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voirs_conversion/
format.rs

1//! Audio format support for various file types
2
3use crate::{Error, Result};
4use serde::{Deserialize, Serialize};
5use std::collections::HashMap;
6use std::io::{Read, Write};
7use std::path::Path;
8
9/// Supported audio format types
10#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
11pub enum AudioFormatType {
12    /// WAV format (uncompressed PCM)
13    Wav,
14    /// FLAC format (lossless compression)
15    Flac,
16    /// MP3 format (lossy compression)
17    Mp3,
18    /// AAC format (lossy compression)
19    Aac,
20    /// Opus format (lossy compression)
21    Opus,
22    /// OGG Vorbis format (lossy compression)
23    Ogg,
24    /// AIFF format (Apple Audio Interchange File Format)
25    Aiff,
26    /// Raw PCM format
27    Raw,
28    /// 24-bit WAV
29    Wav24,
30    /// 32-bit float WAV
31    Wav32f,
32}
33
34impl AudioFormatType {
35    /// Get file extensions for this format
36    pub fn extensions(&self) -> &[&str] {
37        match self {
38            AudioFormatType::Wav => &["wav"],
39            AudioFormatType::Flac => &["flac"],
40            AudioFormatType::Mp3 => &["mp3"],
41            AudioFormatType::Aac => &["aac", "m4a"],
42            AudioFormatType::Opus => &["opus"],
43            AudioFormatType::Ogg => &["ogg"],
44            AudioFormatType::Aiff => &["aiff", "aif"],
45            AudioFormatType::Raw => &["raw", "pcm"],
46            AudioFormatType::Wav24 => &["wav"],
47            AudioFormatType::Wav32f => &["wav"],
48        }
49    }
50
51    /// Get MIME type for this format
52    pub fn mime_type(&self) -> &str {
53        match self {
54            AudioFormatType::Wav | AudioFormatType::Wav24 | AudioFormatType::Wav32f => "audio/wav",
55            AudioFormatType::Flac => "audio/flac",
56            AudioFormatType::Mp3 => "audio/mpeg",
57            AudioFormatType::Aac => "audio/aac",
58            AudioFormatType::Opus => "audio/opus",
59            AudioFormatType::Ogg => "audio/ogg",
60            AudioFormatType::Aiff => "audio/aiff",
61            AudioFormatType::Raw => "application/octet-stream",
62        }
63    }
64
65    /// Check if format is lossy
66    pub fn is_lossy(&self) -> bool {
67        matches!(
68            self,
69            AudioFormatType::Mp3
70                | AudioFormatType::Aac
71                | AudioFormatType::Opus
72                | AudioFormatType::Ogg
73        )
74    }
75
76    /// Check if format is lossless
77    pub fn is_lossless(&self) -> bool {
78        !self.is_lossy()
79    }
80
81    /// Get typical bit rates for lossy formats (in kbps)
82    pub fn typical_bitrates(&self) -> Option<&[u32]> {
83        match self {
84            AudioFormatType::Mp3 => Some(&[128, 192, 256, 320]),
85            AudioFormatType::Aac => Some(&[128, 192, 256]),
86            AudioFormatType::Opus => Some(&[64, 96, 128, 192]),
87            AudioFormatType::Ogg => Some(&[112, 160, 192, 256]),
88            _ => None,
89        }
90    }
91}
92
93/// Audio format specification with detailed parameters
94#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
95pub struct AudioFormat {
96    /// Format type
97    pub format_type: AudioFormatType,
98    /// Sample rate in Hz
99    pub sample_rate: u32,
100    /// Number of channels
101    pub channels: u16,
102    /// Bits per sample (for uncompressed formats)
103    pub bits_per_sample: Option<u16>,
104    /// Bit rate (for compressed formats)
105    pub bit_rate: Option<u32>,
106    /// Duration in seconds
107    pub duration: Option<f64>,
108    /// Additional format-specific metadata
109    pub metadata: HashMap<String, String>,
110}
111
112impl AudioFormat {
113    /// Create new audio format
114    pub fn new(format_type: AudioFormatType, sample_rate: u32, channels: u16) -> Self {
115        Self {
116            format_type,
117            sample_rate,
118            channels,
119            bits_per_sample: Some(16),
120            bit_rate: None,
121            duration: None,
122            metadata: HashMap::new(),
123        }
124    }
125
126    /// Set bits per sample
127    pub fn with_bits_per_sample(mut self, bits: u16) -> Self {
128        self.bits_per_sample = Some(bits);
129        self
130    }
131
132    /// Set bit rate for compressed formats
133    pub fn with_bit_rate(mut self, rate: u32) -> Self {
134        self.bit_rate = Some(rate);
135        self
136    }
137
138    /// Set duration
139    pub fn with_duration(mut self, duration: f64) -> Self {
140        self.duration = Some(duration);
141        self
142    }
143
144    /// Add metadata
145    pub fn with_metadata(mut self, key: String, value: String) -> Self {
146        self.metadata.insert(key, value);
147        self
148    }
149
150    /// Calculate estimated file size for audio
