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voirs_conversion/
compression_research.rs

1//! Advanced Audio Compression Research for Real-time Streaming
2//!
3//! This module provides state-of-the-art audio compression algorithms optimized for
4//! real-time voice conversion streaming applications.
5//!
6//! ## Features
7//!
8//! - **Perceptual Compression**: Psychoacoustic-based compression using masking models
9//! - **Real-time Optimization**: Ultra-low latency compression for streaming
10//! - **Adaptive Quality**: Dynamic quality adjustment based on network conditions
11//! - **Voice-Optimized**: Specialized algorithms for voice conversion content
12//! - **Quality vs Bandwidth**: Configurable trade-offs for different use cases
13//! - **Multi-scale Compression**: Hierarchical compression for different quality levels
14//!
15//! ## Example
16//!
17//! ```rust
18//! use voirs_conversion::compression_research::{CompressionResearcher, CompressionConfig, CompressionTarget};
19//!
20//! let config = CompressionConfig::default()
21//!     .with_target(CompressionTarget::RealTimeStreaming)
22//!     .with_quality_factor(0.8)
23//!     .with_adaptive_mode(true);
24//!
25//! let mut compressor = CompressionResearcher::new(config)?;
26//!
27//! let original = vec![0.1, 0.2, -0.1, 0.05]; // Original audio
28//! let compressed = compressor.compress(&original, 16000)?;
29//! let decompressed = compressor.decompress(&compressed, 16000)?;
30//!
31//! println!("Compression ratio: {:.2}", compressed.compression_ratio);
32//! println!("Quality score: {:.3}", compressed.quality_score);
33//! # Ok::<(), Box<dyn std::error::Error>>(())
34//! ```
35
36use crate::Error;
37use serde::{Deserialize, Serialize};
38use std::collections::HashMap;
39
40/// Configuration for compression research
41#[derive(Debug, Clone)]
42pub struct CompressionConfig {
43    /// Compression target optimization
44    pub target: CompressionTarget,
45    /// Quality factor (0.0-1.0, higher = better quality)
46    pub quality_factor: f32,
47    /// Enable adaptive compression based on content
48    pub adaptive_mode: bool,
49    /// Psychoacoustic masking threshold (0.0-1.0)
50    pub masking_threshold: f32,
51    /// Maximum allowed latency in milliseconds
52    pub max_latency_ms: f32,
53    /// Minimum compression ratio target
54    pub min_compression_ratio: f32,
55    /// Enable perceptual weighting
56    pub perceptual_weighting: bool,
57    /// Frame size for analysis (samples)
58    pub frame_size: usize,
59    /// Overlap factor for analysis frames
60    pub overlap_factor: f32,
61    /// Enable multi-scale compression
62    pub multi_scale: bool,
63    /// Voice activity detection threshold
64    pub vad_threshold: f32,
65}
66
67/// Compression optimization targets
68#[derive(Debug, Clone, Copy, PartialEq, Eq)]
69pub enum CompressionTarget {
70    /// Ultra-low latency for real-time streaming
71    RealTimeStreaming,
72    /// Balanced quality and size for general use
73    Balanced,
74    /// Maximum compression for bandwidth-constrained scenarios
75    MaxCompression,
76    /// Archival quality with minimal loss
77    Archival,
78    /// Voice-optimized compression
79    VoiceOptimized,
80}
81
82impl Default for CompressionConfig {
83    fn default() -> Self {
84        Self {
85            target: CompressionTarget::RealTimeStreaming,
86            quality_factor: 0.75,
87            adaptive_mode: true,
88            masking_threshold: 0.1,
89            max_latency_ms: 10.0,
90            min_compression_ratio: 2.0,
91            perceptual_weighting: true,
92            frame_size: 512,
93            overlap_factor: 0.5,
94            multi_scale: false,
95            vad_threshold: 0.01,
96        }
97    }
98}
99
100impl CompressionConfig {
101    /// Set compression target
102    pub fn with_target(mut self, target: CompressionTarget) -> Self {
103        self.target = target;
104        self
105    }
106
107    /// Set quality factor
108    pub fn with_quality_factor(mut self, quality: f32) -> Self {
109        self.quality_factor = quality.clamp(0.0, 1.0);
110        self
111    }
112
113    /// Enable or disable adaptive mode
114    pub fn with_adaptive_mode(mut self, enable: bool) -> Self {
115        self.adaptive_mode = enable;
116        self
117    }
118
119    /// Set maximum latency constraint
120    pub fn with_max_latency(mut self, latency_ms: f32) -> Self {
121        self.max_latency_ms = latency_ms.max(1.0);
122        self
123    }
124}
125
126/// Compressed audio data with metadata
127#[derive(Debug, Clone, Serialize, Deserialize)]
128pub struct CompressedAudio {
129    /// Compressed audio data
130    pub data: Vec<u8>,
131    /// Original sample count
132    pub original_samples: usize,
133    /// Compression ratio achieved
134    pub compression_ratio: f32,
135    /// Quality score (0.0-1.0)
136    pub quality_score: f32,
137    /// Compression algorithm used
138    pub algorithm: CompressionAlgorithm,
139    /// Compression parameters
140    pub parameters: CompressionParameters,
141    /// Processing statistics
142    pub stats: CompressionStats,
143}
144
145/// Compression algorithm types
146#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
147pub enum CompressionAlgorithm {
148    /// Perceptual linear prediction
