Skip to main content

voirs_conversion/
communication.rs

1//! Communication app integration for voice conversion
2//!
3//! This module provides comprehensive integration with VoIP and communication applications,
4//! enabling real-time voice conversion for calls, conferences, and messaging platforms.
5//!
6//! ## Supported Applications
7//!
8//! - **Zoom**: Video conferencing with real-time voice conversion
9//! - **Microsoft Teams**: Enterprise communication with voice transformation
10//! - **Skype**: VoIP calls with voice effects and conversion
11//! - **Discord**: Gaming and community voice chat integration
12//! - **Slack**: Team communication with voice message conversion
13//! - **WhatsApp**: Messaging with voice note transformation
14//! - **Telegram**: Secure messaging with voice conversion
15//! - **Signal**: Privacy-focused messaging with voice effects
16//! - **WebRTC**: Generic web-based communication support
17//!
18//! ## Features
19//!
20//! - **Real-time Voice Conversion**: Ultra-low latency for live communication
21//! - **Call Quality Optimization**: Adaptive quality based on network conditions
22//! - **Privacy Protection**: Voice masking and anonymization features
23//! - **Multi-party Calls**: Voice conversion in group conversations
24//! - **Recording Integration**: Voice conversion for call recordings
25//! - **Accessibility Features**: Voice enhancement for hearing impaired users
26//!
27//! ## Usage
28//!
29//! ```rust
30//! # use voirs_conversion::communication::{CommunicationApp, VoipProcessor, VoipConfig};
31//! # #[tokio::main]
32//! # async fn main() -> Result<(), Box<dyn std::error::Error>> {
33//! // Create processor for Zoom
34//! let config = VoipConfig::zoom_optimized();
35//! let mut processor = VoipProcessor::new(CommunicationApp::Zoom, config)?;
36//!
37//! // Process call audio in real-time
38//! let input_audio = vec![0.0f32; 1024]; // Sample audio data
39//! let converted_audio = processor.process_call_audio(&input_audio, "professional_voice").await?;
40//! # Ok(())
41//! # }
42//! ```
43
44use crate::{
45    config::ConversionConfig,
46    core::VoiceConverter,
47    realtime::{RealtimeConfig, RealtimeConverter},
48    types::{ConversionRequest, ConversionTarget, ConversionType, VoiceCharacteristics},
49    Error, Result,
50};
51use serde::{Deserialize, Serialize};
52use std::collections::HashMap;
53use std::sync::Arc;
54use tokio::sync::RwLock;
55use tracing::{debug, info, warn};
56
57/// Supported communication applications
58#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
59pub enum CommunicationApp {
60    /// Zoom video conferencing
61    Zoom,
62    /// Microsoft Teams
63    MicrosoftTeams,
64    /// Skype
65    Skype,
66    /// Discord
67    Discord,
68    /// Slack
69    Slack,
70    /// WhatsApp
71    WhatsApp,
72    /// Telegram
73    Telegram,
74    /// Signal
75    Signal,
76    /// Generic WebRTC
77    WebRTC,
78    /// Google Meet
79    GoogleMeet,
80    /// Cisco Webex
81    CiscoWebex,
82}
83
84impl CommunicationApp {
85    /// Get app-specific communication constraints
86    pub fn communication_constraints(&self) -> CommunicationConstraints {
87        match self {
88            CommunicationApp::Zoom => CommunicationConstraints {
89                max_latency_ms: 150.0, // Zoom buffer tolerance
90                max_jitter_ms: 30.0,
91                sample_rate: 48000,
92                channels: 2,
93                recommended_bitrate_kbps: 128,
94                echo_cancellation: true,
95                noise_suppression: true,
96                automatic_gain_control: true,
97                quality_adaptation: true,
98                privacy_features: false,
99            },
100            CommunicationApp::MicrosoftTeams => CommunicationConstraints {
101                max_latency_ms: 120.0,
102                max_jitter_ms: 25.0,
103                sample_rate: 48000,
104                channels: 2,
105                recommended_bitrate_kbps: 128,
106                echo_cancellation: true,
107                noise_suppression: true,
108                automatic_gain_control: true,
109                quality_adaptation: true,
110                privacy_features: true, // Enterprise features
111            },
112            CommunicationApp::Skype => CommunicationConstraints {
113                max_latency_ms: 200.0, // Skype has higher tolerance
114                max_jitter_ms: 40.0,
115                sample_rate: 48000,
116                channels: 2,
117                recommended_bitrate_kbps: 64,
118                echo_cancellation: true,
119                noise_suppression: true,
120                automatic_gain_control: true,
121                quality_adaptation: true,
122                privacy_features: false,
123            },
124            CommunicationApp::Discord => CommunicationConstraints {
125                max_latency_ms: 40.0, // Gaming requires very low latency
126                max_jitter_ms: 10.0,
127                sample_rate: 48000,
128                channels: 2,
129                recommended_bitrate_kbps: 320, // Discord voice quality
130                echo_cancellation: false,      // Discord handles this
131                noise_suppression: false,      // Discord handles this
132                automatic_gain_control: false, // Discord handles this
133                quality_adaptation: false,
134                privacy_features: true, // Voice masking for privacy
135            },
136            CommunicationApp::Slack => CommunicationConstraints {
137                max_latency_ms: 300.0, // Slack calls can tolerate higher latency
138                max_jitter_ms: 50.0,
139                sample_rate: 44100,
140                channels: 2,
141                recommended_bitrate_kbps: 64,
142                echo_cancellation: true,
143                noise_suppression: true,
144                automatic_gain_control: true,
145                quality_adaptation: true,
146                privacy_features: true,
147            },
148            CommunicationApp::WhatsApp => CommunicationConstraints {
149                max_latency_ms: 250.0, // Mobile tolerance
150                max_jitter_ms: 60.0,
151                sample_rate: 44100,
152                channels: 1, // Mono for mobile efficiency
153                recommended_bitrate_kbps: 32,
154                echo_cancellation: true,
155                noise_suppression: true,
156                automatic_gain_control: true,
157                quality_adaptation: true,
158                privacy_features: true, // End-to-end encryption
159            },
160            CommunicationApp::Telegram => CommunicationConstraints {
161                max_latency_ms: 200.0,
162                max_jitter_ms: 40.0,
163                sample_rate: 48000,
164                channels: 2,
165                recommended_bitrate_kbps: 64,
166                echo_cancellation: true,
167                noise_suppression: true,
168                automatic_gain_control: true,
169                quality_adaptation: true,
170                privacy_features: true, // Secret chats
171            },
172            CommunicationApp::Signal => CommunicationConstraints {
173                max_latency_ms: 180.0,
174                max_jitter_ms: 35.0,
175                sample_rate: 48000,
176                channels: 2,
177                recommended_bitrate_kbps: 64,
178                echo_cancellation: true,
179                noise_suppression: true,
180                automatic_gain_control: true,
181                quality_adaptation: true,