151    pub fn estimated_file_size(&self, duration_seconds: f64) -> u64 {
152        match self.format_type {
153            // Uncompressed formats
154            AudioFormatType::Wav | AudioFormatType::Aiff | AudioFormatType::Raw => {
155                let bytes_per_second = self.sample_rate as u64
156                    * self.channels as u64
157                    * (self.bits_per_sample.unwrap_or(16) as u64 / 8);
158                (bytes_per_second as f64 * duration_seconds) as u64
159            }
160            AudioFormatType::Wav24 => {
161                let bytes_per_second = self.sample_rate as u64 * self.channels as u64 * 3; // 24 bits = 3 bytes
162                (bytes_per_second as f64 * duration_seconds) as u64
163            }
164            AudioFormatType::Wav32f => {
165                let bytes_per_second = self.sample_rate as u64 * self.channels as u64 * 4; // 32-bit float = 4 bytes
166                (bytes_per_second as f64 * duration_seconds) as u64
167            }
168            // Compressed formats
169            _ => {
170                let bit_rate = self.bit_rate.unwrap_or(128); // Default 128 kbps
171                ((bit_rate as f64 * 1000.0) / 8.0 * duration_seconds) as u64
172            }
173        }
174    }
175
176    /// Check if format supports the given sample rate
177    pub fn supports_sample_rate(&self, sample_rate: u32) -> bool {
178        match self.format_type {
179            AudioFormatType::Opus => matches!(sample_rate, 8000 | 12000 | 16000 | 24000 | 48000),
180            AudioFormatType::Mp3 => sample_rate <= 48000,
181            _ => sample_rate <= 192000, // Most formats support up to 192kHz
182        }
183    }
184}
185
186impl Default for AudioFormat {
187    fn default() -> Self {
188        Self::new(AudioFormatType::Wav, 44100, 2) // Standard CD quality
189    }
190}
191
192/// Audio data with format information
193#[derive(Debug, Clone)]
194pub struct AudioData {
195    /// Raw PCM audio samples (normalized -1.0 to 1.0)
196    pub samples: Vec<f32>,
197    /// Audio format information
198    pub format: AudioFormat,
199}
200
201impl AudioData {
202    /// Create new audio data
203    pub fn new(samples: Vec<f32>, format: AudioFormat) -> Self {
204        Self { samples, format }
205    }
206
207    /// Get duration in seconds
208    pub fn duration(&self) -> f64 {
209        self.samples.len() as f64 / (self.format.sample_rate as f64 * self.format.channels as f64)
210    }
211
212    /// Get number of frames (samples per channel)
213    pub fn frames(&self) -> usize {
214        self.samples.len() / self.format.channels as usize
215    }
216
217    /// Split into channels
218    pub fn split_channels(&self) -> Vec<Vec<f32>> {
219        let channels = self.format.channels as usize;
220        let frames = self.frames();
221        let mut channel_data = vec![Vec::with_capacity(frames); channels];
222
223        for (i, &sample) in self.samples.iter().enumerate() {
224            let channel = i % channels;
225            channel_data[channel].push(sample);
226        }
227
228        channel_data
229    }
230
231    /// Combine channels into interleaved samples
232    pub fn from_channels(channels: Vec<Vec<f32>>, format: AudioFormat) -> Result<Self> {
233        if channels.is_empty() {
234            return Err(Error::audio("No channels provided".to_string()));
235        }
236
237        let frames = channels[0].len();
238        let num_channels = channels.len();
239
240        // Verify all channels have same length
241        for (i, channel) in channels.iter().enumerate() {
242            if channel.len() != frames {
243                return Err(Error::audio(format!(
244                    "Channel {} has different length: {} vs {}",
245                    i,
246                    channel.len(),
247                    frames
248                )));
249            }
250        }
251
252        let mut samples = Vec::with_capacity(frames * num_channels);
253        for frame in 0..frames {
254            for channel in &channels {
255                samples.push(channel[frame]);
256            }
257        }
258
259        Ok(AudioData::new(samples, format))
260    }
261
262    /// Convert to mono by averaging channels
263    pub fn to_mono(&self) -> AudioData {
264        if self.format.channels == 1 {
265            return self.clone();
266        }
267
268        let channels = self.format.channels as usize;
269        let frames = self.frames();
270        let mut mono_samples = Vec::with_capacity(frames);
271
272        for frame in 0..frames {
273            let mut sum = 0.0;
274            for channel in 0..channels {
275                sum += self.samples[frame * channels + channel];
276            }
277            mono_samples.push(sum / channels as f32);
278        }
279
280        let mut mono_format = self.format.clone();
