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use std::marker::PhantomData;
use std::ops::Add;
pub trait FrameRate {
const FPS: u32;
const DROP_FRAME: bool;
const FPS_FLOAT: f32;
const MAX_FRAMES: u32;
fn calculate_frame_number(
hour: u8,
minute: u8,
second: u8,
frame: u8,
) -> Result<u32, &'static str> {
if hour > 23 {
return Err("Invalid hour");
}
if minute > 59 {
return Err("Invalid minute");
}
if second > 59 {
return Err("Invalid second");
}
if frame as u32 > Self::FPS {
return Err("Invalid frame");
}
let frames_per_minute = Self::FPS * 60;
let frames_per_hour = frames_per_minute * 60;
let mut frame_number = (frames_per_hour * hour as u32)
+ (frames_per_minute * minute as u32)
+ (Self::FPS * second as u32)
+ frame as u32;
if Self::DROP_FRAME {
let minutes = (60 * hour as u32) + minute as u32;
let drop_frames_per_minute =
(Self::FPS_FLOAT * (6.0 / 100.0)).round() as u32;
frame_number -= drop_frames_per_minute * (minutes - (minutes / 10));
}
Ok(frame_number)
}
fn calculate_time_code(mut frame_number: u32) -> (u8, u8, u8, u8) {
if frame_number > Self::MAX_FRAMES {
panic!(
"FrameRate {:?} only supports up to {:?} frames.",
Self::FPS_FLOAT,
Self::MAX_FRAMES
);
}
let drop_frames_per_minute = match Self::DROP_FRAME {
true => (Self::FPS_FLOAT * (6.0 / 100.0)).round() as u32,
false => 0,
};
frame_number %= Self::MAX_FRAMES;
if Self::DROP_FRAME {
let frames_per_minute = Self::FPS * 60 - drop_frames_per_minute;
let frames_per_10_minutes =
(Self::FPS_FLOAT * 600.0).round() as u32;
let q = frame_number / frames_per_10_minutes;
let r = frame_number % frames_per_10_minutes;
if r > drop_frames_per_minute {
frame_number += (drop_frames_per_minute * 9 * q)
+ drop_frames_per_minute
* ((r - drop_frames_per_minute) / frames_per_minute);
} else {
frame_number += drop_frames_per_minute;
}
}
let frame = frame_number % Self::FPS;
let second = (frame_number / Self::FPS) % 60;
let minute = ((frame_number / Self::FPS) / 60) % 60;
let hour = ((frame_number / Self::FPS) / 60) / 60;
(hour as u8, minute as u8, second as u8, frame as u8)
}
}
macro_rules! create_frame_rate {
($frame_rate_name:ident, $frame_rate:expr, false) => (
#[derive(Debug, PartialEq)]
pub struct $frame_rate_name;
impl FrameRate for $frame_rate_name {
const FPS: u32 = $frame_rate;
const DROP_FRAME: bool = false;
const FPS_FLOAT: f32 = Self::FPS as f32;
const MAX_FRAMES: u32 = 86400 * Self::FPS;
}
);
($frame_rate_name:ident, $frame_rate:expr, true) => (
#[derive(Debug, PartialEq)]
pub struct $frame_rate_name;
impl FrameRate for $frame_rate_name {
const FPS: u32 = $frame_rate;
const DROP_FRAME: bool = true;
const FPS_FLOAT: f32 = ((Self::FPS as f32 * 1000.0) / 1001.0);
const MAX_FRAMES: u32 = 86400 * Self::FPS
- 144 * (18 * (Self::FPS / 30));
}
);
}
create_frame_rate!(FrameRate24, 24, false);
create_frame_rate!(FrameRate25, 25, false);
create_frame_rate!(FrameRate30, 30, false);
create_frame_rate!(FrameRate50, 50, false);
create_frame_rate!(FrameRate60, 60, false);
create_frame_rate!(FrameRate2398, 24, false);
create_frame_rate!(FrameRate2997, 30, true);
create_frame_rate!(FrameRate5994, 60, true);
#[derive(Debug, PartialEq)]
pub struct Timecode<FrameRate> {
pub frame_number: u32,
pub hour: u8,
pub minute: u8,
pub second: u8,
pub frame: u8,
frame_rate: PhantomData<FrameRate>,
}
impl<T> Timecode<T> {
pub fn new(
hour: u8,
minute: u8,
second: u8,
frame: u8,
) -> Result<Timecode<T>, &'static str>
where
T: FrameRate,
{
let frame_number =
T::calculate_frame_number(hour, minute, second, frame)?;
Ok(Timecode {
frame_number,
hour,
minute,
second,
frame,
frame_rate: PhantomData,
})
}
}
macro_rules! impl_int {
($($t:ty)*) => ($(
impl<T> From<$t> for Timecode<T>
where
T: FrameRate,
{
fn from(frame_number: $t) -> Timecode<T> {
let mut normalized_frame_number = frame_number;
#[allow(unused_comparisons)]
while normalized_frame_number < 0 {
normalized_frame_number += T::MAX_FRAMES as $t;
}
while normalized_frame_number > T::MAX_FRAMES as $t {
normalized_frame_number -= T::MAX_FRAMES as $t;
}
let (hour, minute, second, frame) =
T::calculate_time_code(normalized_frame_number as u32);
Timecode {
frame_number: normalized_frame_number as u32,
hour,
minute,
second,
frame,
frame_rate: PhantomData,
}
}
}
impl<T> Add<$t> for Timecode<T>
where
T: FrameRate,
{
type Output = Timecode<T>;
fn add(self, other: $t) -> Timecode<T> {
Timecode::<T>::from(self.frame_number as $t + other)
}
}
)*)
}
impl_int! { usize u8 u16 u32 u64 isize i8 i16 i32 i64 }