182                privacy_features: true, // Privacy by design
183            },
184            CommunicationApp::WebRTC => CommunicationConstraints {
185                max_latency_ms: 100.0, // WebRTC standard
186                max_jitter_ms: 20.0,
187                sample_rate: 48000,
188                channels: 2,
189                recommended_bitrate_kbps: 128,
190                echo_cancellation: true,
191                noise_suppression: true,
192                automatic_gain_control: true,
193                quality_adaptation: true,
194                privacy_features: false,
195            },
196            CommunicationApp::GoogleMeet => CommunicationConstraints {
197                max_latency_ms: 120.0,
198                max_jitter_ms: 25.0,
199                sample_rate: 48000,
200                channels: 2,
201                recommended_bitrate_kbps: 128,
202                echo_cancellation: true,
203                noise_suppression: true,
204                automatic_gain_control: true,
205                quality_adaptation: true,
206                privacy_features: false,
207            },
208            CommunicationApp::CiscoWebex => CommunicationConstraints {
209                max_latency_ms: 100.0, // Enterprise quality
210                max_jitter_ms: 20.0,
211                sample_rate: 48000,
212                channels: 2,
213                recommended_bitrate_kbps: 256,
214                echo_cancellation: true,
215                noise_suppression: true,
216                automatic_gain_control: true,
217                quality_adaptation: true,
218                privacy_features: true, // Enterprise security
219            },
220        }
221    }
222
223    /// Get app name as string
224    pub fn as_str(&self) -> &'static str {
225        match self {
226            CommunicationApp::Zoom => "Zoom",
227            CommunicationApp::MicrosoftTeams => "Microsoft Teams",
228            CommunicationApp::Skype => "Skype",
229            CommunicationApp::Discord => "Discord",
230            CommunicationApp::Slack => "Slack",
231            CommunicationApp::WhatsApp => "WhatsApp",
232            CommunicationApp::Telegram => "Telegram",
233            CommunicationApp::Signal => "Signal",
234            CommunicationApp::WebRTC => "WebRTC",
235            CommunicationApp::GoogleMeet => "Google Meet",
236            CommunicationApp::CiscoWebex => "Cisco Webex",
237        }
238    }
239}
240
241/// Communication app constraints
242#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
243pub struct CommunicationConstraints {
244    /// Maximum acceptable latency in milliseconds
245    pub max_latency_ms: f32,
246    /// Maximum acceptable jitter in milliseconds
247    pub max_jitter_ms: f32,
248    /// Audio sample rate
249    pub sample_rate: u32,
250    /// Number of audio channels
251    pub channels: u32,
252    /// Recommended bitrate in kbps
253    pub recommended_bitrate_kbps: u32,
254    /// Enable echo cancellation
255    pub echo_cancellation: bool,
256    /// Enable noise suppression
257    pub noise_suppression: bool,
258    /// Enable automatic gain control
259    pub automatic_gain_control: bool,
260    /// Enable quality adaptation
261    pub quality_adaptation: bool,
262    /// Enable privacy features
263    pub privacy_features: bool,
264}
265
266/// VoIP-specific audio configuration
267#[derive(Debug, Clone, Serialize, Deserialize)]
268pub struct VoipConfig {
269    /// Target communication app
270    pub app: CommunicationApp,
271    /// Audio buffer size for processing
272    pub buffer_size: usize,
273    /// Sample rate
274    pub sample_rate: u32,
275    /// Number of audio channels
276    pub channels: u32,
277    /// Enable real-time processing
278    pub realtime_processing: bool,
279    /// Enable call quality monitoring
280    pub quality_monitoring: bool,
281    /// Enable privacy protection
282    pub privacy_protection: bool,
283    /// Enable echo cancellation
284    pub echo_cancellation: bool,
285    /// Enable noise suppression
286    pub noise_suppression: bool,
287    /// Enable automatic gain control
288    pub automatic_gain_control: bool,
289    /// App-specific optimizations
290    pub app_optimizations: HashMap<String, f32>,
291}
292
293impl VoipConfig {
294    /// Create Zoom-optimized configuration
295    pub fn zoom_optimized() -> Self {
296        let mut app_optimizations = HashMap::new();
297        app_optimizations.insert("zoom_api_integration".to_string(), 1.0);
298        app_optimizations.insert("zoom_recording_support".to_string(), 0.9);
299        app_optimizations.insert("zoom_meeting_rooms".to_string(), 0.8);
300
301        Self {
302            app: CommunicationApp::Zoom,
303            buffer_size: 1024,
304            sample_rate: 48000,
305            channels: 2,
306            realtime_processing: true,
307            quality_monitoring: true,
308            privacy_protection: false,
309            echo_cancellation: true,
310            noise_suppression: true,
311            automatic_gain_control: true,
312            app_optimizations,
313        }
314    }
315
316    /// Create Microsoft Teams-optimized configuration
317    pub fn teams_optimized() -> Self {
318        let mut app_optimizations = HashMap::new();
319        app_optimizations.insert("teams_enterprise_integration".to_string(), 1.0);
320        app_optimizations.insert("teams_tenant_security".to_string(), 1.0);
321        app_optimizations.insert("teams_office365_sync".to_string(), 0.9);
322
323        Self {
324            app: CommunicationApp::MicrosoftTeams,
325            buffer_size: 1024,
326            sample_rate: 48000,
327            channels: 2,
328            realtime_processing: true,
329            quality_monitoring: true,
330            privacy_protection: true,
331            echo_cancellation: true,
332            noise_suppression: true,
333            automatic_gain_control: true,
334            app_optimizations,
335        }
336    }
337
338    /// Create Discord-optimized configuration
339    pub fn discord_optimized() -> Self {
340        let mut app_optimizations = HashMap::new();
341        app_optimizations.insert("discord_gaming_optimization".to_string(), 1.0);
342        app_optimizations.insert("discord_low_latency".to_string(), 1.0);
343        app_optimizations.insert("discord_voice_activity".to_string(), 0.9);
344
345        Self {
346            app: CommunicationApp::Discord,
347            buffer_size: 256, // Very small buffer for gaming
348            sample_rate: 48000,
349            channels: 2,
350            realtime_processing: true,
351            quality_monitoring: true,
352            privacy_protection: true,
353            echo_cancellation: false,      // Discord handles this
354            noise_suppression: false,      // Discord handles this
355            automatic_gain_control: false, // Discord handles this
356            app_optimizations,
357        }
358    }
359
360    /// Create WhatsApp-optimized configuration
361    pub fn whatsapp_optimized() -> Self {
362        let mut app_optimizations = HashMap::new();
363        app_optimizations.insert("whatsapp_mobile_optimization".to_string(), 1.0);
364        app_optimizations.insert("whatsapp_bandwidth_efficiency".to_string(), 1.0);
365        app_optimizations.insert("whatsapp_e2e_encryption".to_string(), 0.9);
366
367        Self {
368            app: CommunicationApp::WhatsApp,
369            buffer_size: 512,
370            sample_rate: 44100,
371            channels: 1, // Mono for efficiency
372            realtime_processing: true,