281        mono_format.channels = 1;
282
283        AudioData::new(mono_samples, mono_format)
284    }
285
286    /// Resample to target sample rate (basic linear interpolation)
287    pub fn resample(&self, target_sample_rate: u32) -> AudioData {
288        if self.format.sample_rate == target_sample_rate {
289            return self.clone();
290        }
291
292        let ratio = target_sample_rate as f64 / self.format.sample_rate as f64;
293        let channels = self.format.channels as usize;
294        let input_frames = self.frames();
295        let output_frames = (input_frames as f64 * ratio).round() as usize;
296        let mut output_samples = vec![0.0f32; output_frames * channels];
297
298        for output_frame in 0..output_frames {
299            let input_position = output_frame as f64 / ratio;
300            let input_frame = input_position.floor() as usize;
301            let fraction = input_position - input_frame as f64;
302
303            if input_frame + 1 < input_frames {
304                // Linear interpolation between two frames
305                for channel in 0..channels {
306                    let sample1 = self.samples[input_frame * channels + channel];
307                    let sample2 = self.samples[(input_frame + 1) * channels + channel];
308                    let interpolated = sample1 + (sample2 - sample1) * fraction as f32;
309                    output_samples[output_frame * channels + channel] = interpolated;
310                }
311            } else if input_frame < input_frames {
312                // Use last frame
313                for channel in 0..channels {
314                    output_samples[output_frame * channels + channel] =
315                        self.samples[input_frame * channels + channel];
316                }
317            }
318        }
319
320        let mut new_format = self.format.clone();
321        new_format.sample_rate = target_sample_rate;
322
323        AudioData::new(output_samples, new_format)
324    }
325}
326
327/// Format detector for identifying audio file types
328pub struct FormatDetector;
329
330impl FormatDetector {
331    /// Detect format from file extension
332    pub fn detect_from_extension<P: AsRef<Path>>(path: P) -> Option<AudioFormatType> {
333        let extension = path.as_ref().extension()?.to_str()?.to_lowercase();
334
335        match extension.as_str() {
336            "wav" => Some(AudioFormatType::Wav),
337            "flac" => Some(AudioFormatType::Flac),
338            "mp3" => Some(AudioFormatType::Mp3),
339            "aac" | "m4a" => Some(AudioFormatType::Aac),
340            "opus" => Some(AudioFormatType::Opus),
341            "ogg" => Some(AudioFormatType::Ogg),
342            "aiff" | "aif" => Some(AudioFormatType::Aiff),
343            "raw" | "pcm" => Some(AudioFormatType::Raw),
344            _ => None,
345        }
346    }
347
348    /// Detect format from file header/magic bytes
349    pub fn detect_from_header(data: &[u8]) -> Option<AudioFormatType> {
350        if data.len() < 12 {
351            return None;
352        }
353
354        // WAV format: "RIFF....WAVE"
355        if &data[0..4] == b"RIFF" && &data[8..12] == b"WAVE" {
356            return Some(AudioFormatType::Wav);
357        }
358
359        // FLAC format: "fLaC"
360        if &data[0..4] == b"fLaC" {
361            return Some(AudioFormatType::Flac);
362        }
363
364        // MP3 format: Check for ID3 tag or sync frame
365        if &data[0..3] == b"ID3" {
366            return Some(AudioFormatType::Mp3);
367        }
368        if data.len() >= 2 && data[0] == 0xFF && (data[1] & 0xE0) == 0xE0 {
369            return Some(AudioFormatType::Mp3);
370        }
371
372        // OGG format: "OggS"
373        if &data[0..4] == b"OggS" {
374            return Some(AudioFormatType::Ogg);
375        }
376
377        // AIFF format: "FORM....AIFF"
378        if data.len() >= 12 && &data[0..4] == b"FORM" && &data[8..12] == b"AIFF" {
379            return Some(AudioFormatType::Aiff);
380        }
381
382        None
383    }
384
385    /// Detect format from MIME type
386    pub fn detect_from_mime_type(mime_type: &str) -> Option<AudioFormatType> {
387        match mime_type {
388            "audio/wav" | "audio/wave" | "audio/x-wav" => Some(AudioFormatType::Wav),
389            "audio/flac" => Some(AudioFormatType::Flac),
390            "audio/mpeg" | "audio/mp3" => Some(AudioFormatType::Mp3),
391            "audio/aac" | "audio/mp4" => Some(AudioFormatType::Aac),
392            "audio/opus" => Some(AudioFormatType::Opus),
393            "audio/ogg" => Some(AudioFormatType::Ogg),
394            "audio/aiff" | "audio/x-aiff" => Some(AudioFormatType::Aiff),
395            _ => None,
396        }
397    }
398}
399
400/// Audio format converter
401pub struct FormatConverter;
402