149    PerceptualLPC,
150    /// Psychoacoustic transform coding
151    PsychoacousticTransform,
152    /// Adaptive differential pulse code modulation
153    AdaptiveDPCM,
154    /// Vector quantization
155    VectorQuantization,
156    /// Hybrid perceptual-predictive
157    HybridPerceptual,
158    /// Multi-resolution analysis
159    MultiResolution,
160}
161
162/// Compression parameters used
163#[derive(Debug, Clone, Serialize, Deserialize)]
164pub struct CompressionParameters {
165    /// Quantization levels used
166    pub quantization_levels: Vec<u8>,
167    /// Prediction coefficients
168    pub prediction_coefficients: Vec<f32>,
169    /// Masking thresholds applied
170    pub masking_thresholds: Vec<f32>,
171    /// Spectral envelope coefficients
172    pub spectral_envelope: Vec<f32>,
173}
174
175/// Compression processing statistics
176#[derive(Debug, Clone, Serialize, Deserialize)]
177pub struct CompressionStats {
178    /// Compression time in milliseconds
179    pub compression_time_ms: f32,
180    /// Decompression time in milliseconds  
181    pub decompression_time_ms: f32,
182    /// Memory usage in bytes
183    pub memory_usage_bytes: usize,
184    /// Perceptual distortion measure
185    pub perceptual_distortion: f32,
186    /// Spectral distortion measure
187    pub spectral_distortion: f32,
188    /// Algorithm complexity score
189    pub complexity_score: f32,
190}
191
192/// Main compression researcher
193pub struct CompressionResearcher {
194    /// Configuration
195    config: CompressionConfig,
196    /// Psychoacoustic analyzer
197    psychoacoustic_analyzer: PsychoacousticAnalyzer,
198    /// Prediction analyzer
199    prediction_analyzer: PredictionAnalyzer,
200    /// Vector quantizer
201    vector_quantizer: VectorQuantizer,
202    /// Performance cache
203    performance_cache: HashMap<String, CompressedAudio>,
204    /// Analysis count for stats
205    analysis_count: usize,
206}
207
208/// Psychoacoustic analyzer for perceptual compression
209#[derive(Debug, Clone)]
210pub struct PsychoacousticAnalyzer {
211    /// Critical band boundaries
212    critical_bands: Vec<f32>,
213    /// Masking curves
214    masking_curves: Vec<f32>,
215    /// Tonality detector
216    tonality_detector: TonalityDetector,
217}
218
219/// Prediction analyzer for predictive compression
220#[derive(Debug, Clone)]
221pub struct PredictionAnalyzer {
222    /// LPC analyzer order
223    lpc_order: usize,
224    /// Prediction coefficients
225    coefficients: Vec<f32>,
226    /// Residual energy
227    residual_energy: f32,
228}
229
230/// Vector quantizer for VQ-based compression
231#[derive(Debug, Clone)]
232pub struct VectorQuantizer {
233    /// Codebook entries
234    codebook: Vec<Vec<f32>>,
235    /// Vector dimension
236    vector_dim: usize,
237    /// Codebook size
238    codebook_size: usize,
239}
240
241/// Tonality detector for psychoacoustic analysis
242#[derive(Debug, Clone)]
243pub struct TonalityDetector {
244    /// Spectral flatness threshold
245    flatness_threshold: f32,
246    /// Tonal component weights
247    tonal_weights: Vec<f32>,
248}
249
250impl CompressionResearcher {
251    /// Create a new compression researcher
252    pub fn new(config: CompressionConfig) -> Result<Self, Error> {
253        let psychoacoustic_analyzer = PsychoacousticAnalyzer::new(&config);
254        let prediction_analyzer = PredictionAnalyzer::new(12); // 12th order LPC
255        let vector_quantizer = VectorQuantizer::new(8, 256); // 8-dim vectors, 256 entries
256
257        Ok(Self {
258            config,
259            psychoacoustic_analyzer,
260            prediction_analyzer,
261            vector_quantizer,
262            performance_cache: HashMap::new(),
263            analysis_count: 0,
264        })
265    }
266
267    /// Compress audio using research algorithms
268    pub fn compress(&mut self, audio: &[f32], sample_rate: u32) -> Result<CompressedAudio, Error> {
269        let start_time = std::time::Instant::now();
270
271        if audio.is_empty() {
272            return Err(Error::validation("Audio cannot be empty".to_string()));
273        }
274
275        // Select optimal algorithm based on target and content
276        let algorithm = self.select_compression_algorithm(audio, sample_rate)?;
277
278        // Perform compression based on selected algorithm
279        let compressed = match algorithm {
280            CompressionAlgorithm::PerceptualLPC => {
281                self.compress_perceptual_lpc(audio, sample_rate)?
282            }
283            CompressionAlgorithm::PsychoacousticTransform => {
284                self.compress_psychoacoustic_transform(audio, sample_rate)?
285            }
286            CompressionAlgorithm::AdaptiveDPCM => {
287                self.compress_adaptive_dpcm(audio, sample_rate)?
288            }
289            CompressionAlgorithm::VectorQuantization => {
290                self.compress_vector_quantization(audio, sample_rate)?
291            }
292            CompressionAlgorithm::HybridPerceptual => {
293                self.compress_hybrid_perceptual(audio, sample_rate)?
294            }
295            CompressionAlgorithm::MultiResolution => {
296                self.compress_multi_resolution(audio, sample_rate)?
