller
429        self.update_adaptive_controller()?;
430
431        // Update neural model if enabled
432        if self.config.enable_neural_prediction {
433            self.update_neural_model()?;
434        }
435
436        Ok(())
437    }
438
439    /// Get advanced prediction using best available model
440    pub fn predict_position(&self, lookahead_time: Duration) -> Result<PredictedPosition> {
441        let start_time = Instant::now();
442
443        // Select best model based on current pattern and performance
444        let selected_model = self.select_prediction_model()?;
445
446        // Generate prediction
447        let prediction = match selected_model {
448            PredictionModelType::Linear => self
449                .prediction_models
450                .linear_model
451                .predict(self.base_tracker.position_history(), lookahead_time)?,
452            PredictionModelType::Polynomial => self
453                .prediction_models
454                .polynomial_model
455                .predict(self.base_tracker.position_history(), lookahead_time)?,
456            PredictionModelType::Neural => {
457                if let Some(ref neural_model) = self.prediction_models.neural_model {
458                    neural_model.predict(self.base_tracker.position_history(), lookahead_time)?
459                } else {
460                    // Fallback to linear
461                    self.prediction_models
462                        .linear_model
463                        .predict(self.base_tracker.position_history(), lookahead_time)?
464                }
465            }
466            PredictionModelType::Kalman => self
467                .prediction_models
468                .kalman_filter
469                .predict(lookahead_time)?,
470            PredictionModelType::Ensemble => self.ensemble_prediction(lookahead_time)?,
471        };
472
473        let computation_time = start_time.elapsed();
474
475        Ok(PredictedPosition {
476            position: prediction.position,
477            confidence: prediction.confidence,
478            model_used: selected_model,
479            computation_time,
480            pattern_type: self
481                .pattern_analyzer
482                .recognition_state
483                .current_pattern
484                .as_ref()
485                .map(|p| p.pattern_type),
486        })
487    }
488
489    /// Update prediction accuracy based on actual observed position
490    pub fn update_accuracy(&mut self, predicted: &PredictedPosition, actual: Position3D) {
491        let error = predicted.position.distance_to(&actual);
492
493        let accuracy = PredictionAccuracy {
494            predicted_position: predicted.position,
495            actual_position: actual,
496            error,
497            timestamp: Instant::now(),
498            model_used: predicted.model_used,
499        };
500
501        self.adaptive_controller
502            .accuracy_history
503            .push_back(accuracy);
504
505        // Update metrics
506        self.metrics.total_predictions += 1;
507        if error < 0.05 {
508            // 5cm threshold
509            self.metrics.successful_predictions += 1;
510        }
511
512        // Update running averages
513        let total = self.metrics.total_predictions as f32;
514        self.metrics.average_error = (self.metrics.average_error * (total - 1.0) + error) / total;
515        self.metrics.peak_error = self.metrics.peak_error.max(error);
516
517        // Update model-specific accuracy
518        let model_accuracy = self
519            .metrics
520            .model_accuracies
521            .entry(predicted.model_used)
522            .or_insert(0.0);
523        *model_accuracy =
524            (*model_accuracy * (total - 1.0) + if error < 0.05 { 1.0 } else { 0.0 }) / total;
525
526        // Limit history size
527        if self.adaptive_controller.accuracy_history.len() > 1000 {
528            self.adaptive_controller.accuracy_history.pop_front();
529        }
530    }
531
532    /// Get prediction performance metrics
533    pub fn metrics(&self) -> &PredictionMetrics {
534        &self.metrics
535    }
536
537    /// Get currently detected motion pattern
538    pub fn current_pattern(&self) -> Option<&MotionPattern> {
539        self.pattern_analyzer
540            .recognition_state
541            .current_pattern
542            .as_ref()
543    }
544
545    /// Configure prediction parameters
546    pub fn configure(&mut self, config: PredictiveTrackingConfig) {
547        self.config = config;
548        // Reconfigure subsystems as needed
549    }
550
551    // Private helper methods
552
553    fn analyze_motion_patterns(&mut self) -> Result<()> {
554        let position_history = self.base_tracker.position_history();
555
556        if position_history.len() < self.config.min_samples_for_prediction {
557            return Ok(());
558        }
559
560        // Analyze recent motion for patterns
561        let pattern = self.pattern_analyzer.analyze_motion(position_history)?;
562
563        if let Some(detected_pattern) = pattern {
564            // Update recognition state
565            self.pattern_analyzer.recognition_state.current_pattern = Some(detected_pattern);
566            self.pattern_analyzer.recognition_state.confidence = self
567                .pattern_analyzer
568                .recognition_state