373            quality_monitoring: false, // Mobile battery optimization
374            privacy_protection: true,
375            echo_cancellation: true,
376            noise_suppression: true,
377            automatic_gain_control: true,
378            app_optimizations,
379        }
380    }
381
382    /// Create Slack-optimized configuration
383    pub fn slack_optimized() -> Self {
384        let mut app_optimizations = HashMap::new();
385        app_optimizations.insert("slack_workspace_integration".to_string(), 1.0);
386        app_optimizations.insert("slack_channel_optimization".to_string(), 0.9);
387        app_optimizations.insert("slack_threading_support".to_string(), 0.8);
388
389        Self {
390            app: CommunicationApp::Slack,
391            buffer_size: 512,
392            sample_rate: 48000,
393            channels: 2,
394            realtime_processing: true,
395            quality_monitoring: true,
396            privacy_protection: true, // Business privacy
397            echo_cancellation: true,
398            noise_suppression: true,
399            automatic_gain_control: true,
400            app_optimizations,
401        }
402    }
403}
404
405/// Communication voice processing modes
406#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
407pub enum CommunicationMode {
408    /// Professional business call
409    BusinessCall,
410    /// Casual personal call
411    PersonalCall,
412    /// Conference/meeting call
413    ConferenceCall,
414    /// Gaming voice chat
415    GamingChat,
416    /// Anonymous/privacy call
417    AnonymousCall,
418    /// Accessibility enhanced call
419    AccessibilityCall,
420}
421
422/// VoIP processor for real-time voice conversion in communication apps
423#[derive(Debug)]
424pub struct VoipProcessor {
425    /// Target communication application being processed
426    app: CommunicationApp,
427    /// VoIP-specific configuration settings
428    config: VoipConfig,
429    /// Real-time voice converter engine
430    realtime_converter: RealtimeConverter,
431    /// Voice converter for complex transformations and effects
432    voice_converter: Arc<VoiceConverter>,
433    /// Application-specific communication constraints
434    constraints: CommunicationConstraints,
435    /// Voice profiles mapped by name for different communication modes
436    voice_profiles: Arc<RwLock<HashMap<String, VoiceCharacteristics>>>,
437    /// Active call sessions tracked by call ID
438    active_calls: Arc<RwLock<HashMap<String, CallSession>>>,
439    /// Performance monitor for tracking call quality metrics
440    performance_monitor: CallPerformanceMonitor,
441    /// Network adaptation state for quality adjustments
442    network_adaptation: NetworkAdaptationState,
443}
444
445impl VoipProcessor {
446    /// Create new VoIP processor
447    pub fn new(app: CommunicationApp, config: VoipConfig) -> Result<Self> {
448        let constraints = app.communication_constraints();
449
450        // Create real-time converter with VoIP-optimized settings
451        let realtime_config = RealtimeConfig {
452            buffer_size: config.buffer_size,
453            sample_rate: config.sample_rate,
454            target_latency_ms: constraints.max_latency_ms * 0.8, // 80% of max for safety
455            overlap_factor: 0.25,
456            adaptive_buffering: constraints.quality_adaptation,
457            max_threads: 2,
458            enable_lookahead: false, // Disable for real-time communication
459            lookahead_size: 0,
460        };
461
462        let realtime_converter = RealtimeConverter::new(realtime_config)?;
463        let voice_converter = Arc::new(VoiceConverter::new()?);
464
465        Ok(Self {
466            app,
467            config,
468            realtime_converter,
469            voice_converter,
470            constraints,
471            voice_profiles: Arc::new(RwLock::new(HashMap::new())),
472            active_calls: Arc::new(RwLock::new(HashMap::new())),
473            performance_monitor: CallPerformanceMonitor::new(),
474            network_adaptation: NetworkAdaptationState::new(),
475        })
476    }
477
478    /// Process call audio in real-time
479    pub async fn process_call_audio(
480        &mut self,
481        input_audio: &[f32],
482        voice_profile: &str,
483    ) -> Result<Vec<f32>> {
484        let start_time = std::time::Instant::now();
485
486        // Check network adaptation
487        if self.constraints.quality_adaptation {
488            self.update_network_adaptation().await?;
489        }
490
491        // Get voice characteristics
492        let voice_characteristics = {
493            let profiles = self.voice_profiles.read().await;
494            profiles.get(voice_profile).cloned().unwrap_or_default()
495        };
496
497        // Set conversion target
498        let target = ConversionTarget::new(voice_characteristics);
499        self.realtime_converter.set_conversion_target(target);
500
501        // Process with real-time converter
502        let mut result = self.realtime_converter.process_chunk(input_audio).await?;
503
504        // Apply communication-specific processing
505        if self.config.echo_cancellation && self.constraints.echo_cancellation {
506            result = self.apply_echo_cancellation(&result)?;
507        }
508
509        if self.config.noise_suppression && self.constraints.noise_suppression {
510            result = self.apply_communication_noise_suppression(&result)?;
511        }
512
513        if self.config.automatic_gain_control && self.constraints.automatic_gain_control {
514            result = self.apply_communication_agc(&result)?;
515        }
516
517        // Update performance metrics
518        let processing_time = start_time.elapsed();
519        self.performance_monitor.record_processing(
520            processing_time,
521            input_audio.len(),
522            &self.constraints,
523        );
524
525        debug!(
526            "Call audio processed: {} samples in {:.2}ms for {}",
527            input_audio.len(),
528            processing_time.as_secs_f32() * 1000.0,
529            self.app.as_str()
530        );
531
532        Ok(result)
533    }
534
535    /// Process call audio with specific communication mode
536    pub async fn process_call_with_mode(
537        &mut self,
538        input_audio: &[f32],
539        voice_profile: &str,
540        mode: CommunicationMode,
541    ) -> Result<Vec<f32>> {
542        // Apply mode-specific processing
543        let processed_audio = match mode {
544            CommunicationMode::BusinessCall => {
545                self.apply_business_processing(input_audio, voice_profile)
546                    .await?
547            }
548            CommunicationMode::PersonalCall => {
549                self.apply_personal_processing(input_audio, voice_profile)
550                    .await?
551            }
552            CommunicationMode::ConferenceCall => {
553                self.apply_conference_processing(input_audio, voice_profile)
554                    .await?
555            }
556            CommunicationMode::GamingChat => {
557                self.apply_gaming_processing(input_audio, voice_profile)
558                    .await?
559            }
560            CommunicationMode::AnonymousCall => {
561                self.apply_anonymous_processing(input_audio, voice_profile)
562                    .await?
563            }
564            CommunicationMode::AccessibilityCall => {
565                self.apply_accessibility_processing(input_audio, voice_profile)
566                    .await?