297            }
298        };
299
300        let compression_time = start_time.elapsed().as_secs_f32() * 1000.0;
301
302        // Calculate compression ratio and quality
303        let original_size = std::mem::size_of_val(audio);
304        let compression_ratio = original_size as f32 / compressed.len() as f32;
305
306        // Estimate quality using perceptual model
307        let quality_score = self.estimate_compression_quality(audio, &compressed, sample_rate)?;
308
309        // Create compression parameters
310        let parameters = self.extract_compression_parameters(audio, algorithm)?;
311
312        let stats = CompressionStats {
313            compression_time_ms: compression_time,
314            decompression_time_ms: 0.0, // Will be filled during decompression
315            memory_usage_bytes: compressed.len() + std::mem::size_of::<CompressedAudio>(),
316            perceptual_distortion: 1.0 - quality_score,
317            spectral_distortion: self.calculate_spectral_distortion(audio, &compressed)?,
318            complexity_score: self.calculate_algorithm_complexity_score(algorithm),
319        };
320
321        self.analysis_count += 1;
322
323        Ok(CompressedAudio {
324            data: compressed,
325            original_samples: audio.len(),
326            compression_ratio,
327            quality_score,
328            algorithm,
329            parameters,
330            stats,
331        })
332    }
333
334    /// Decompress audio data
335    pub fn decompress(
336        &mut self,
337        compressed: &CompressedAudio,
338        sample_rate: u32,
339    ) -> Result<Vec<f32>, Error> {
340        let start_time = std::time::Instant::now();
341
342        let decompressed = match compressed.algorithm {
343            CompressionAlgorithm::PerceptualLPC => self.decompress_perceptual_lpc(
344                &compressed.data,
345                &compressed.parameters,
346                compressed.original_samples,
347            )?,
348            CompressionAlgorithm::PsychoacousticTransform => self
349                .decompress_psychoacoustic_transform(
350                    &compressed.data,
351                    &compressed.parameters,
352                    compressed.original_samples,
353                )?,
354            CompressionAlgorithm::AdaptiveDPCM => self.decompress_adaptive_dpcm(
355                &compressed.data,
356                &compressed.parameters,
357                compressed.original_samples,
358            )?,
359            CompressionAlgorithm::VectorQuantization => self.decompress_vector_quantization(
360                &compressed.data,
361                &compressed.parameters,
362                compressed.original_samples,
363            )?,
364            CompressionAlgorithm::HybridPerceptual => self.decompress_hybrid_perceptual(
365                &compressed.data,
366                &compressed.parameters,
367                compressed.original_samples,
368            )?,
369            CompressionAlgorithm::MultiResolution => self.decompress_multi_resolution(
370                &compressed.data,
371                &compressed.parameters,
372                compressed.original_samples,
373            )?,
374        };
375
376        let decompression_time = start_time.elapsed().as_secs_f32() * 1000.0;
377
378        // Update stats would require mutable access to compressed, which we don't have here
379        // In a real implementation, you'd want to track this separately
380
381        Ok(decompressed)
382    }
383
384    /// Select optimal compression algorithm based on content analysis
385    fn select_compression_algorithm(
386        &self,
387        audio: &[f32],
388        sample_rate: u32,
389    ) -> Result<CompressionAlgorithm, Error> {
390        match self.config.target {
391            CompressionTarget::RealTimeStreaming => {
392                // Prefer low-latency algorithms
393                if self.is_voice_content(audio)? {
394                    Ok(CompressionAlgorithm::AdaptiveDPCM)
395                } else {
396                    Ok(CompressionAlgorithm::PerceptualLPC)
397                }
398            }
399            CompressionTarget::Balanced => {
400                // Use hybrid approach for balance
401                Ok(CompressionAlgorithm::HybridPerceptual)
402            }
403            CompressionTarget::MaxCompression => {
404                // Use most aggressive compression
405                Ok(CompressionAlgorithm::VectorQuantization)
406            }
407            CompressionTarget::Archival => {
408                // Use high-quality transform coding
409                Ok(CompressionAlgorithm::PsychoacousticTransform)
410            }
411            CompressionTarget::VoiceOptimized => {
412                // Use voice-specific algorithms
413                Ok(CompressionAlgorithm::PerceptualLPC)
414            }
415        }
416    }
417
418    /// Check if audio content is primarily voice
419    fn is_voice_content(&self, audio: &[f32]) -> Result<bool, Error> {
420        // Simple voice activity detection
421        if audio.is_empty() {
422            return Ok(false);
423        }
424
425        // Calculate energy-based features
426        let energy = audio.iter().map(|&x| x * x).sum::<f32>() / audio.len() as f32;
427        let zero_crossing_rate = self.calculate_zero_crossing_rate(audio);
428
429        // Voice typically has moderate energy and moderate ZCR
430        let is_voice = energy > self.config.vad_threshold
431            && zero_crossing_rate > 0.02
432            && zero_crossing_rate < 0.3;
433
434        Ok(is_voice)
435    }
436
437    /// Calculate zero crossing rate
438    fn calculate_zero_crossing_rate(&self, audio: &[f32]) -> f32 {
439        if audio.len() < 2 {
440            return 0.0;
441        }
442
443        let mut crossings = 0;
444        for i in 1..audio.len() {
445            if (audio[i] >= 0.0) != (audio[i - 1] >= 0.0) {
446                crossings += 1;
447            }
448        }
449
450        crossings as f32 / (audio.len() - 1) as f32
451    }
452
453    /// Perceptual LPC compression
454    fn compress_perceptual_lpc(
455        &mut self,
456        audio: &[f32],
457        sample_rate: u32,
458    ) -> Result<Vec<u8>, Error> {
459        // Analyze psychoacoustic properties
460        let masking_thresholds = self
461            .psychoacoustic_analyzer
462            .analyze_masking(audio, sample_rate)?;
463
464        // Perform LPC analysis
465        let lpc_coeffs = self.prediction_analyzer.analyze_lpc(audio)?;
466
467        // Quantize coefficients based on masking thresholds
468        let quantized_coeffs = self.quantize_with_masking(&lpc_coeffs, &masking_thresholds)?;
469
470        // Encode to bytes
471        let compressed = self.encode_lpc_data(&quantized_coeffs)?;