569                .current_pattern
570                .as_ref()
571                .map(|p| p.confidence)
572                .unwrap_or(0.0);
573        }
574
575        Ok(())
576    }
577
578    fn update_adaptive_controller(&mut self) -> Result<()> {
579        if !self.config.enable_adaptive_learning {
580            return Ok(());
581        }
582
583        // Analyze recent prediction accuracy
584        if let Some(recent_accuracy) = self.adaptive_controller.accuracy_history.back() {
585            // Update model weights based on performance
586            let current_weight = self
587                .adaptive_controller
588                .adaptation_state
589                .model_weights
590                .entry(recent_accuracy.model_used)
591                .or_insert(1.0);
592
593            // Adjust weight based on accuracy (higher accuracy = higher weight)
594            let accuracy_factor = if recent_accuracy.error < 0.02 {
595                1.1
596            } else {
597                0.9
598            };
599            *current_weight = (*current_weight * accuracy_factor).clamp(0.1, 2.0);
600        }
601
602        Ok(())
603    }
604
605    fn update_neural_model(&mut self) -> Result<()> {
606        if self.prediction_models.neural_model.is_some() {
607            // Add recent motion history as training data
608            let position_history = self.base_tracker.position_history();
609
610            if position_history.len() >= 10 {
611                let training_example = self.create_training_example(position_history)?;
612
613                if let Some(ref mut neural_model) = self.prediction_models.neural_model {
614                    neural_model.training_data.push_back(training_example);
615
616                    // Limit training data size
617                    if neural_model.training_data.len() > 1000 {
618                        neural_model.training_data.pop_front();
619                    }
620
621                    // Retrain if we have enough new data
622                    if neural_model.training_data.len() % 100 == 0 {
623                        neural_model.retrain()?;
624                    }
625                }
626            }
627        }
628
629        Ok(())
630    }
631
632    fn select_prediction_model(&self) -> Result<PredictionModelType> {
633        match self.config.model_selection_strategy {
634            ModelSelectionStrategy::AlwaysLinear => Ok(PredictionModelType::Linear),
635            ModelSelectionStrategy::AlwaysPolynomial => Ok(PredictionModelType::Polynomial),
636            ModelSelectionStrategy::AlwaysNeural => {
637                if self.prediction_models.neural_model.is_some() {
638                    Ok(PredictionModelType::Neural)
639                } else {
640                    Ok(PredictionModelType::Linear) // Fallback
641                }
642            }
643            ModelSelectionStrategy::Adaptive => {
644                // Select model based on current pattern and performance
645                if let Some(ref pattern) = self.pattern_analyzer.recognition_state.current_pattern {
646                    match pattern.pattern_type {
647                        MotionPatternType::Static => Ok(PredictionModelType::Linear),
648                        MotionPatternType::Linear => Ok(PredictionModelType::Linear),
649                        MotionPatternType::Circular | MotionPatternType::Curved => {
650                            Ok(PredictionModelType::Polynomial)
651                        }
652                        MotionPatternType::Oscillatory => Ok(PredictionModelType::Kalman),
653                        MotionPatternType::Complex => {
654                            if self.prediction_models.neural_model.is_some() {
655                                Ok(PredictionModelType::Neural)
656                            } else {
657                                Ok(PredictionModelType::Polynomial)
658                            }
659                        }
660                        _ => Ok(PredictionModelType::Linear),
661                    }
662                } else {
663                    Ok(PredictionModelType::Linear) // Default
664                }
665            }
666            ModelSelectionStrategy::Ensemble => Ok(PredictionModelType::Ensemble),
667        }
668    }
669
670    fn ensemble_prediction(&self, lookahead_time: Duration) -> Result<PredictionResult> {
671        let position_history = self.base_tracker.position_history();
672
673        // Get predictions from multiple models
674        let linear_pred = self
675            .prediction_models
676            .linear_model
677            .predict(position_history, lookahead_time)?;
678        let poly_pred = self
679            .prediction_models
680            .polynomial_model
681            .predict(position_history, lookahead_time)?;
682        let kalman_pred = self
683            .prediction_models
684            .kalman_filter
685            .predict(lookahead_time)?;
686
687        // Weight predictions based on model performance
688        let weights = &self.adaptive_controller.adaptation_state.model_weights;
689        let linear_weight = weights.get(&PredictionModelType::Linear).unwrap_or(&1.0);
690        let poly_weight = weights
691            .get(&PredictionModelType::Polynomial)
692            .unwrap_or(&1.0);