567            }
568        };
569
570        Ok(processed_audio)
571    }
572
573    /// Register voice profile for communication
574    pub async fn register_voice_profile(
575        &self,
576        profile_name: String,
577        characteristics: VoiceCharacteristics,
578    ) {
579        let mut profiles = self.voice_profiles.write().await;
580        profiles.insert(profile_name.clone(), characteristics);
581        info!("Registered voice profile: {}", profile_name);
582    }
583
584    /// Start call session
585    pub async fn start_call_session(
586        &self,
587        call_id: String,
588        participants: Vec<String>,
589        mode: CommunicationMode,
590    ) -> Result<()> {
591        let session = CallSession {
592            call_id: call_id.clone(),
593            participants,
594            mode,
595            start_time: std::time::Instant::now(),
596            app: self.app,
597            processed_packets: 0,
598            total_latency_ms: 0.0,
599            quality_issues: 0,
600        };
601
602        let mut calls = self.active_calls.write().await;
603        calls.insert(call_id.clone(), session);
604
605        info!("Started call session: {} on {}", call_id, self.app.as_str());
606        Ok(())
607    }
608
609    /// End call session
610    pub async fn end_call_session(&self, call_id: &str) -> Result<CallSession> {
611        let mut calls = self.active_calls.write().await;
612        calls
613            .remove(call_id)
614            .ok_or_else(|| Error::processing(format!("Call session not found: {call_id}")))
615    }
616
617    /// Get current call performance metrics
618    pub fn get_call_metrics(&self) -> CallPerformanceMetrics {
619        self.performance_monitor.get_current_metrics()
620    }
621
622    /// Check if call quality is acceptable
623    pub fn is_call_quality_acceptable(&self) -> bool {
624        self.performance_monitor
625            .check_call_quality(&self.constraints)
626    }
627
628    /// Get app integration information
629    pub fn get_app_integration(&self) -> AppIntegration {
630        match self.app {
631            CommunicationApp::Zoom => AppIntegration::Zoom(ZoomIntegration {
632                sdk_version: "5.15.0".to_string(),
633                meeting_integration: true,
634                recording_support: true,
635                breakout_rooms: true,
636                webhook_support: true,
637            }),
638            CommunicationApp::MicrosoftTeams => AppIntegration::Teams(TeamsIntegration {
639                graph_api_version: "v1.0".to_string(),
640                tenant_integration: true,
641                bot_framework_support: true,
642                meeting_apps: true,
643                compliance_recording: true,
644            }),
645            CommunicationApp::Skype => AppIntegration::Skype(SkypeIntegration {
646                api_version: "v3".to_string(),
647                bot_integration: true,
648                calling_support: true,
649                messaging_extension: true,
650            }),
651            CommunicationApp::Discord => AppIntegration::Discord(DiscordIntegration {
652                api_version: "v10".to_string(),
653                voice_channel_integration: true,
654                bot_integration: true,
655                stage_channel_support: true,
656                permission_system: true,
657            }),
658            CommunicationApp::Slack => AppIntegration::Slack(SlackIntegration {
659                api_version: "v1".to_string(),
660                workspace_integration: true,
661                app_home: true,
662                slash_commands: true,
663                interactive_components: true,
664            }),
665            CommunicationApp::WhatsApp => AppIntegration::WhatsApp(WhatsAppIntegration {
666                business_api_version: "v16.0".to_string(),
667                webhook_support: true,
668                template_messages: true,
669                media_support: true,
670            }),
671            CommunicationApp::Telegram => AppIntegration::Telegram(TelegramIntegration {
672                bot_api_version: "6.7".to_string(),
673                bot_integration: true,
674                inline_queries: true,
675                webhook_support: true,
676                payments_support: false,
677            }),
678            CommunicationApp::Signal => AppIntegration::Signal(SignalIntegration {
679                protocol_version: "v1".to_string(),
680                privacy_focused: true,
681                end_to_end_encryption: true,
682                disappearing_messages: true,
683            }),
684            CommunicationApp::WebRTC => AppIntegration::WebRTC(WebRTCIntegration {
685                specification_version: "1.0".to_string(),
686                peer_connection_support: true,
687                data_channel_support: true,
688                media_stream_support: true,
689            }),
690            CommunicationApp::GoogleMeet => AppIntegration::GoogleMeet(GoogleMeetIntegration {
691                api_version: "v2".to_string(),
692                calendar_integration: true,
693                workspace_integration: true,
694                recording_support: true,
695            }),
696            CommunicationApp::CiscoWebex => AppIntegration::CiscoWebex(WebexIntegration {
697                api_version: "v1".to_string(),
698                enterprise_integration: true,
699                meeting_controls: true,
700                recording_support: true,
701                compliance_features: true,
702            }),
703        }
704    }
705
706    // Private helper methods
707
708    async fn update_network_adaptation(&mut self) -> Result<()> {
709        // Simple network adaptation based on performance
710        let metrics = self.performance_monitor.get_current_metrics();
711
712        if metrics.average_latency_ms > self.constraints.max_latency_ms * 1.1 {
713            self.network_adaptation.decrease_quality();
714        } else if metrics.average_latency_ms < self.constraints.max_latency_ms * 0.7 {
715            self.network_adaptation.increase_quality();
716        }
717
718        Ok(())
719    }
720
721    async fn apply_business_processing(
722        &mut self,
723        input_audio: &[f32],
724        voice_profile: &str,
725    ) -> Result<Vec<f32>> {
726        // Professional voice enhancement
727        let mut result = self.process_call_audio(input_audio, voice_profile).await?;
728
729        // Apply business-specific enhancements (clarity, authority)
730        for sample in result.iter_mut() {
731            *sample = (*sample * 1.05).clamp(-1.0, 1.0);
732        }
733
734        Ok(result)
735    }
736
737    async fn apply_personal_processing(
738        &mut self,
739        input_audio: &[f32],
740        voice_profile: &str,
741    ) -> Result<Vec<f32>> {
742        // Casual conversation processing
743        self.process_call_audio(input_audio, voice_profile).await
744    }
745
746    async fn apply_conference_processing(
747        &mut self,
748        input_audio: &[f32],
749        voice_profile: &str,
750    ) -> Result<Vec<f32>> {
751        // Conference-specific processing (clarity, presence)
752        let mut result = self.process_call_audio(input_audio, voice_profile).await?;
753
754        // Enhance presence in conference setting
755        for sample in result.iter_mut() {
756            *sample = (*sample * 1.1).clamp(-1.0, 1.0);
757        }
758
759        Ok(result)
760    }
761
762    async fn apply_gaming_processing(
763        &mut self,
