Expand description
GPU implicit surface types and pipeline (Phase 16). GPU implicit surface types and pipeline for Phase 16.
Public API: GpuImplicitItem, ImplicitPrimitive, ImplicitBlendMode,
GpuImplicitOptions.
Structs§
- GpuImplicit
Item - One GPU implicit surface draw item submitted via [
SceneFrame::gpu_implicit]. - GpuImplicit
Options - March configuration for a
GpuImplicitItem. - Implicit
Primitive - Primitive descriptor for the GPU implicit SDF.
Enums§
- Implicit
Blend Mode - How multiple primitives are combined into a single SDF.