693        let kalman_weight = weights.get(&PredictionModelType::Kalman).unwrap_or(&1.0);
694
695        let total_weight = linear_weight + poly_weight + kalman_weight;
696
697        // Weighted average of predictions
698        let ensemble_position = Position3D::new(
699            (linear_pred.position.x * linear_weight
700                + poly_pred.position.x * poly_weight
701                + kalman_pred.position.x * kalman_weight)
702                / total_weight,
703            (linear_pred.position.y * linear_weight
704                + poly_pred.position.y * poly_weight
705                + kalman_pred.position.y * kalman_weight)
706                / total_weight,
707            (linear_pred.position.z * linear_weight
708                + poly_pred.position.z * poly_weight
709                + kalman_pred.position.z * kalman_weight)
710                / total_weight,
711        );
712
713        // Average confidence
714        let ensemble_confidence = (linear_pred.confidence * linear_weight
715            + poly_pred.confidence * poly_weight
716            + kalman_pred.confidence * kalman_weight)
717            / total_weight;
718
719        Ok(PredictionResult {
720            position: ensemble_position,
721            confidence: ensemble_confidence,
722        })
723    }
724
725    fn create_training_example(
726        &self,
727        position_history: &[crate::position::PositionSnapshot],
728    ) -> Result<TrainingExample> {
729        // Extract features from recent position history
730        let mut features = Vec::new();
731
732        // Use last 8 positions as features
733        let start_idx = position_history.len().saturating_sub(8);
734        for snapshot in &position_history[start_idx..] {
735            features.push(snapshot.position.x);
736            features.push(snapshot.position.y);
737            features.push(snapshot.position.z);
738            features.push(snapshot.velocity.x);
739            features.push(snapshot.velocity.y);
740            features.push(snapshot.velocity.z);
741        }
742
743        // Pad if not enough features
744        while features.len() < 48 {
745            // 8 snapshots * 6 values each
746            features.push(0.0);
747        }
748
749        // Target is the next position (if available)
750        let target_position = if let Some(latest) = position_history.last() {
751            latest.position
752        } else {
753            Position3D::default()
754        };
755
756        Ok(TrainingExample {
757            input_features: features,
758            target_position,
759            time_delta: 0.1, // 100ms prediction
760        })
761    }
762}
763
764/// Result of a prediction operation
765#[derive(Debug, Clone)]
766pub struct PredictionResult {
767    /// Predicted position
768    pub position: Position3D,
769    /// Confidence in prediction (0.0-1.0)
770    pub confidence: f32,
771}
772
773/// Extended prediction result with metadata
774#[derive(Debug, Clone)]
775pub struct PredictedPosition {
776    /// Predicted position
777    pub position: Position3D,
778    /// Confidence in prediction
779    pub confidence: f32,
780    /// Model used for prediction
781    pub model_used: PredictionModelType,
782    /// Computation time
783    pub computation_time: Duration,
784    /// Detected pattern type (if any)
785    pub pattern_type: Option<MotionPatternType>,
786}
787
788// Implement placeholder methods for components
789impl PredictionModels {
790    fn new(_config: &PredictiveTrackingConfig) -> Result<Self> {
791        Ok(Self {
792            linear_model: LinearMotionModel::new(),
793            polynomial_model: PolynomialMotionModel::new(),
794            neural_model: None, // Created on demand
795            kalman_filter: KalmanMotionFilter::new(),
796            active_model: PredictionModelType::Linear,
797        })
798    }
799}
800
801impl LinearMotionModel {
802    fn new() -> Self {
803        Self {
804            last_velocity: Position3D::default(),
805            smoothing_factor: 0.3,
806        }
807    }
808
809    fn predict(
810        &self,
811        _history: &[crate::position::PositionSnapshot],
812        lookahead: Duration,
813    ) -> Result<PredictionResult> {
814        // Simple linear extrapolation based on last velocity
815        let dt = lookahead.as_secs_f32();
816        let predicted_pos = Position3D::new(
817            self.last_velocity.x * dt,
818            self.last_velocity.y * dt,
819            self.last_velocity.z * dt,
820        );
821
822        Ok(PredictionResult {
823            position: predicted_pos,
824            confidence: 0.8, // Fixed confidence for now
825        })
826    }
827}
828
829impl PolynomialMotionModel {
830    fn new() -> Self {
831        Self {
832            degree: 3,
833            min_samples: 5,
834        }
835    }
836
837    fn predict(
838        &self,
839        history: &[crate::position::PositionSnapshot],
840        lookahead: Duration,
841    ) -> Result<PredictionResult> {
842        if history.len() < self.min_samples {
843            return Err(Error::processing(
844                "Insufficient data for polynomial prediction",
845            ));
846        }
847
848        // Simplified polynomial prediction (would be more sophisticated in practice)
849        let last_pos = history
850            .last()
851            .ok_or_else(|| Error::processing("history is empty"))?