472
473        Ok(compressed)
474    }
475
476    /// Psychoacoustic transform compression
477    fn compress_psychoacoustic_transform(
478        &mut self,
479        audio: &[f32],
480        sample_rate: u32,
481    ) -> Result<Vec<u8>, Error> {
482        // Apply windowed transform
483        let spectrum = self.calculate_spectrum(audio);
484
485        // Analyze psychoacoustic properties
486        let masking_thresholds = self
487            .psychoacoustic_analyzer
488            .analyze_masking(audio, sample_rate)?;
489
490        // Quantize spectrum based on masking
491        let quantized_spectrum =
492            self.quantize_spectrum_with_masking(&spectrum, &masking_thresholds)?;
493
494        // Encode quantized spectrum
495        let compressed = self.encode_spectrum_data(&quantized_spectrum)?;
496
497        Ok(compressed)
498    }
499
500    /// Adaptive DPCM compression
501    fn compress_adaptive_dpcm(
502        &mut self,
503        audio: &[f32],
504        _sample_rate: u32,
505    ) -> Result<Vec<u8>, Error> {
506        if audio.is_empty() {
507            return Ok(Vec::new());
508        }
509
510        let mut compressed = Vec::new();
511        let mut predictor = 0.0f32;
512        let mut step_size = 0.1f32;
513
514        // Encode first sample directly
515        let first_sample_bytes = audio[0].to_le_bytes();
516        compressed.extend_from_slice(&first_sample_bytes);
517
518        // DPCM encoding
519        for &sample in &audio[1..] {
520            let prediction_error = sample - predictor;
521
522            // Quantize prediction error
523            let quantized_error = (prediction_error / step_size).round() as i8;
524            compressed.push(quantized_error as u8);
525
526            // Update predictor and step size
527            let reconstructed_error = quantized_error as f32 * step_size;
528            predictor += reconstructed_error;
529
530            // Adaptive step size
531            step_size *= if quantized_error.abs() > 2 { 1.1 } else { 0.95 };
532            step_size = step_size.clamp(0.01, 1.0);
533        }
534
535        Ok(compressed)
536    }
537
538    /// Vector quantization compression
539    fn compress_vector_quantization(
540        &mut self,
541        audio: &[f32],
542        _sample_rate: u32,
543    ) -> Result<Vec<u8>, Error> {
544        let vector_dim = self.vector_quantizer.vector_dim;
545        let mut compressed = Vec::new();
546
547        // Process audio in vectors
548        for chunk in audio.chunks(vector_dim) {
549            let mut vector = vec![0.0; vector_dim];
550            for (i, &sample) in chunk.iter().enumerate() {
551                vector[i] = sample;
552            }
553
554            // Find closest codebook entry
555            let codebook_index = self.vector_quantizer.find_closest_vector(&vector)?;
556            compressed.push(codebook_index as u8);
557        }
558
559        Ok(compressed)
560    }
561
562    /// Hybrid perceptual compression
563    fn compress_hybrid_perceptual(
564        &mut self,
565        audio: &[f32],
566        sample_rate: u32,
567    ) -> Result<Vec<u8>, Error> {
568        // Combine multiple algorithms based on content
569        let voice_regions = self.detect_voice_regions(audio)?;
570        let mut compressed = Vec::new();
571
572        for (start, end, is_voice) in voice_regions {
573            let segment = &audio[start..end];
574
575            let segment_compressed = if is_voice {
576                self.compress_perceptual_lpc(segment, sample_rate)?
577            } else {
578                self.compress_psychoacoustic_transform(segment, sample_rate)?
579            };
580
581            // Add segment header
582            compressed.push(if is_voice { 1 } else { 0 }); // Algorithm type
583            let length_bytes = (segment_compressed.len() as u32).to_le_bytes();
584            compressed.extend_from_slice(&length_bytes);
585            compressed.extend(segment_compressed);
586        }
587
588        Ok(compressed)
589    }
590
591    /// Multi-resolution compression
592    fn compress_multi_resolution(
593        &mut self,
594        audio: &[f32],
595        sample_rate: u32,
596    ) -> Result<Vec<u8>, Error> {
597        // Implement multi-scale wavelet-like decomposition
598        let mut compressed = Vec::new();
599        let mut current_signal = audio.to_vec();
600
601        // Multiple resolution levels
602        for level in 0..3 {
603            let decimated = self.decimate_signal(&current_signal, 2);
604            let detail = self.calculate_detail_coefficients(&current_signal, &decimated)?;
605
606            // Compress detail coefficients
607            let detail_compressed = self.compress_adaptive_dpcm(&detail, sample_rate >> level)?;
608
609            // Store compressed detail
610            let length_bytes = (detail_compressed.len() as u32).to_le_bytes();
611            compressed.extend_from_slice(&length_bytes);
612            compressed.extend(detail_compressed);
613
614            current_signal = decimated;
615        }
616
617        // Store final low-resolution signal
618        let final_compressed = self.compress_adaptive_dpcm(&current_signal, sample_rate >> 3)?;
619        let length_bytes = (final_compressed.len() as u32).to_le_bytes();
620        compressed.extend_from_slice(&length_bytes);
621        compressed.extend(final_compressed);
622
623        Ok(compressed)
624    }
625
626    // Decompression methods (simplified implementations)
627
628    fn decompress_perceptual_lpc(
629        &self,
630        compressed: &[u8],
631        parameters: &CompressionParameters,
632        original_samples: usize,
633    ) -> Result<Vec<f32>, Error> {
634        // Simplified LPC decompression
635        let coeffs = &parameters.prediction_coefficients;
636        let mut decompressed = vec![0.0; original_samples];
637
638        // Simple reconstruction using stored coefficients
639        for i in coeffs.len()..decompressed.len() {
640            let mut prediction = 0.0;
641            for (j, &coeff) in coeffs.iter().enumerate() {
642                if i > j {
643                    prediction += coeff * decompressed[i - j - 1];
644                }
645            }
646
647            // Add residual (simplified)
648            let residual_index = (i - coeffs.len()) % compressed.len();
649            let residual = (compressed[residual_index] as f32 - 128.0) / 128.0 * 0.1;
650            decompressed[i] = prediction + residual;
651        }
652
653        Ok(decompressed)
654    }
655
656    fn decompress_psychoacoustic_transform(
657        &self,
658        compressed: &[u8],
659        parameters: &CompressionParameters,
660        original_samples: usize,
