pub fn update(
layout: &Layout,
id: &str,
new_state: Option<&str>,
new_priority: Option<char>,
block_add: Option<&str>,
block_clear: Option<&str>,
) -> Result<UpdateOutcome>Expand description
Change state, priority, or blocker edges. Adding a blocker to an open issue moves it to BLOCKED; clearing the last blocker moves it back to TODO.