764        input_audio: &[f32],
765        voice_profile: &str,
766    ) -> Result<Vec<f32>> {
767        // Gaming-optimized processing (low latency, clear communication)
768        self.process_call_audio(input_audio, voice_profile).await
769    }
770
771    async fn apply_anonymous_processing(
772        &mut self,
773        input_audio: &[f32],
774        _voice_profile: &str,
775    ) -> Result<Vec<f32>> {
776        // Privacy-focused voice masking
777        let mut result = input_audio.to_vec();
778
779        // Apply simple voice masking (pitch shift)
780        for (i, sample) in result.iter_mut().enumerate() {
781            let phase_shift = (i as f32 * 0.1).sin() * 0.2;
782            *sample = (*sample * (1.0 + phase_shift)).clamp(-1.0, 1.0);
783        }
784
785        Ok(result)
786    }
787
788    async fn apply_accessibility_processing(
789        &mut self,
790        input_audio: &[f32],
791        voice_profile: &str,
792    ) -> Result<Vec<f32>> {
793        // Accessibility-enhanced processing (clarity, loudness)
794        let mut result = self.process_call_audio(input_audio, voice_profile).await?;
795
796        // Enhance for accessibility (clearer, louder)
797        for sample in result.iter_mut() {
798            *sample = (*sample * 1.3).clamp(-1.0, 1.0);
799        }
800
801        Ok(result)
802    }
803
804    /// Advanced Acoustic Echo Cancellation (AEC) using NLMS adaptive filtering
805    /// Implements Normalized Least Mean Squares algorithm for echo removal
806    fn apply_echo_cancellation(&self, audio: &[f32]) -> Result<Vec<f32>> {
807        // NLMS (Normalized Least Mean Squares) Adaptive Filter for AEC
808        // This removes acoustic echo from microphone input caused by speaker output
809
810        // For very short signals, use simplified high-pass filter
811        if audio.len() < 16 {
812            return self.apply_simple_echo_reduction(audio);
813        }
814
815        const FILTER_LENGTH: usize = 512; // 512 taps for ~10-32ms echo path at 48kHz
816        const MU: f32 = 0.5; // Learning rate (step size)
817        const REGULARIZATION: f32 = 0.01; // Prevents division by zero
818
819        let audio_len = audio.len();
820        let mut output = vec![0.0; audio_len];
821
822        // Adaptive filter coefficients (simulates echo path estimation)
823        let mut weights = vec![0.0; FILTER_LENGTH];
824
825        // Reference signal buffer (loudspeaker output - simulated here)
826        // In real AEC, this would be the far-end signal (what's being played)
827        let mut reference_buffer = vec![0.0; FILTER_LENGTH];
828
829        for n in 0..audio_len {
830            // Update reference buffer (circular buffer)
831            reference_buffer.rotate_right(1);
832            reference_buffer[0] = if n > 10 { audio[n - 10] } else { 0.0 }; // Delayed signal as ref
833
834            // Estimate echo using current filter weights
835            let mut echo_estimate = 0.0;
836            for k in 0..FILTER_LENGTH {
837                echo_estimate += weights[k] * reference_buffer[k];
838            }
839
840            // Error signal (desired signal - echo estimate)
841            let error = audio[n] - echo_estimate;
842            output[n] = error;
843
844            // Compute power of reference signal for normalization
845            let reference_power: f32 = reference_buffer.iter().map(|x| x * x).sum();
846            let normalization = reference_power + REGULARIZATION;
847
848            // Update filter weights using NLMS algorithm
849            // w[n+1] = w[n] + μ * e[n] * x[n] / (x[n]^T * x[n] + δ)
850            let step_size = MU * error / normalization;
851            for k in 0..FILTER_LENGTH {
852                weights[k] += step_size * reference_buffer[k];
853            }
854
855            // Apply soft clipping to prevent artifacts
856            output[n] = output[n].clamp(-1.0, 1.0);
857        }
858
859        // Post-processing: Apply residual echo suppression
860        // Uses spectral subtraction-like approach for remaining echo
861        self.apply_residual_echo_suppression(&mut output)?;
862
863        Ok(output)
864    }
865
866    /// Simple echo reduction for very short audio buffers
867    /// Uses high-pass filtering to remove low-frequency echo components
868    fn apply_simple_echo_reduction(&self, audio: &[f32]) -> Result<Vec<f32>> {
869        let mut processed = audio.to_vec();
870
871        // Apply simple first-order high-pass filter: y[n] = x[n] - 0.95*x[n-1]
872        // This removes DC and low-frequency echo components
873        for i in 1..processed.len() {
874            processed[i] -= 0.95 * processed[i - 1];
875        }
876
877        // Apply soft clipping
878        for sample in processed.iter_mut() {
879            *sample = sample.clamp(-1.0, 1.0);
880        }
881
882        Ok(processed)
883    }
884
885    /// Residual Echo Suppression (RES) - removes remaining echo after AEC
886    /// Uses envelope detection and soft suppression
887    fn apply_residual_echo_suppression(&self, audio: &mut [f32]) -> Result<()> {
888        const ATTACK_COEFF: f32 = 0.1; // Fast attack for echo detection
889        const RELEASE_COEFF: f32 = 0.001; // Slow release to avoid choppy audio
890        const SUPPRESSION_THRESHOLD: f32 = 0.05; // Threshold for residual echo
891        const SUPPRESSION_FACTOR: f32 = 0.3; // How much to suppress
892
893        let mut envelope = 0.0;
894
895        for sample in audio.iter_mut() {
896            let abs_sample = sample.abs();
897
898            // Envelope follower (peak detector)
899            if abs_sample > envelope {
900                envelope = envelope * (1.0 - ATTACK_COEFF) + abs_sample * ATTACK_COEFF;
901            } else {
902                envelope = envelope * (1.0 - RELEASE_COEFF) + abs_sample * RELEASE_COEFF;
903            }
904
905            // Suppress signal when envelope indicates possible residual echo
906            if envelope < SUPPRESSION_THRESHOLD {
907                *sample *= SUPPRESSION_FACTOR;
908            }
909        }
910
911        Ok(())
912    }
913
914    /// Double-talk detection - detects when both near and far-end are talking
915    /// Returns confidence (0.0 = single talk, 1.0 = double talk)
916    #[allow(dead_code)]
917    fn detect_double_talk(&self, near_end: &[f32], far_end: &[f32]) -> f32 {
918        if near_end.len() != far_end.len() {
919            return 0.0;
920        }
921
922        // Compute energy of near-end and far-end signals
923        let near_energy: f32 = near_end.iter().map(|x| x * x).sum();
924        let far_energy: f32 = far_end.iter().map(|x| x * x).sum();
925
926        // Compute cross-correlation
927        let cross_corr: f32 = near_end
928            .iter()
929            .zip(far_end.iter())
930            .map(|(n, f)| n * f)
931            .sum();
932
933        // Normalize correlation
934        let norm_corr = if near_energy > 0.0 && far_energy > 0.0 {
935            cross_corr / (near_energy.sqrt() * far_energy.sqrt())
936        } else {
937            0.0
938        };
939
940        // Double-talk indicator: low correlation and high near-end energy
941        let double_talk_confidence = if near_energy > far_energy * 0.5 {
942            (1.0 - norm_corr.abs()).max(0.0)
943        } else {
944            0.0
945        };
946
947        double_talk_confidence.clamp(0.0, 1.0)
948    }
949
950    fn apply_communication_noise_suppression(&self, audio: &[f32]) -> Result<Vec<f32>> {
951        // Communication-optimized noise suppression
952        let threshold = 0.015; // Balanced threshold for voice calls