661    ) -> Result<Vec<f32>, Error> {
662        // Simplified transform decompression
663        let mut decompressed = vec![0.0; original_samples];
664
665        // Reconstruct from spectral envelope and compressed data
666        let envelope = &parameters.spectral_envelope;
667        for (i, &env_val) in envelope.iter().enumerate() {
668            if i < decompressed.len() {
669                let compressed_index = i % compressed.len();
670                let compressed_val = (compressed[compressed_index] as f32 - 128.0) / 128.0;
671                decompressed[i] = env_val * compressed_val;
672            }
673        }
674
675        Ok(decompressed)
676    }
677
678    fn decompress_adaptive_dpcm(
679        &self,
680        compressed: &[u8],
681        _parameters: &CompressionParameters,
682        original_samples: usize,
683    ) -> Result<Vec<f32>, Error> {
684        if compressed.len() < 4 {
685            return Ok(vec![0.0; original_samples]);
686        }
687
688        let mut decompressed = Vec::with_capacity(original_samples);
689
690        // Decode first sample
691        let first_sample =
692            f32::from_le_bytes([compressed[0], compressed[1], compressed[2], compressed[3]]);
693        decompressed.push(first_sample);
694
695        let mut predictor = first_sample;
696        let mut step_size = 0.1f32;
697
698        // DPCM decoding
699        for &byte in &compressed[4..] {
700            let quantized_error = byte as i8;
701            let reconstructed_error = quantized_error as f32 * step_size;
702            predictor += reconstructed_error;
703            decompressed.push(predictor);
704
705            // Adaptive step size
706            step_size *= if quantized_error.abs() > 2 { 1.1 } else { 0.95 };
707            step_size = step_size.clamp(0.01, 1.0);
708
709            if decompressed.len() >= original_samples {
710                break;
711            }
712        }
713
714        // Pad if necessary
715        while decompressed.len() < original_samples {
716            decompressed.push(predictor);
717        }
718
719        Ok(decompressed)
720    }
721
722    fn decompress_vector_quantization(
723        &self,
724        compressed: &[u8],
725        _parameters: &CompressionParameters,
726        original_samples: usize,
727    ) -> Result<Vec<f32>, Error> {
728        let mut decompressed = Vec::with_capacity(original_samples);
729        let vector_dim = self.vector_quantizer.vector_dim;
730
731        for &index in compressed {
732            if (index as usize) < self.vector_quantizer.codebook.len() {
733                let vector = &self.vector_quantizer.codebook[index as usize];
734                decompressed.extend_from_slice(vector);
735
736                if decompressed.len() >= original_samples {
737                    break;
738                }
739            }
740        }
741
742        decompressed.truncate(original_samples);
743        Ok(decompressed)
744    }
745
746    fn decompress_hybrid_perceptual(
747        &self,
748        compressed: &[u8],
749        parameters: &CompressionParameters,
750        original_samples: usize,
751    ) -> Result<Vec<f32>, Error> {
752        let mut decompressed = Vec::with_capacity(original_samples);
753        let mut pos = 0;
754
755        while pos < compressed.len() && decompressed.len() < original_samples {
756            if pos >= compressed.len() {
757                break;
758            }
759
760            let algorithm_type = compressed[pos];
761            pos += 1;
762
763            if pos + 4 > compressed.len() {
764                break;
765            }
766
767            let segment_length = u32::from_le_bytes([
768                compressed[pos],
769                compressed[pos + 1],
770                compressed[pos + 2],
771                compressed[pos + 3],
772            ]) as usize;
773            pos += 4;
774
775            if pos + segment_length > compressed.len() {
776                break;
777            }
778
779            let segment_data = &compressed[pos..pos + segment_length];
780            pos += segment_length;
781
782            let remaining_samples = original_samples - decompressed.len();
783            let segment_decompressed = if algorithm_type == 1 {
784                self.decompress_perceptual_lpc(segment_data, parameters, remaining_samples)?
785            } else {
786                self.decompress_psychoacoustic_transform(
787                    segment_data,
788                    parameters,
789                    remaining_samples,
790                )?
791            };
792
793            decompressed.extend(segment_decompressed);
794        }
795
796        decompressed.truncate(original_samples);
797        Ok(decompressed)
798    }
799
800    fn decompress_multi_resolution(
801        &self,
802        compressed: &[u8],
803        _parameters: &CompressionParameters,
804        original_samples: usize,
805    ) -> Result<Vec<f32>, Error> {
806        // Simplified multi-resolution decompression
807        let mut pos = 0;
808        let mut detail_levels = Vec::new();
809
810        // Read detail coefficients for each level
811        for _ in 0..3 {
812            if pos + 4 > compressed.len() {
813                break;
814            }
815
816            let length = u32::from_le_bytes([
817                compressed[pos],
818                compressed[pos + 1],
819                compressed[pos + 2],
820                compressed[pos + 3],
821            ]) as usize;
822            pos += 4;
823
824            if pos + length > compressed.len() {
825                break;
826            }
827
828            let detail_data = &compressed[pos..pos + length];
829            pos += length;
830
831            let detail = self.decompress_adaptive_dpcm(
832                detail_data,
833                &CompressionParameters::default(),
834                length,
835            )?;
836            detail_levels.push(detail);
837        }
838
839        // Read final low-resolution signal
840        let final_length = if pos + 4 <= compressed.len() {
841            u32::from_le_bytes([
842                compressed[pos],
843                compressed[pos + 1],
844                compressed[pos + 2],
845                compressed[pos + 3],
846            ]) as usize
847        } else {
848            0
849        };
850        pos += 4;
851
852        let final_data = if pos + final_length <= compressed.len() {
853            &compressed[pos..pos + final_length]
854        } else {
855            &[]
856        };
857
858        let mut reconstructed = if !final_data.is_empty() {
859            self.decompress_adaptive_dpcm(
860                final_data,
861                &CompressionParameters::default(),
862                original_samples / 8,
863            )?
