Struct vk_sys::PhysicalDeviceSubgroupProperties [−][src]
#[repr(C)]pub struct PhysicalDeviceSubgroupProperties { pub sType: StructureType, pub pNext: *const c_void, pub subgroupSize: u32, pub supportedStages: ShaderStageFlags, pub supportedOperations: SubgroupFeatureFlags, pub quadOperationsInAllStages: Bool32, }
Fields
sType: StructureType
pNext: *const c_void
subgroupSize: u32
supportedStages: ShaderStageFlags
supportedOperations: SubgroupFeatureFlags
quadOperationsInAllStages: Bool32