953        let mut processed = audio.to_vec();
954
955        for sample in processed.iter_mut() {
956            if sample.abs() < threshold {
957                *sample *= 0.2; // Moderate suppression to preserve voice quality
958            }
959        }
960
961        Ok(processed)
962    }
963
964    fn apply_communication_agc(&self, audio: &[f32]) -> Result<Vec<f32>> {
965        // Communication-optimized automatic gain control
966        let target_level = 0.6; // Conservative target for voice calls
967        let current_level = audio.iter().map(|&x| x.abs()).sum::<f32>() / audio.len() as f32;
968
969        if current_level > 0.0 {
970            let gain = target_level / current_level;
971            let clamped_gain = gain.clamp(0.5, 2.5); // Conservative range
972
973            Ok(audio
974                .iter()
975                .map(|&x| (x * clamped_gain).clamp(-1.0, 1.0))
976                .collect())
977        } else {
978            Ok(audio.to_vec())
979        }
980    }
981}
982
983/// Call session for tracking communication state
984#[derive(Debug, Clone)]
985pub struct CallSession {
986    /// Unique identifier for this call session
987    pub call_id: String,
988    /// List of participant identifiers in the call
989    pub participants: Vec<String>,
990    /// Communication mode being used for this call
991    pub mode: CommunicationMode,
992    /// Timestamp when the call session started
993    pub start_time: std::time::Instant,
994    /// Communication application used for this call
995    pub app: CommunicationApp,
996    /// Number of audio packets processed in this session
997    pub processed_packets: u64,
998    /// Total accumulated latency in milliseconds
999    pub total_latency_ms: f32,
1000    /// Number of quality issues detected during the call
1001    pub quality_issues: u32,
1002}
1003
1004/// Network adaptation state for VoIP quality management
1005#[derive(Debug, Clone)]
1006pub struct NetworkAdaptationState {
1007    /// Current bitrate in kbps for audio transmission
1008    pub current_bitrate: u32,
1009    /// Target latency in milliseconds for optimal performance
1010    pub target_latency_ms: f32,
1011    /// History of network adaptation events
1012    pub adaptation_history: Vec<NetworkAdaptationEvent>,
1013}
1014
1015impl NetworkAdaptationState {
1016    fn new() -> Self {
1017        Self {
1018            current_bitrate: 128,
1019            target_latency_ms: 100.0,
1020            adaptation_history: Vec::new(),
1021        }
1022    }
1023
1024    fn decrease_quality(&mut self) {
1025        self.current_bitrate = (self.current_bitrate as f32 * 0.8) as u32;
1026        self.current_bitrate = self.current_bitrate.max(32); // Minimum bitrate
1027
1028        self.adaptation_history.push(NetworkAdaptationEvent {
1029            timestamp: std::time::Instant::now(),
1030            direction: NetworkAdaptationDirection::Decrease,
1031            new_bitrate: self.current_bitrate,
1032        });
1033    }
1034
1035    fn increase_quality(&mut self) {
1036        self.current_bitrate = (self.current_bitrate as f32 * 1.25) as u32;
1037        self.current_bitrate = self.current_bitrate.min(320); // Maximum bitrate
1038
1039        self.adaptation_history.push(NetworkAdaptationEvent {
1040            timestamp: std::time::Instant::now(),
1041            direction: NetworkAdaptationDirection::Increase,
1042            new_bitrate: self.current_bitrate,
1043        });
1044    }
1045}
1046
1047/// Event triggered when network adaptation occurs
1048#[derive(Debug, Clone)]
1049pub struct NetworkAdaptationEvent {
1050    /// Timestamp when the adaptation event occurred
1051    pub timestamp: std::time::Instant,
1052    /// Direction of quality adaptation (increase or decrease)
1053    pub direction: NetworkAdaptationDirection,
1054    /// New bitrate after adaptation in kbps
1055    pub new_bitrate: u32,
1056}
1057
1058/// Direction of network quality adaptation
1059#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1060pub enum NetworkAdaptationDirection {
1061    /// Increase quality/bitrate due to improved network conditions
1062    Increase,
1063    /// Decrease quality/bitrate due to degraded network conditions
1064    Decrease,
1065}
1066
1067/// Call performance monitor
1068#[derive(Debug)]
1069pub struct CallPerformanceMonitor {
1070    processing_times: Vec<std::time::Duration>,
1071    jitter_samples: Vec<f32>,
1072    packet_loss_samples: Vec<f32>,
1073    quality_issues: u32,
1074    last_check: std::time::Instant,
1075}
1076
1077impl CallPerformanceMonitor {
1078    fn new() -> Self {
1079        Self {
1080            processing_times: Vec::new(),
1081            jitter_samples: Vec::new(),
1082            packet_loss_samples: Vec::new(),
1083            quality_issues: 0,
1084            last_check: std::time::Instant::now(),
1085        }
1086    }
1087
1088    fn record_processing(
1089        &mut self,
1090        processing_time: std::time::Duration,
1091        _sample_count: usize,
1092        constraints: &CommunicationConstraints,
1093    ) {
1094        self.processing_times.push(processing_time);
1095
1096        // Keep only recent samples
1097        if self.processing_times.len() > 100 {
1098            self.processing_times.drain(0..50);
1099        }
1100
1101        // Check for quality issues
1102        let latency_ms = processing_time.as_secs_f32() * 1000.0;
1103        if latency_ms > constraints.max_latency_ms {
1104            self.quality_issues += 1;
1105        }
1106    }
1107
1108    fn check_call_quality(&self, constraints: &CommunicationConstraints) -> bool {
1109        if self.processing_times.is_empty() {
1110            return true;
1111        }
1112
1113        let avg_latency_ms = self
1114            .processing_times
1115            .iter()
1116            .map(|d| d.as_secs_f32() * 1000.0)
1117            .sum::<f32>()
1118            / self.processing_times.len() as f32;
1119
1120        avg_latency_ms <= constraints.max_latency_ms
1121    }
1122
1123    fn get_current_metrics(&self) -> CallPerformanceMetrics {
1124        let avg_latency_ms = if self.processing_times.is_empty() {
1125            0.0
1126        } else {
1127            self.processing_times
1128                .iter()
1129                .map(|d| d.as_secs_f32() * 1000.0)
1130                .sum::<f32>()
1131                / self.processing_times.len() as f32
1132        };
1133
1134        CallPerformanceMetrics {
1135            average_latency_ms: avg_latency_ms,
1136            jitter_ms: self.jitter_samples.last().copied().unwrap_or(0.0),
1137            packet_loss_percent: self.packet_loss_samples.last().copied().unwrap_or(0.0),
1138            quality_issues: self.quality_issues,
1139            call_duration_seconds: self.last_check.elapsed().as_secs(),
1140        }
1141    }
1142}
1143
1144/// Call performance metrics for quality monitoring
1145#[derive(Debug, Clone, Serialize, Deserialize)]
1146pub struct CallPerformanceMetrics {
1147    /// Average processing latency in milliseconds
1148    pub average_latency_ms: f32,
1149    /// Network jitter measurement in milliseconds
1150    pub jitter_ms: f32,
1151    /// Packet loss percentage (0-100)
1152    pub packet_loss_percent: f32,
1153    /// Total number of quality issues encountered
1154    pub quality_issues: u32,
1155    /// Duration of the call in seconds
1156    pub call_duration_seconds: u64,
1157}
1158
1159/// App-specific integration information
1160#[derive(Debug, Clone, Serialize, Deserialize)]
1161pub enum AppIntegration {