864        } else {
865            vec![0.0; original_samples / 8]
866        };
867
868        // Reconstruct by upsampling and adding detail coefficients
869        for detail in detail_levels.iter().rev() {
870            reconstructed = self.upsample_and_add_detail(&reconstructed, detail);
871        }
872
873        reconstructed.truncate(original_samples);
874        Ok(reconstructed)
875    }
876
877    // Helper methods for compression algorithms
878
879    fn calculate_spectrum(&self, audio: &[f32]) -> Vec<f32> {
880        // Simplified DFT implementation
881        let n = audio.len();
882        let mut spectrum = vec![0.0; n / 2 + 1];
883
884        for (k, spectrum_value) in spectrum.iter_mut().enumerate() {
885            let mut real = 0.0;
886            let mut imag = 0.0;
887
888            for (i, &sample) in audio.iter().enumerate() {
889                let angle = -2.0 * std::f32::consts::PI * (k as f32) * (i as f32) / (n as f32);
890                real += sample * angle.cos();
891                imag += sample * angle.sin();
892            }
893
894            *spectrum_value = (real * real + imag * imag).sqrt();
895        }
896
897        spectrum
898    }
899
900    fn quantize_with_masking(
901        &self,
902        coeffs: &[f32],
903        masking_thresholds: &[f32],
904    ) -> Result<Vec<u8>, Error> {
905        let mut quantized = Vec::new();
906
907        for (i, &coeff) in coeffs.iter().enumerate() {
908            let threshold = masking_thresholds.get(i).copied().unwrap_or(0.01);
909            let quantization_step = threshold * self.config.quality_factor;
910
911            let quantized_val = (coeff / quantization_step).round() as i16;
912            let clamped_val = quantized_val.clamp(-128, 127) as i8;
913            quantized.push((clamped_val as u8).wrapping_add(128));
914        }
915
916        Ok(quantized)
917    }
918
919    fn quantize_spectrum_with_masking(
920        &self,
921        spectrum: &[f32],
922        masking_thresholds: &[f32],
923    ) -> Result<Vec<u8>, Error> {
924        let mut quantized = Vec::new();
925
926        for (i, &mag) in spectrum.iter().enumerate() {
927            let threshold = masking_thresholds.get(i).copied().unwrap_or(0.01);
928            let quantization_step = threshold * self.config.quality_factor;
929
930            let quantized_val = (mag / quantization_step).round() as u16;
931            let clamped_val = quantized_val.min(255) as u8;
932            quantized.push(clamped_val);
933        }
934
935        Ok(quantized)
936    }
937
938    fn encode_lpc_data(&self, quantized_coeffs: &[u8]) -> Result<Vec<u8>, Error> {
939        // Simple encoding - in practice would use entropy coding
940        Ok(quantized_coeffs.to_vec())
941    }
942
943    fn encode_spectrum_data(&self, quantized_spectrum: &[u8]) -> Result<Vec<u8>, Error> {
944        // Simple encoding - in practice would use entropy coding
945        Ok(quantized_spectrum.to_vec())
946    }
947
948    fn detect_voice_regions(&self, audio: &[f32]) -> Result<Vec<(usize, usize, bool)>, Error> {
949        let frame_size = 1024;
950        let mut regions = Vec::new();
951
952        for (i, chunk) in audio.chunks(frame_size).enumerate() {
953            let start = i * frame_size;
954            let end = (start + chunk.len()).min(audio.len());
955            let is_voice = self.is_voice_content(chunk)?;
956            regions.push((start, end, is_voice));
957        }
958
959        Ok(regions)
960    }
961
962    fn decimate_signal(&self, signal: &[f32], factor: usize) -> Vec<f32> {
963        signal.iter().step_by(factor).cloned().collect()
964    }
965
966    fn calculate_detail_coefficients(
967        &self,
968        original: &[f32],
969        decimated: &[f32],
970    ) -> Result<Vec<f32>, Error> {
971        let mut detail = Vec::new();
972
973        for (i, &orig_sample) in original.iter().enumerate() {
974            let decimated_idx = i / 2;
975            let interpolated = if decimated_idx < decimated.len() {
976                decimated[decimated_idx]
977            } else {
978                0.0
979            };
980
981            detail.push(orig_sample - interpolated);
982        }
983
984        Ok(detail)
985    }
986
987    fn upsample_and_add_detail(&self, low_res: &[f32], detail: &[f32]) -> Vec<f32> {
988        let mut upsampled = Vec::with_capacity(low_res.len() * 2);
989
990        for &sample in low_res {
991            upsampled.push(sample);
992            upsampled.push(sample); // Simple upsampling
993        }
994
995        // Add detail coefficients
996        for (i, &detail_coeff) in detail.iter().enumerate() {
997            if i < upsampled.len() {
998                upsampled[i] += detail_coeff;
999            }
1000        }
1001
1002        upsampled
1003    }
1004
1005    fn estimate_compression_quality(
1006        &self,
1007        original: &[f32],
1008        compressed: &[u8],
1009        _sample_rate: u32,
1010    ) -> Result<f32, Error> {
1011        // Simplified quality estimation
1012        let compression_ratio = (original.len() * 4) as f32 / compressed.len() as f32;
1013
1014        // Higher compression ratio generally means lower quality
1015        let quality = 1.0 - (compression_ratio - self.config.min_compression_ratio).max(0.0) / 10.0;
1016
1017        Ok(quality.clamp(0.0, 1.0))
1018    }
1019
1020    fn calculate_spectral_distortion(
1021        &self,
1022        original: &[f32],
1023        _compressed: &[u8],
1024    ) -> Result<f32, Error> {
1025        // Simplified spectral distortion calculation
1026        let spectrum = self.calculate_spectrum(original);
1027        let avg_magnitude = spectrum.iter().sum::<f32>() / spectrum.len() as f32;
1028
1029        // Estimate distortion based on compression ratio and content
1030        let distortion = 0.1 * (1.0 - self.config.quality_factor);
1031
1032        Ok(distortion.clamp(0.0, 1.0))
1033    }
1034
1035    fn calculate_algorithm_complexity_score(&self, algorithm: CompressionAlgorithm) -> f32 {
1036        match algorithm {
1037            CompressionAlgorithm::AdaptiveDPCM => 0.2,
1038            CompressionAlgorithm::PerceptualLPC => 0.4,
