Modules§
- basics
- The Vulkan basics
- buffer
- The buffer object
- buffervec
- The advanced buffer object that could be used as a vector
- cmdpool
- The Vulkan command pool
- common
- The common helper library
- context
- The Vulkan context
- descpool
- The Vulkan descriptor pool object
- descprops
- The descriptor set properties
- device
- The Vulkan device
- framebuffer
- The Vulkan framebuffer
- init
- The VkCore initializer
- material
- The material object
- mesh
- The mesh object
- pipeline
- The pipeline object to wiring up buffers from a mesh, shaders, rendertargets together.
- prelude
- The common things for you to use
- renderpass
- The Vulkan renderpass
- rendertarget
- The render target
- shader
- The Vulkan shader
- surface
- The Vulkan surface
- swapchain
- The Vulkan swapchain
- texture
- The texture object
- wavefrontobj
- The module for loading OBJ meshes