403impl FormatConverter {
404    /// Convert audio data to target format specification
405    pub fn convert(audio: &AudioData, target_format: &AudioFormat) -> Result<AudioData> {
406        let mut result = audio.clone();
407
408        // Convert sample rate if needed
409        if audio.format.sample_rate != target_format.sample_rate {
410            result = result.resample(target_format.sample_rate);
411        }
412
413        // Convert channels if needed
414        if audio.format.channels != target_format.channels {
415            if target_format.channels == 1 && audio.format.channels > 1 {
416                // Convert to mono
417                result = result.to_mono();
418            } else if target_format.channels > 1 && audio.format.channels == 1 {
419                // Convert mono to multi-channel (duplicate channels)
420                let channels_needed = target_format.channels as usize;
421                let frames = result.frames();
422                let mut multi_channel_samples = Vec::with_capacity(frames * channels_needed);
423
424                for frame in 0..frames {
425                    let mono_sample = result.samples[frame];
426                    for _ in 0..channels_needed {
427                        multi_channel_samples.push(mono_sample);
428                    }
429                }
430
431                result.samples = multi_channel_samples;
432                result.format.channels = target_format.channels;
433            }
434            // Complex channel conversions (surround sound to stereo, etc.)
435            else {
436                result.samples = Self::convert_complex_channels(
437                    &result.samples,
438                    audio.format.channels,
439                    target_format.channels,
440                    result.frames(),
441                )?;
442                result.format.channels = target_format.channels;
443            }
444        }
445
446        // Update format metadata
447        result.format.format_type = target_format.format_type;
448        result.format.bits_per_sample = target_format.bits_per_sample;
449        result.format.bit_rate = target_format.bit_rate;
450
451        Ok(result)
452    }
453
454    /// Get optimal format for conversion target
455    pub fn get_optimal_format(
456        source_format: &AudioFormat,
457        target_type: AudioFormatType,
458        quality_preference: FormatQuality,
459    ) -> AudioFormat {
460        let sample_rate = match quality_preference {
461            FormatQuality::Low => 22050,
462            FormatQuality::Medium => 44100,
463            FormatQuality::High => source_format.sample_rate.max(44100),
464            FormatQuality::Highest => source_format.sample_rate.max(48000),
465        };
466
467        let channels = source_format.channels;
468
469        let mut format = AudioFormat::new(target_type, sample_rate, channels);
470
471        // Set format-specific parameters
472        match target_type {
473            AudioFormatType::Wav => {
474                format = format.with_bits_per_sample(match quality_preference {
475                    FormatQuality::Low => 16,
476                    FormatQuality::Medium => 16,
477                    FormatQuality::High => 24,
478                    FormatQuality::Highest => 24,
479                });
480            }
481            AudioFormatType::Wav24 => {
482                format = format.with_bits_per_sample(24);
483            }
484            AudioFormatType::Wav32f => {
485                format = format.with_bits_per_sample(32);
486            }
487            AudioFormatType::Mp3 => {
488                format = format.with_bit_rate(match quality_preference {
489                    FormatQuality::Low => 128,
490                    FormatQuality::Medium => 192,
491                    FormatQuality::High => 256,
492                    FormatQuality::Highest => 320,
493                });
494            }
495            AudioFormatType::Aac => {
496                format = format.with_bit_rate(match quality_preference {
497                    FormatQuality::Low => 96,
498                    FormatQuality::Medium => 128,
499                    FormatQuality::High => 192,
500                    FormatQuality::Highest => 256,
501                });
502            }
503            AudioFormatType::Opus => {
504                format = format.with_bit_rate(match quality_preference {
505                    FormatQuality::Low => 64,
506                    FormatQuality::Medium => 96,
507                    FormatQuality::High => 128,
508                    FormatQuality::Highest => 192,
509                });
510            }
511            _ => {} // Use defaults
512        }
513
514        format
515    }
516
517    /// Convert between complex channel configurations (5.1, 7.1, stereo, etc.)