852            .position;
853        let dt = lookahead.as_secs_f32();
854
855        // For now, just add some curvature to linear prediction
856        let predicted_pos = Position3D::new(
857            last_pos.x + dt * 0.1,
858            last_pos.y + dt * 0.1,
859            last_pos.z + dt * 0.1,
860        );
861
862        Ok(PredictionResult {
863            position: predicted_pos,
864            confidence: 0.7,
865        })
866    }
867}
868
869impl KalmanMotionFilter {
870    fn new() -> Self {
871        Self {
872            state: [0.0; 9],
873            covariance: [0.0; 81],
874            process_noise: 0.01,
875            measurement_noise: 0.1,
876            dt: 0.01,
877        }
878    }
879
880    fn predict(&self, lookahead: Duration) -> Result<PredictionResult> {
881        let dt = lookahead.as_secs_f32();
882
883        // Simple Kalman prediction (position + velocity * time)
884        let predicted_pos = Position3D::new(
885            self.state[0] + self.state[3] * dt,
886            self.state[1] + self.state[4] * dt,
887            self.state[2] + self.state[5] * dt,
888        );
889
890        Ok(PredictionResult {
891            position: predicted_pos,
892            confidence: 0.9, // Kalman filters are generally confident
893        })
894    }
895}
896
897impl MotionPatternAnalyzer {
898    fn new(_config: &PatternRecognitionConfig) -> Self {
899        Self {
900            recent_patterns: VecDeque::new(),
901            pattern_library: HashMap::new(),
902            recognition_state: PatternRecognitionState::default(),
903        }
904    }
905
906    fn analyze_motion(
907        &mut self,
908        history: &[crate::position::PositionSnapshot],
909    ) -> Result<Option<MotionPattern>> {
910        if history.len() < 5 {
911            return Ok(None);
912        }
913
914        // Simple pattern detection based on velocity characteristics
915        let mut total_velocity = 0.0;
916        let mut direction_changes = 0;
917
918        for window in history.windows(2) {
919            let vel_mag = window[1].velocity.magnitude();
920            total_velocity += vel_mag;
921
922            // Detect direction changes
923            if window.len() >= 2 {
924                let dot_product = window[0].velocity.dot(&window[1].velocity);
925                if dot_product < 0.0 {
926                    direction_changes += 1;
927                }
928            }
929        }
930
931        let avg_velocity = total_velocity / (history.len() - 1) as f32;
932
933        // Classify pattern
934        let pattern_type = if avg_velocity < 0.01 {
935            MotionPatternType::Static
936        } else if direction_changes == 0 {
937            MotionPatternType::Linear
938        } else if direction_changes > history.len() / 3 {
939            MotionPatternType::Oscillatory
940        } else {
941            MotionPatternType::Curved
942        };
943
944        let pattern = MotionPattern {
945            pattern_type,
946            parameters: MotionPatternParameters {
947                primary_direction: Position3D::new(1.0, 0.0, 0.0), // Placeholder
948                frequency: 0.0,
949                amplitude: avg_velocity,
950                acceleration_profile: AccelerationProfile {
951                    average_magnitude: 0.1,
952                    peak_magnitude: 0.2,
953                    jerk: 0.05,
954                    smoothness: 0.8,
955                },
956                periodicity: None,
957            },
958            confidence: 0.7,
959            time_window: Duration::from_millis(500),
960            sample_count: history.len(),
961        };
962
963        Ok(Some(pattern))
964    }
965}
966
967impl AdaptivePredictionController {