1162    /// Zoom video conferencing integration details
1163    Zoom(ZoomIntegration),
1164    /// Microsoft Teams integration details
1165    Teams(TeamsIntegration),
1166    /// Skype integration details
1167    Skype(SkypeIntegration),
1168    /// Discord voice chat integration details
1169    Discord(DiscordIntegration),
1170    /// Slack workspace integration details
1171    Slack(SlackIntegration),
1172    /// WhatsApp messaging integration details
1173    WhatsApp(WhatsAppIntegration),
1174    /// Telegram bot integration details
1175    Telegram(TelegramIntegration),
1176    /// Signal privacy-focused integration details
1177    Signal(SignalIntegration),
1178    /// Generic WebRTC integration details
1179    WebRTC(WebRTCIntegration),
1180    /// Google Meet integration details
1181    GoogleMeet(GoogleMeetIntegration),
1182    /// Cisco Webex enterprise integration details
1183    CiscoWebex(WebexIntegration),
1184}
1185
1186/// Zoom video conferencing integration
1187#[derive(Debug, Clone, Serialize, Deserialize)]
1188pub struct ZoomIntegration {
1189    /// Version of Zoom SDK used for integration
1190    pub sdk_version: String,
1191    /// Whether meeting integration is enabled
1192    pub meeting_integration: bool,
1193    /// Whether recording features are supported
1194    pub recording_support: bool,
1195    /// Whether breakout room features are enabled
1196    pub breakout_rooms: bool,
1197    /// Whether webhook notifications are supported
1198    pub webhook_support: bool,
1199}
1200
1201/// Microsoft Teams integration
1202#[derive(Debug, Clone, Serialize, Deserialize)]
1203pub struct TeamsIntegration {
1204    /// Version of Microsoft Graph API used
1205    pub graph_api_version: String,
1206    /// Whether tenant-level integration is enabled
1207    pub tenant_integration: bool,
1208    /// Whether Bot Framework is supported
1209    pub bot_framework_support: bool,
1210    /// Whether meeting apps are supported
1211    pub meeting_apps: bool,
1212    /// Whether compliance recording features are enabled
1213    pub compliance_recording: bool,
1214}
1215
1216/// Skype voice and video calling integration
1217#[derive(Debug, Clone, Serialize, Deserialize)]
1218pub struct SkypeIntegration {
1219    /// Version of Skype API used
1220    pub api_version: String,
1221    /// Whether bot integration is enabled
1222    pub bot_integration: bool,
1223    /// Whether calling features are supported
1224    pub calling_support: bool,
1225    /// Whether messaging extensions are enabled
1226    pub messaging_extension: bool,
1227}
1228
1229/// Discord voice chat and gaming integration
1230#[derive(Debug, Clone, Serialize, Deserialize)]
1231pub struct DiscordIntegration {
1232    /// Version of Discord API used
1233    pub api_version: String,
1234    /// Whether voice channel integration is enabled
1235    pub voice_channel_integration: bool,
1236    /// Whether bot integration is supported
1237    pub bot_integration: bool,
1238    /// Whether stage channel features are supported
1239    pub stage_channel_support: bool,
1240    /// Whether permission system integration is enabled
1241    pub permission_system: bool,
1242}
1243
1244/// Slack team communication integration
1245#[derive(Debug, Clone, Serialize, Deserialize)]
1246pub struct SlackIntegration {
1247    /// Version of Slack API used
1248    pub api_version: String,
1249    /// Whether workspace-level integration is enabled
1250    pub workspace_integration: bool,
1251    /// Whether App Home features are supported
1252    pub app_home: bool,
1253    /// Whether slash commands are enabled
1254    pub slash_commands: bool,
1255    /// Whether interactive components are supported
1256    pub interactive_components: bool,
1257}
1258
1259/// WhatsApp Business messaging integration
1260#[derive(Debug, Clone, Serialize, Deserialize)]
1261pub struct WhatsAppIntegration {
1262    /// Version of WhatsApp Business API used
1263    pub business_api_version: String,
1264    /// Whether webhook notifications are supported
1265    pub webhook_support: bool,
1266    /// Whether template messages are enabled
1267    pub template_messages: bool,
1268    /// Whether media file support is enabled
1269    pub media_support: bool,
1270}
1271
1272/// Telegram bot and messaging integration
1273#[derive(Debug, Clone, Serialize, Deserialize)]
1274pub struct TelegramIntegration {
1275    /// Version of Telegram Bot API used
1276    pub bot_api_version: String,
1277    /// Whether bot integration is enabled
1278    pub bot_integration: bool,
1279    /// Whether inline queries are supported
1280    pub inline_queries: bool,
1281    /// Whether webhook notifications are enabled
1282    pub webhook_support: bool,
1283    /// Whether payment features are supported
1284    pub payments_support: bool,
1285}
1286
1287/// Signal privacy-focused messaging integration
1288#[derive(Debug, Clone, Serialize, Deserialize)]
1289pub struct SignalIntegration {
1290    /// Version of Signal protocol used
1291    pub protocol_version: String,
1292    /// Whether privacy-focused features are enabled
1293    pub privacy_focused: bool,
1294    /// Whether end-to-end encryption is supported
1295    pub end_to_end_encryption: bool,
1296    /// Whether disappearing messages are supported
1297    pub disappearing_messages: bool,
1298}
1299
1300/// Generic WebRTC real-time communication integration
1301#[derive(Debug, Clone, Serialize, Deserialize)]
1302pub struct WebRTCIntegration {
1303    /// Version of WebRTC specification used
1304    pub specification_version: String,
1305    /// Whether peer connection API is supported
1306    pub peer_connection_support: bool,
1307    /// Whether data channel features are supported
1308    pub data_channel_support: bool,
1309    /// Whether media stream capture is supported
1310    pub media_stream_support: bool,
1311}
1312
1313/// Google Meet video conferencing integration
1314#[derive(Debug, Clone, Serialize, Deserialize)]
1315pub struct GoogleMeetIntegration {
1316    /// Version of Google Meet API used
1317    pub api_version: String,
1318    /// Whether Google Calendar integration is enabled
1319    pub calendar_integration: bool,
1320    /// Whether Google Workspace integration is enabled
1321    pub workspace_integration: bool,
1322    /// Whether recording features are supported
1323    pub recording_support: bool,
1324}
1325
1326/// Cisco Webex enterprise communication integration
1327#[derive(Debug, Clone, Serialize, Deserialize)]
1328pub struct WebexIntegration {
1329    /// Version of Webex API used
1330    pub api_version: String,
1331    /// Whether enterprise-level integration is enabled
1332    pub enterprise_integration: bool,
1333    /// Whether meeting control features are supported
1334    pub meeting_controls: bool,
1335    /// Whether recording capabilities are supported
1336    pub recording_support: bool,
1337    /// Whether compliance and security features are enabled
1338    pub compliance_features: bool,
1339}
1340
1341#[cfg(test)]
1342mod tests {
1343    use super::*;
1344
1345    #[test]
1346    fn test_communication_app_constraints() {
1347        let zoom_constraints = CommunicationApp::Zoom.communication_constraints();
1348        assert!(zoom_constraints.max_latency_ms <= 150.0);
1349        assert!(zoom_constraints.echo_cancellation);
1350
1351        let discord_constraints = CommunicationApp::Discord.communication_constraints();
1352        assert!(discord_constraints.max_latency_ms <= 40.0);
1353        assert!(!discord_constraints.echo_cancellation); // Discord handles this
1354    }
1355
1356    #[test]
1357    fn test_voip_config_creation() {
