pub trait Keyboard {
// Required methods
fn press(&self, key: KeyboardKey) -> bool;
fn release(&self, key: KeyboardKey) -> bool;
fn is_pressed(&self, key: KeyboardKey) -> bool;
// Provided methods
fn press_all(&self, keys: KeyboardKeys) -> Vec<bool> { ... }
fn release_all(&self, keys: KeyboardKeys) -> Vec<bool> { ... }
fn is_pressed_all(&self, keys: KeyboardKeys) -> Vec<bool> { ... }
}Required Methods§
fn press(&self, key: KeyboardKey) -> bool
fn release(&self, key: KeyboardKey) -> bool
fn is_pressed(&self, key: KeyboardKey) -> bool
Provided Methods§
fn press_all(&self, keys: KeyboardKeys) -> Vec<bool>
fn release_all(&self, keys: KeyboardKeys) -> Vec<bool>
fn is_pressed_all(&self, keys: KeyboardKeys) -> Vec<bool>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".