518    fn convert_complex_channels(
519        samples: &[f32],
520        source_channels: u16,
521        target_channels: u16,
522        frames: usize,
523    ) -> Result<Vec<f32>> {
524        let source_ch = source_channels as usize;
525        let target_ch = target_channels as usize;
526
527        // Common channel layouts
528        // Stereo: Left, Right
529        // 5.1: Front Left, Front Right, Center, LFE, Rear Left, Rear Right
530        // 7.1: Front Left, Front Right, Center, LFE, Side Left, Side Right, Rear Left, Rear Right
531
532        match (source_ch, target_ch) {
533            // 5.1 to stereo downmix
534            (6, 2) => {
535                let mut result = Vec::with_capacity(frames * 2);
536                for frame in 0..frames {
537                    let base_idx = frame * 6;
538                    let fl = samples[base_idx]; // Front Left
539                    let fr = samples[base_idx + 1]; // Front Right
540                    let center = samples[base_idx + 2]; // Center
541                    let _lfe = samples[base_idx + 3]; // LFE (Low Frequency Effects)
542                    let rl = samples[base_idx + 4]; // Rear Left
543                    let rr = samples[base_idx + 5]; // Rear Right
544
545                    // Standard 5.1 to stereo downmix formula
546                    let left = fl + (center * 0.707) + (rl * 0.707);
547                    let right = fr + (center * 0.707) + (rr * 0.707);
548
549                    result.push(left);
550                    result.push(right);
551                }
552                Ok(result)
553            }
554
555            // 7.1 to stereo downmix
556            (8, 2) => {
557                let mut result = Vec::with_capacity(frames * 2);
558                for frame in 0..frames {
559                    let base_idx = frame * 8;
560                    let fl = samples[base_idx]; // Front Left
561                    let fr = samples[base_idx + 1]; // Front Right
562                    let center = samples[base_idx + 2]; // Center
563                    let _lfe = samples[base_idx + 3]; // LFE
564                    let sl = samples[base_idx + 4]; // Side Left
565                    let sr = samples[base_idx + 5]; // Side Right
566                    let rl = samples[base_idx + 6]; // Rear Left
567                    let rr = samples[base_idx + 7]; // Rear Right
568
569                    // 7.1 to stereo downmix formula
570                    let left = fl + (center * 0.707) + (sl * 0.5) + (rl * 0.5);
571                    let right = fr + (center * 0.707) + (sr * 0.5) + (rr * 0.5);
572
573                    result.push(left);
574                    result.push(right);
575                }
576                Ok(result)
577            }
578
579            // 7.1 to 5.1 downmix
580            (8, 6) => {
581                let mut result = Vec::with_capacity(frames * 6);
582                for frame in 0..frames {
583                    let base_idx = frame * 8;
584                    let fl = samples[base_idx]; // Front Left
585                    let fr = samples[base_idx + 1]; // Front Right
586                    let center = samples[base_idx + 2]; // Center
587                    let lfe = samples[base_idx + 3]; // LFE
588                    let sl = samples[base_idx + 4]; // Side Left
589                    let sr = samples[base_idx + 5]; // Side Right
590                    let rl = samples[base_idx + 6]; // Rear Left
591                    let rr = samples[base_idx + 7]; // Rear Right
592
593                    // Mix side and rear channels for 5.1 rear channels
594                    let mixed_rl = (sl + rl) * 0.707; // Mix side and rear left
595                    let mixed_rr = (sr + rr) * 0.707; // Mix side and rear right
596
597                    result.push(fl);
598                    result.push(fr);
599                    result.push(center);
600                    result.push(lfe);
601                    result.push(mixed_rl);
602                    result.push(mixed_rr);
603                }
604                Ok(result)
605            }
606
607            // Stereo to 5.1 upmix (basic)
608            (2, 6) => {