1358        let zoom_config = VoipConfig::zoom_optimized();
1359        assert_eq!(zoom_config.app, CommunicationApp::Zoom);
1360        assert!(zoom_config.realtime_processing);
1361
1362        let discord_config = VoipConfig::discord_optimized();
1363        assert_eq!(discord_config.app, CommunicationApp::Discord);
1364        assert_eq!(discord_config.buffer_size, 256);
1365        assert!(!discord_config.echo_cancellation);
1366    }
1367
1368    #[tokio::test]
1369    async fn test_voip_processor_creation() {
1370        let config = VoipConfig::zoom_optimized();
1371        let processor = VoipProcessor::new(CommunicationApp::Zoom, config);
1372        assert!(processor.is_ok());
1373
1374        let processor = processor.unwrap();
1375        assert_eq!(processor.app, CommunicationApp::Zoom);
1376    }
1377
1378    #[tokio::test]
1379    async fn test_voice_profile_registration() {
1380        let config = VoipConfig::teams_optimized();
1381        let processor = VoipProcessor::new(CommunicationApp::MicrosoftTeams, config).unwrap();
1382
1383        let characteristics = VoiceCharacteristics::default();
1384        processor
1385            .register_voice_profile("professional".to_string(), characteristics)
1386            .await;
1387
1388        let profiles = processor.voice_profiles.read().await;
1389        assert!(profiles.contains_key("professional"));
1390    }
1391
1392    #[tokio::test]
1393    async fn test_call_session_management() {
1394        let config = VoipConfig::zoom_optimized();
1395        let processor = VoipProcessor::new(CommunicationApp::Zoom, config).unwrap();
1396
1397        // Start session
1398        let result = processor
1399            .start_call_session(
1400                "call123".to_string(),
1401                vec!["user1".to_string(), "user2".to_string()],
1402                CommunicationMode::BusinessCall,
1403            )
1404            .await;
1405        assert!(result.is_ok());
1406
1407        // Check session exists
1408        let calls = processor.active_calls.read().await;
1409        assert!(calls.contains_key("call123"));
1410    }
1411
1412    #[test]
1413    fn test_network_adaptation() {
1414        let mut adaptation = NetworkAdaptationState::new();
1415
1416        let initial_bitrate = adaptation.current_bitrate;
1417        adaptation.decrease_quality();
1418        assert!(adaptation.current_bitrate < initial_bitrate);
1419
1420        adaptation.increase_quality();
1421        // Should be higher than decreased but may not equal initial due to rounding
1422        assert!(adaptation.current_bitrate as f64 > initial_bitrate as f64 * 0.8);
1423    }
1424
1425    #[test]
1426    fn test_communication_modes() {
1427        let modes = [
1428            CommunicationMode::BusinessCall,
1429            CommunicationMode::PersonalCall,
1430            CommunicationMode::ConferenceCall,
1431            CommunicationMode::GamingChat,
1432            CommunicationMode::AnonymousCall,
1433            CommunicationMode::AccessibilityCall,
1434        ];
1435
1436        for mode in &modes {
1437            // Test serialization
1438            let serialized = serde_json::to_string(mode).unwrap();
1439            let deserialized: CommunicationMode = serde_json::from_str(&serialized).unwrap();
1440            assert_eq!(*mode, deserialized);
1441        }
1442    }
1443
1444    #[test]
1445    fn test_performance_monitor() {
1446        let mut monitor = CallPerformanceMonitor::new();
1447        let constraints = CommunicationApp::Zoom.communication_constraints();
1448
1449        // Record some processing times
1450        monitor.record_processing(std::time::Duration::from_millis(80), 1024, &constraints);
1451
1452        let metrics = monitor.get_current_metrics();
1453        assert!(metrics.average_latency_ms > 0.0);
1454        assert!(monitor.check_call_quality(&constraints));
1455    }
1456
1457    #[test]
1458    fn test_app_integration_info() {
1459        let config = VoipConfig::discord_optimized();
1460        let processor = VoipProcessor::new(CommunicationApp::Discord, config).unwrap();
1461
1462        let integration = processor.get_app_integration();
1463        match integration {
1464            AppIntegration::Discord(discord) => {
1465                assert!(discord.voice_channel_integration);
1466                assert!(discord.bot_integration);
1467            }
1468            _ => panic!("Expected Discord integration"),
1469        }
1470    }
1471
1472    #[tokio::test]
1473    async fn test_communication_audio_processing() {
1474        let config = VoipConfig::whatsapp_optimized();
1475        let mut processor = VoipProcessor::new(CommunicationApp::WhatsApp, config).unwrap();
1476
1477        // Register a voice profile
1478        let characteristics = VoiceCharacteristics::default();
1479        processor
1480            .register_voice_profile("mobile_voice".to_string(), characteristics)
1481            .await;
1482
1483        // Process some audio
1484        let test_audio = vec![0.1, -0.2, 0.3, -0.4, 0.5];
1485        let result = processor
1486            .process_call_audio(&test_audio, "mobile_voice")
1487            .await;
1488
1489        assert!(result.is_ok());
1490        let processed = result.unwrap();
1491        assert!(!processed.is_empty());
1492    }
1493
1494    #[tokio::test]
1495    async fn test_echo_cancellation() {
1496        let config = VoipConfig::zoom_optimized();
1497        let processor = VoipProcessor::new(CommunicationApp::Zoom, config).unwrap();
1498
1499        let audio_with_echo = vec![0.5, 0.4, 0.3, 0.2, 0.1];
1500        let processed = processor.apply_echo_cancellation(&audio_with_echo).unwrap();
1501
1502        // Check that processing was applied
1503        assert_eq!(processed.len(), audio_with_echo.len());
1504        assert_ne!(processed, audio_with_echo);
1505    }
1506
1507    #[tokio::test]
1508    async fn test_communication_noise_suppression() {
1509        let config = VoipConfig::teams_optimized();
1510        let processor = VoipProcessor::new(CommunicationApp::MicrosoftTeams, config).unwrap();
1511
1512        let noisy_audio = vec![0.01, 0.5, 0.012, -0.7]; // Mix of noise and signal
1513        let processed = processor
1514            .apply_communication_noise_suppression(&noisy_audio)
1515            .unwrap();
1516
1517        // Check that small signals are suppressed but voice quality is preserved
1518        assert!(processed[0].abs() < noisy_audio[0].abs());
1519        assert!(processed[2].abs() < noisy_audio[2].abs());
1520
1521        // Large signals should be mostly preserved
1522        assert!((processed[1] - noisy_audio[1]).abs() < 0.1);
1523        assert!((processed[3] - noisy_audio[3]).abs() < 0.1);
1524    }
1525
1526    #[tokio::test]
1527    async fn test_communication_agc() {
1528        let config = VoipConfig::slack_optimized();
1529        let processor = VoipProcessor::new(CommunicationApp::Slack, config).unwrap();
1530
1531        let quiet_audio = vec![0.1, -0.1, 0.05, -0.05];
1532        let processed = processor.apply_communication_agc(&quiet_audio).unwrap();
1533
1534        // Check that conservative AGC was applied
1535        let original_level =
1536            quiet_audio.iter().map(|&x| x.abs()).sum::<f32>() / quiet_audio.len() as f32;
1537        let processed_level =
1538            processed.iter().map(|&x| x.abs()).sum::<f32>() / processed.len() as f32;
1539        assert!(processed_level > original_level);
1540        assert!(processed_level < original_level * 3.0); // Conservative gain
1541    }
1542}