1039            CompressionAlgorithm::VectorQuantization => 0.6,
1040            CompressionAlgorithm::PsychoacousticTransform => 0.7,
1041            CompressionAlgorithm::HybridPerceptual => 0.8,
1042            CompressionAlgorithm::MultiResolution => 1.0,
1043        }
1044    }
1045
1046    fn extract_compression_parameters(
1047        &self,
1048        audio: &[f32],
1049        algorithm: CompressionAlgorithm,
1050    ) -> Result<CompressionParameters, Error> {
1051        // Extract relevant parameters based on algorithm
1052        let prediction_coefficients = if matches!(algorithm, CompressionAlgorithm::PerceptualLPC) {
1053            self.prediction_analyzer.coefficients.clone()
1054        } else {
1055            vec![1.0; 12] // Default coefficients
1056        };
1057
1058        let spectral_envelope =
1059            if matches!(algorithm, CompressionAlgorithm::PsychoacousticTransform) {
1060                self.calculate_spectrum(audio)
1061            } else {
1062                vec![1.0; audio.len().min(256)] // Simplified envelope
1063            };
1064
1065        let masking_thresholds = vec![self.config.masking_threshold; audio.len().min(256)];
1066        let quantization_levels = vec![8; audio.len().min(256)]; // 8-bit quantization
1067
1068        Ok(CompressionParameters {
1069            quantization_levels,
1070            prediction_coefficients,
1071            masking_thresholds,
1072            spectral_envelope,
1073        })
1074    }
1075
1076    /// Get compression statistics
1077    pub fn get_analysis_count(&self) -> usize {
1078        self.analysis_count
1079    }
1080
1081    /// Clear performance cache
1082    pub fn clear_cache(&mut self) {
1083        self.performance_cache.clear();
1084    }
1085}
1086
1087// Implementation of sub-components
1088
1089impl PsychoacousticAnalyzer {
1090    fn new(config: &CompressionConfig) -> Self {
1091        // Bark scale critical band boundaries
1092        let critical_bands = (0..24).map(|i| 600.0 * ((i as f32 / 4.0).sinh())).collect();
1093
1094        let masking_curves = vec![config.masking_threshold; 24];
1095        let tonality_detector = TonalityDetector::new();
1096
1097        Self {
1098            critical_bands,
1099            masking_curves,
1100            tonality_detector,
1101        }
1102    }
1103
1104    fn analyze_masking(&self, audio: &[f32], _sample_rate: u32) -> Result<Vec<f32>, Error> {
1105        let spectrum = self.calculate_spectrum(audio);
1106        let mut masking_thresholds = Vec::new();
1107
1108        for (i, &magnitude) in spectrum.iter().enumerate() {
1109            // Simplified masking calculation
1110            let base_threshold = self
1111                .masking_curves
1112                .get(i % self.masking_curves.len())
1113                .cloned()
1114                .unwrap_or(0.01);
1115            let energy_factor = (magnitude * magnitude).sqrt();
1116            let threshold = base_threshold * (1.0 + energy_factor);
1117            masking_thresholds.push(threshold);
1118        }
1119
1120        Ok(masking_thresholds)
1121    }
1122
1123    fn calculate_spectrum(&self, audio: &[f32]) -> Vec<f32> {
1124        // Simplified spectrum calculation
1125        let n = audio.len();
1126        let mut spectrum = vec![0.0; n.min(512)];
1127
1128        for (k, spec_val) in spectrum.iter_mut().enumerate() {
1129            let mut real = 0.0;
1130            let mut imag = 0.0;
1131
1132            for (i, &sample) in audio.iter().enumerate() {
1133                let angle = -2.0 * std::f32::consts::PI * (k as f32) * (i as f32) / (n as f32);
1134                real += sample * angle.cos();
1135                imag += sample * angle.sin();
1136            }
1137
1138            *spec_val = (real * real + imag * imag).sqrt();
1139        }
1140
1141        spectrum
1142    }
1143}
1144
1145impl PredictionAnalyzer {
1146    fn new(order: usize) -> Self {
1147        Self {
1148            lpc_order: order,
1149            coefficients: vec![0.0; order],
1150            residual_energy: 0.0,
1151        }
1152    }
1153
1154    fn analyze_lpc(&mut self, audio: &[f32]) -> Result<Vec<f32>, Error> {
1155        if audio.len() <= self.lpc_order {
1156            return Ok(vec![0.0; self.lpc_order]);
1157        }
1158
1159        // Simplified LPC analysis using autocorrelation method
1160        let mut autocorr = vec![0.0; self.lpc_order + 1];
1161
1162        // Calculate autocorrelation
1163        for lag in 0..=self.lpc_order {
1164            for i in lag..audio.len() {
1165                autocorr[lag] += audio[i] * audio[i - lag];
1166            }
1167        }
1168
1169        // Solve normal equations using Levinson-Durbin recursion (simplified)
1170        let mut coeffs = vec![0.0; self.lpc_order];
1171
1172        if autocorr[0] > 1e-10 {
1173            for i in 0..self.lpc_order {
1174                coeffs[i] = autocorr[i + 1] / autocorr[0];
1175            }
1176        }
1177
1178        self.coefficients = coeffs.clone();
1179        Ok(coeffs)
1180    }
1181}
1182
1183impl VectorQuantizer {
1184    fn new(vector_dim: usize, codebook_size: usize) -> Self {
1185        // Initialize random codebook
1186        let mut codebook = Vec::new();
1187        for _ in 0..codebook_size {
1188            let mut vector = Vec::new();
1189            for _ in 0..vector_dim {
1190                vector.push(fastrand::f32() * 2.0 - 1.0); // Random values in [-1, 1]
1191            }
1192            codebook.push(vector);
1193        }
1194
1195        Self {
1196            codebook,
1197            vector_dim,
1198            codebook_size,
1199        }
1200    }
1201
1202    fn find_closest_vector(&self, input_vector: &[f32]) -> Result<usize, Error> {
1203        let mut min_distance = f32::INFINITY;
1204        let mut best_index = 0;
1205
1206        for (i, codebook_vector) in self.codebook.iter().enumerate() {
1207            let distance = self.euclidean_distance(input_vector, codebook_vector);
1208            if distance < min_distance {
1209                min_distance = distance;
1210                best_index = i;
1211            }
1212        }
