Struct vhrdcan::FrameHeap [−][src]
pub struct FrameHeap<N: ArrayLength<Frame>> { pub heap: BinaryHeap<Frame, N, Min>, pub pool: FramePool, }
Fields
heap: BinaryHeap<Frame, N, Min>
pool: FramePool
pub struct FrameHeap<N: ArrayLength<Frame>> { pub heap: BinaryHeap<Frame, N, Min>, pub pool: FramePool, }
heap: BinaryHeap<Frame, N, Min>
pool: FramePool