pub fn draw_zen_canvas(
f: &mut Frame<'_>,
area: Rect,
timer: &Timer,
style: &ZenSceneStyle,
options: &ZenSceneOptions,
)pub fn draw_zen_canvas(
f: &mut Frame<'_>,
area: Rect,
timer: &Timer,
style: &ZenSceneStyle,
options: &ZenSceneOptions,
)