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02_framework_smoke/
02_framework_smoke.rs

1use std::path::PathBuf;
2
3use visionkit::prelude::*;
4
5fn asset_path() -> PathBuf {
6    PathBuf::from(env!("CARGO_MANIFEST_DIR"))
7        .join("examples")
8        .join("assets")
9        .join("live_text.png")
10}
11
12fn main() -> Result<(), Box<dyn std::error::Error>> {
13    println!("== VisionKit.framework smoke ==");
14    println!("ImageAnalyzer supported: {}", ImageAnalyzer::is_supported());
15    println!(
16        "document camera available on macOS: {}",
17        VNDocumentCameraViewController::is_available_on_current_platform()?
18    );
19    println!(
20        "data scanner available on macOS: {}",
21        DataScannerViewController::is_available_on_current_platform()?
22    );
23
24    let languages = ImageAnalyzer::supported_text_recognition_languages()?;
25    println!("supported OCR languages: {}", languages.len());
26    println!(
27        "sample OCR languages: {:?}",
28        languages.iter().take(10).collect::<Vec<_>>()
29    );
30
31    if !ImageAnalyzer::is_supported() {
32        println!("ImageAnalyzer is not supported on this Mac");
33        return Ok(());
34    }
35
36    let analyzer = ImageAnalyzer::new()?;
37    let configuration = ImageAnalyzerConfiguration::new(
38        ImageAnalysisTypes::TEXT | ImageAnalysisTypes::MACHINE_READABLE_CODE,
39    )
40    .with_locales(["en-US"]);
41    let asset_path = asset_path();
42    let analysis =
43        analyzer.analyze_image_at_path(&asset_path, ImageOrientation::Up, &configuration)?;
44
45    println!(
46        "has text results: {}",
47        analysis.has_results(ImageAnalysisTypes::TEXT)?
48    );
49    let transcript = analysis.transcript()?;
50    println!("transcript: {transcript:?}");
51
52    let interaction = LiveTextInteraction::new()?;
53    interaction.track_image_at_path(&asset_path)?;
54    interaction.set_analysis(&analysis)?;
55    println!(
56        "overlay preferred types: {}",
57        interaction.preferred_interaction_types()?.bits()
58    );
59    let overlay_text = interaction.text();
60    println!("overlay text: {overlay_text:?}");
61    Ok(())
62}