[][src]Struct vk_sys::RenderPassBeginInfo

#[repr(C)]
pub struct RenderPassBeginInfo {
    pub sType: StructureType,
    pub pNext: *const c_void,
    pub renderPass: RenderPass,
    pub framebuffer: Framebuffer,
    pub renderArea: Rect2D,
    pub clearValueCount: u32,
    pub pClearValues: *const ClearValue,
}

Fields

sType: StructureTypepNext: *const c_voidrenderPass: RenderPassframebuffer: FramebufferrenderArea: Rect2DclearValueCount: u32pClearValues: *const ClearValue

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