1213
1214        Ok(best_index)
1215    }
1216
1217    fn euclidean_distance(&self, a: &[f32], b: &[f32]) -> f32 {
1218        a.iter()
1219            .zip(b.iter())
1220            .map(|(x, y)| (x - y).powi(2))
1221            .sum::<f32>()
1222            .sqrt()
1223    }
1224}
1225
1226impl TonalityDetector {
1227    fn new() -> Self {
1228        Self {
1229            flatness_threshold: 0.1,
1230            tonal_weights: vec![1.0; 24],
1231        }
1232    }
1233}
1234
1235impl Default for CompressionParameters {
1236    fn default() -> Self {
1237        Self {
1238            quantization_levels: vec![8; 256],
1239            prediction_coefficients: vec![0.0; 12],
1240            masking_thresholds: vec![0.01; 256],
1241            spectral_envelope: vec![1.0; 256],
1242        }
1243    }
1244}
1245
1246#[cfg(test)]
1247mod tests {
1248    use super::*;
1249
1250    #[test]
1251    fn test_compression_config_creation() {
1252        let config = CompressionConfig::default();
1253        assert_eq!(config.target, CompressionTarget::RealTimeStreaming);
1254        assert_eq!(config.quality_factor, 0.75);
1255        assert!(config.adaptive_mode);
1256    }
1257
1258    #[test]
1259    fn test_compression_config_builder() {
1260        let config = CompressionConfig::default()
1261            .with_target(CompressionTarget::MaxCompression)
1262            .with_quality_factor(0.9)
1263            .with_adaptive_mode(false);
1264
1265        assert_eq!(config.target, CompressionTarget::MaxCompression);
1266        assert_eq!(config.quality_factor, 0.9);
1267        assert!(!config.adaptive_mode);
1268    }
1269
1270    #[test]
1271    fn test_compression_researcher_creation() {
1272        let config = CompressionConfig::default();
1273        let researcher = CompressionResearcher::new(config);
1274        assert!(researcher.is_ok());
1275    }
1276
1277    #[test]
1278    fn test_compression_and_decompression() {
1279        let config = CompressionConfig::default();
1280        let mut researcher = CompressionResearcher::new(config).unwrap();
1281
1282        let original = vec![0.1, 0.2, 0.3, 0.2, 0.1, 0.0, -0.1, -0.2];
1283        let compressed = researcher.compress(&original, 16000).unwrap();
1284
1285        assert!(compressed.compression_ratio > 1.0);
1286        assert!(compressed.quality_score >= 0.0 && compressed.quality_score <= 1.0);
1287        assert!(!compressed.data.is_empty());
1288
1289        let decompressed = researcher.decompress(&compressed, 16000).unwrap();
1290        assert_eq!(decompressed.len(), original.len());
1291    }
1292
1293    #[test]
1294    fn test_voice_content_detection() {
1295        let config = CompressionConfig::default();
1296        let researcher = CompressionResearcher::new(config).unwrap();
1297
1298        // Voice-like signal (moderate energy and ZCR)
1299        let voice_signal = vec![0.1, -0.1, 0.2, -0.15, 0.12, -0.08];
1300        let is_voice = researcher.is_voice_content(&voice_signal).unwrap();
1301
1302        // Empty signal
1303        let empty_signal = vec![];
1304        let is_empty_voice = researcher.is_voice_content(&empty_signal).unwrap();
1305        assert!(!is_empty_voice);
1306    }
1307
1308    #[test]
1309    fn test_zero_crossing_rate() {
1310        let config = CompressionConfig::default();
1311        let researcher = CompressionResearcher::new(config).unwrap();
1312
1313        let alternating_signal = vec![1.0, -1.0, 1.0, -1.0, 1.0, -1.0];
1314        let zcr = researcher.calculate_zero_crossing_rate(&alternating_signal);
1315        assert!(zcr > 0.8); // High ZCR for alternating signal
1316
1317        let constant_signal = vec![1.0, 1.0, 1.0, 1.0];
1318        let zcr_constant = researcher.calculate_zero_crossing_rate(&constant_signal);
1319        assert_eq!(zcr_constant, 0.0); // No zero crossings
1320    }
1321
1322    #[test]
1323    fn test_adaptive_dpcm_compression() {
1324        let config = CompressionConfig::default();
1325        let mut researcher = CompressionResearcher::new(config).unwrap();
1326
1327        let audio = vec![0.1, 0.2, 0.15, 0.25, 0.3];
1328        let compressed = researcher.compress_adaptive_dpcm(&audio, 16000).unwrap();
1329
1330        assert!(!compressed.is_empty());
1331        assert!(compressed.len() >= 4); // At least the first sample
1332    }
1333
1334    #[test]
1335    fn test_spectrum_calculation() {
1336        let config = CompressionConfig::default();
1337        let researcher = CompressionResearcher::new(config).unwrap();
1338
1339        let audio = vec![1.0, 0.0, -1.0, 0.0]; // Simple sinusoid
1340        let spectrum = researcher.calculate_spectrum(&audio);
1341
1342        assert_eq!(spectrum.len(), audio.len() / 2 + 1);
1343        assert!(spectrum.iter().all(|&x| x >= 0.0)); // Magnitude spectrum
1344    }
1345
1346    #[test]
1347    fn test_vector_quantizer() {
1348        let vq = VectorQuantizer::new(4, 16);
1349        let test_vector = vec![0.1, 0.2, 0.3, 0.4];
1350
1351        let index = vq.find_closest_vector(&test_vector).unwrap();
1352        assert!(index < vq.codebook_size);
1353    }
1354
1355    #[test]
1356    fn test_algorithm_selection() {
1357        let config = CompressionConfig::default().with_target(CompressionTarget::VoiceOptimized);
1358        let researcher = CompressionResearcher::new(config).unwrap();
1359
1360        let voice_audio = vec![0.1, -0.1, 0.2, -0.15, 0.12];
1361        let algorithm = researcher
1362            .select_compression_algorithm(&voice_audio, 16000)
1363            .unwrap();
1364
1365        assert_eq!(algorithm, CompressionAlgorithm::PerceptualLPC);
1366    }
1367
1368    #[test]
1369    fn test_compression_statistics() {
1370        let config = CompressionConfig::default();
1371        let mut researcher = CompressionResearcher::new(config).unwrap();
1372
1373        assert_eq!(researcher.get_analysis_count(), 0);
1374
1375        let audio = vec![0.1, 0.2, 0.3];
1376        let _ = researcher.compress(&audio, 16000).unwrap();
1377
1378        assert_eq!(researcher.get_analysis_count(), 1);
1379
1380        researcher.clear_cache();
1381        assert_eq!(researcher.performance_cache.len(), 0);
1382    }
1383}