609                let mut result = Vec::with_capacity(frames * 6);
610                for frame in 0..frames {
611                    let base_idx = frame * 2;
612                    let left = samples[base_idx];
613                    let right = samples[base_idx + 1];
614
615                    // Basic stereo to 5.1 upmix
616                    result.push(left); // Front Left
617                    result.push(right); // Front Right
618                    result.push((left + right) * 0.5); // Center (mixed)
619                    result.push(0.0); // LFE (silent)
620                    result.push(left * 0.5); // Rear Left (attenuated)
621                    result.push(right * 0.5); // Rear Right (attenuated)
622                }
623                Ok(result)
624            }
625
626            // General case: distribute channels evenly or truncate
627            _ => {
628                let mut result = Vec::with_capacity(frames * target_ch);
629                for frame in 0..frames {
630                    for target_ch_idx in 0..target_ch {
631                        let source_ch_idx = if source_ch > target_ch {
632                            // Downmix: map multiple source channels to fewer target channels
633                            (target_ch_idx * source_ch) / target_ch
634                        } else {
635                            // Upmix: repeat source channels for target channels
636                            target_ch_idx % source_ch
637                        };
638
639                        let sample_idx = frame * source_ch + source_ch_idx;
640                        let sample = if sample_idx < samples.len() {
641                            samples[sample_idx]
642                        } else {
643                            0.0 // Pad with silence if out of bounds
644                        };
645                        result.push(sample);
646                    }
647                }
648                Ok(result)
649            }
650        }
651    }
652}
653
654/// Quality preference for format conversion
655#[derive(Debug, Clone, Copy, PartialEq, Eq)]
656pub enum FormatQuality {
657    /// Low quality, small file size
658    Low,
659    /// Medium quality, balanced
660    Medium,
661    /// High quality, larger file size
662    High,
663    /// Highest quality, largest file size
664    Highest,
665}
666
667/// Audio format reader (placeholder for future implementation)
668pub struct AudioReader;
669
670impl AudioReader {
671    /// Read audio from file (basic WAV support)
672    pub fn read_file<P: AsRef<Path>>(path: P) -> Result<AudioData> {
673        // This is a placeholder implementation
674        // In a real implementation, you would:
675        // 1. Detect the format
676        // 2. Use appropriate decoder (hound for WAV, symphonia for others)
677        // 3. Convert to our internal format
678
679        let format_type = FormatDetector::detect_from_extension(&path)
680            .ok_or_else(|| Error::audio("Unsupported file format".to_string()))?;
681
682        match format_type {
683            AudioFormatType::Wav | AudioFormatType::Wav24 | AudioFormatType::Wav32f => {
684                Self::read_wav_placeholder(path)
685            }
686            _ => Err(Error::audio(format!(
687                "Format {format_type:?} not yet implemented - requires additional dependencies"
688            ))),
689        }
690    }
691
692    /// Basic WAV file reading (placeholder)
693    fn read_wav_placeholder<P: AsRef<Path>>(path: P) -> Result<AudioData> {
694        // Placeholder implementation - in real code would use hound crate
695        let format = AudioFormat::new(AudioFormatType::Wav, 44100, 2);
696        let samples = vec![0.0f32; 44100]; // 1 second of silence
697        Ok(AudioData::new(samples, format))
698    }
699
700    /// Read from memory buffer
701    pub fn read_buffer(buffer: &[u8]) -> Result<AudioData> {
702        let format_type = FormatDetector::detect_from_header(buffer)
703            .ok_or_else(|| Error::audio("Unknown audio format in buffer".to_string()))?;
704
705        match format_type {
706            AudioFormatType::Wav => Self::read_wav_buffer(buffer),
707            _ => Err(Error::audio(format!(