968    fn new() -> Self {
969        Self {
970            accuracy_history: VecDeque::new(),
971            adaptation_state: AdaptationState::default(),
972            learning_rate: 0.01,
973            min_confidence: 0.5,
974        }
975    }
976}
977
978impl NeuralPredictionModel {
979    fn predict(
980        &self,
981        _history: &[crate::position::PositionSnapshot],
982        _lookahead: Duration,
983    ) -> Result<PredictionResult> {
984        // Placeholder neural prediction
985        Ok(PredictionResult {
986            position: Position3D::default(),
987            confidence: 0.6,
988        })
989    }
990
991    fn retrain(&mut self) -> Result<()> {
992        // Placeholder for neural model retraining
993        Ok(())
994    }
995}
996
997#[cfg(test)]
998mod tests {
999    use super::*;
1000
1001    #[test]
1002    fn test_predictive_tracker_creation() {
1003        let config = PredictiveTrackingConfig::default();
1004        let tracker = AdvancedPredictiveTracker::new(config);
1005        assert!(tracker.is_ok());
1006    }
1007
1008    #[test]
1009    fn test_linear_model_prediction() {
1010        let model = LinearMotionModel::new();
1011        let prediction = model.predict(&[], Duration::from_millis(100));
1012        assert!(prediction.is_ok());
1013    }
1014
1015    #[test]
1016    fn test_pattern_analysis() {
1017        let config = PatternRecognitionConfig {
1018            enable_recognition: true,
1019            min_pattern_duration: Duration::from_millis(100),
1020            matching_threshold: 0.8,
1021            analysis_frequency: 10.0,
1022        };
1023        let mut analyzer = MotionPatternAnalyzer::new(&config);
1024        let pattern = analyzer.analyze_motion(&[]);
1025        assert!(pattern.is_ok());
1026    }
1027
1028    #[test]
1029    fn test_model_selection_strategies() {
1030        let config = PredictiveTrackingConfig::default();
1031        let tracker = AdvancedPredictiveTracker::new(config).unwrap();
1032
1033        // Test different selection strategies
1034        let linear_model = tracker.select_prediction_model();
1035        assert!(linear_model.is_ok());
1036    }
1037
1038    #[test]
1039    fn test_prediction_metrics() {
1040        let mut metrics = PredictionMetrics::default();
1041        metrics.total_predictions = 100;
1042        metrics.successful_predictions = 85;
1043
1044        let accuracy = metrics.successful_predictions as f32 / metrics.total_predictions as f32;
1045        assert_eq!(accuracy, 0.85);
1046    }
1047
1048    #[test]
1049    fn test_kalman_filter() {
1050        let filter = KalmanMotionFilter::new();
1051        let prediction = filter.predict(Duration::from_millis(50));
1052        assert!(prediction.is_ok());
1053    }
1054
1055    #[test]
1056    fn test_motion_pattern_types() {
1057        let pattern = MotionPattern {
1058            pattern_type: MotionPatternType::Oscillatory,
1059            parameters: MotionPatternParameters {
1060                primary_direction: Position3D::new(1.0, 0.0, 0.0),
1061                frequency: 2.0,
1062                amplitude: 0.1,
1063                acceleration_profile: AccelerationProfile {
1064                    average_magnitude: 0.05,
1065                    peak_magnitude: 0.1,
1066                    jerk: 0.02,
1067                    smoothness: 0.9,
1068                },
1069                periodicity: Some(0.5),
1070            },
1071            confidence: 0.8,
1072            time_window: Duration::from_millis(1000),
1073            sample_count: 20,
1074        };
1075
1076        assert_eq!(pattern.pattern_type, MotionPatternType::Oscillatory);
1077        assert_eq!(pattern.parameters.frequency, 2.0);
1078    }
1079}