Struct vk_sys::RenderPassBeginInfo
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[src]
#[repr(C)]pub struct RenderPassBeginInfo { pub sType: StructureType, pub pNext: *const c_void, pub renderPass: RenderPass, pub framebuffer: Framebuffer, pub renderArea: Rect2D, pub clearValueCount: u32, pub pClearValues: *const ClearValue, }
Fields
sType: StructureType
pNext: *const c_void
renderPass: RenderPass
framebuffer: Framebuffer
renderArea: Rect2D
clearValueCount: u32
pClearValues: *const ClearValue