708                "Buffer format {format_type:?} not yet implemented"
709            ))),
710        }
711    }
712
713    fn read_wav_buffer(buffer: &[u8]) -> Result<AudioData> {
714        // Placeholder - would parse WAV header and data
715        let format = AudioFormat::new(AudioFormatType::Wav, 44100, 2);
716        let samples = vec![0.0f32; 1024]; // Placeholder data
717        Ok(AudioData::new(samples, format))
718    }
719}
720
721/// Audio format writer (placeholder for future implementation)
722pub struct AudioWriter;
723
724impl AudioWriter {
725    /// Write audio to file
726    pub fn write_file<P: AsRef<Path>>(
727        audio: &AudioData,
728        path: P,
729        target_format: Option<AudioFormatType>,
730    ) -> Result<()> {
731        let format_type = target_format
732            .or_else(|| FormatDetector::detect_from_extension(&path))
733            .unwrap_or(AudioFormatType::Wav);
734
735        match format_type {
736            AudioFormatType::Wav | AudioFormatType::Wav24 | AudioFormatType::Wav32f => {
737                Self::write_wav_placeholder(audio, path)
738            }
739            _ => Err(Error::audio(format!(
740                "Writing format {format_type:?} not yet implemented - requires additional dependencies"
741            ))),
742        }
743    }
744
745    fn write_wav_placeholder<P: AsRef<Path>>(audio: &AudioData, path: P) -> Result<()> {
746        // Placeholder - would use hound crate to write WAV file
747        Ok(())
748    }
749
750    /// Write to memory buffer
751    pub fn write_buffer(audio: &AudioData, format_type: AudioFormatType) -> Result<Vec<u8>> {
752        match format_type {
753            AudioFormatType::Wav => Self::write_wav_buffer(audio),
754            _ => Err(Error::audio(format!(
755                "Buffer format {format_type:?} not yet implemented"
756            ))),
757        }
758    }
759
760    fn write_wav_buffer(audio: &AudioData) -> Result<Vec<u8>> {
761        // Placeholder - would create WAV file in memory
762        Ok(vec![])
763    }
764}
765
766#[cfg(test)]
767mod tests {
768    use super::*;
769
770    #[test]
771    fn test_audio_format_type_properties() {
772        assert_eq!(AudioFormatType::Wav.extensions(), &["wav"]);
773        assert_eq!(AudioFormatType::Mp3.mime_type(), "audio/mpeg");
774        assert!(AudioFormatType::Mp3.is_lossy());
775        assert!(AudioFormatType::Wav.is_lossless());
776        assert!(AudioFormatType::Mp3.typical_bitrates().is_some());
777        assert!(AudioFormatType::Wav.typical_bitrates().is_none());
778    }
779
780    #[test]
781    fn test_audio_format_creation() {
782        let format = AudioFormat::new(AudioFormatType::Wav, 44100, 2)
783            .with_bits_per_sample(24)
784            .with_metadata("title".to_string(), "Test Audio".to_string());
785
786        assert_eq!(format.format_type, AudioFormatType::Wav);
787        assert_eq!(format.sample_rate, 44100);
788        assert_eq!(format.channels, 2);
789        assert_eq!(format.bits_per_sample, Some(24));
790        assert_eq!(
791            format.metadata.get("title"),
792            Some(&"Test Audio".to_string())
793        );
794    }
795
796    #[test]
797    fn test_file_size_estimation() {
798        let format = AudioFormat::new(AudioFormatType::Wav, 44100, 2).with_bits_per_sample(16);
799
800        // 1 second of 44.1kHz stereo 16-bit should be about 176,400 bytes
801        let size = format.estimated_file_size(1.0);
802        assert_eq!(size, 176400);
803
804        let mp3_format = AudioFormat::new(AudioFormatType::Mp3, 44100, 2).with_bit_rate(128);
805
806        // 1 second of 128kbps MP3 should be 16,000 bytes
807        let mp3_size = mp3_format.estimated_file_size(1.0);
808        assert_eq!(mp3_size, 16000);
809    }
810
811    #[test]
812    fn test_sample_rate_support() {
813        let opus_format = AudioFormat::new(AudioFormatType::Opus, 48000, 2);
814        assert!(opus_format.supports_sample_rate(48000));
815        assert!(!opus_format.supports_sample_rate(44100));
816
817        let wav_format = AudioFormat::new(AudioFormatType::Wav, 44100, 2);
818        assert!(wav_format.supports_sample_rate(44100));
819        assert!(wav_format.supports_sample_rate(96000));
820    }
821
822    #[test]
823    fn test_audio_data_operations() {
824        // Create stereo audio data
825        let samples = vec![0.1, 0.2, 0.3, 0.4, 0.5, 0.6]; // 3 frames, 2 channels
826        let format = AudioFormat::new(AudioFormatType::Wav, 44100, 2);
827        let audio = AudioData::new(samples, format);
828
829        assert_eq!(audio.frames(), 3);
830        assert_eq!(audio.duration(), 3.0 / 44100.0);
831
832        // Test channel splitting
833        let channels = audio.split_channels();
834        assert_eq!(channels.len(), 2);
835        assert_eq!(channels[0], vec![0.1, 0.3, 0.5]);
836        assert_eq!(channels[1], vec![0.2, 0.4, 0.6]);
837
838        // Test mono conversion
839        let mono = audio.to_mono();
840        assert_eq!(mono.format.channels, 1);
841        // Use approximate comparison for floating point precision
842        let expected = vec![0.15, 0.35, 0.55];
843        for (i, (&actual, &expected)) in mono.samples.iter().zip(expected.iter()).enumerate() {
844            assert!(
845                (actual - expected).abs() < 1e-6,
846                "Sample {} mismatch: {} vs {}",
847                i,
848                actual,
849                expected
850            );
851        }
852    }
853
854    #[test]
855    fn test_format_detection() {
856        assert_eq!(
857            FormatDetector::detect_from_extension("test.wav"),
858            Some(AudioFormatType::Wav)
859        );
860        assert_eq!(
861            FormatDetector::detect_from_extension("test.mp3"),
862            Some(AudioFormatType::Mp3)
863        );
864        assert_eq!(FormatDetector::detect_from_extension("test.unknown"), None);
865
866        // Test header detection
867        let wav_header = b"RIFF\x00\x00\x00\x00WAVE";
868        assert_eq!(
869            FormatDetector::detect_from_header(wav_header),
870            Some(AudioFormatType::Wav)
871        );
872
873        let flac_header = b"fLaC\x00\x00\x00\x22\x10\x00\x10\x00";
874        assert_eq!(
875            FormatDetector::detect_from_header(flac_header),
876            Some(AudioFormatType::Flac)
877        );
878    }
879
880    #[test]
881    fn test_format_converter() {
882        let source_format = AudioFormat::new(AudioFormatType::Wav, 22050, 1);
883        let target_format = AudioFormat::new(AudioFormatType::Mp3, 44100, 2);
884
885        let optimal = FormatConverter::get_optimal_format(
886            &source_format,
887            AudioFormatType::Mp3,
888            FormatQuality::High,
889        );
890
891        assert_eq!(optimal.format_type, AudioFormatType::Mp3);
892        assert_eq!(optimal.sample_rate, 44100);
893        assert_eq!(optimal.channels, 1); // Preserves source channel count
894        assert_eq!(optimal.bit_rate, Some(256)); // High quality MP3
895    }
896
897    #[test]
898    fn test_audio_resampling() {
899        // Create 1 second of 22kHz mono sine wave-like data
900        let samples: Vec<f32> = (0..22050).map(|i| (i as f32 * 0.01).sin()).collect();
901        let format = AudioFormat::new(AudioFormatType::Wav, 22050, 1);
902        let audio = AudioData::new(samples, format);
903
904        // Resample to 44kHz
905        let resampled = audio.resample(44100);
906        assert_eq!(resampled.format.sample_rate, 44100);
907        assert_eq!(resampled.samples.len(), 44100); // Should be ~2x length
908    }
909
910    #[test]
911    fn test_channel_conversion() {
912        // Test mono to stereo conversion via format converter
913        let mono_samples = vec![0.1, 0.2, 0.3];
914        let mono_format = AudioFormat::new(AudioFormatType::Wav, 44100, 1);
915        let mono_audio = AudioData::new(mono_samples, mono_format);
916
917        let stereo_format = AudioFormat::new(AudioFormatType::Wav, 44100, 2);
918        let stereo_audio = FormatConverter::convert(&mono_audio, &stereo_format).unwrap();
919
920        assert_eq!(stereo_audio.format.channels, 2);
921        assert_eq!(stereo_audio.samples.len(), 6); // 3 frames * 2 channels
922        assert_eq!(stereo_audio.samples, vec![0.1, 0.1, 0.2, 0.2, 0.3, 0.3]);
923    }
924}