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//! ## vga-rs
//! Low level VGA(0xB8000) library in freestanding Rust.
//!
//! ## Example
//! ```rust
//! #![no_std]
//! extern crate vga_rs;
//! use vga_rs::*;
//! extern crate cursor_rs;
//!
//! fn reset_screen() {
//! let buffer_slice=VgaBuffer::new().as_mut_slice(); // No error because lifetime of slice is free from VgaBuffer.
//! for vchar_ref in buffer_slice.iter_mut()
//! {
//! let vchar = vchar_ref.get_volatile();
//! vchar_ref.set_volatile(vchar & 0xff00);
//! }
//! cursor_rs::set_cursor(0,0);
//! }
//! ```
#![no_std]
extern crate vgainfo_rs;
/// Contains 8 bit color.
#[repr(transparent)]
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq)]
pub struct Color(u8);
impl Color {
pub const BLACK: Color = Color(0u8);
pub const BLUE: Color = Color(1);
pub const GREEN: Color = Color(2);
pub const CYAN: Color = Color(3);
pub const RED: Color = Color(4);
pub const MAGENTA: Color = Color(5);
pub const BROWN: Color = Color(6);
pub const LIGHTGRAY: Color = Color(7);
pub const DARKGRAY: Color = Color(8);
pub const LIGHTBLUE: Color = Color(9);
pub const LIGHTGREEN: Color = Color(10);
pub const LIGHTCYAN: Color = Color(11);
pub const LIGHTRED: Color = Color(12);
pub const PINK: Color = Color(13);
pub const YELLOW: Color = Color(14);
pub const WHITE: Color = Color(15);
pub const EXTRA: Color = Color(1u8 << 3);
}
impl Color {
/// Construct Color from (blue | green | red | extra bit).
pub const fn new(b: bool, g: bool, r: bool, extra: bool) -> Self {
Self(
if b { 1u8 << 0 } else { 0u8 }
| if g { 1u8 << 1 } else { 0u8 }
| if r { 1u8 << 2 } else { 0u8 }
| if extra { 1u8 << 3 } else { 0u8 },
)
}
/// Construct Color from u8.
#[inline]
pub const fn from_u8(bit: u8) -> Self {
Self(bit)
}
/// Construct Color from u8. Check bit 4-7.
pub const fn from_u8_checked(bit: u8) -> Option<Self> {
match bit & 0xf0 {
0u8 => Some(Self(bit)),
_ => None,
}
}
/// Extract Color to u8.
#[inline]
pub const fn as_u8(self) -> u8 {
let Self(x) = self;
x
}
}
use core::ops::BitOr;
impl BitOr for Color {
type Output = Self;
fn bitor(self, rhs: Self) -> Self::Output {
let (Self(a), Self(b)) = (self, rhs);
Self(a | b)
}
}
/// Contains foreground and background colors.
#[repr(C, packed)]
#[derive(Debug, Copy, Clone)]
pub struct Attribute {
pub fgcolor: Color,
pub bgcolor: Color,
}
impl Attribute {
/// Construct an Attribute.
#[inline]
pub const fn new(fgcolor: Color, bgcolor: Color) -> Self {
Self {
fgcolor: fgcolor,
bgcolor: bgcolor,
}
}
/// Construct an Attribute from u8.
#[inline]
pub const fn from_u8(bit: u8) -> Self {
Self {
fgcolor: Color::from_u8(bit & 0x0f),
bgcolor: Color::from_u8((bit & 0xf0) >> 4),
}
}
/// Extract Attribute to u8.
#[inline]
pub const fn as_u8(self) -> u8 {
self.fgcolor.as_u8() | (self.bgcolor.as_u8() << 4)
}
}
/// An element of video buffer, contains codepoint and attribute.
#[repr(C, packed)]
#[derive(Debug, Copy, Clone)]
pub struct VgaChar {
pub codepoint: u8,
pub attribute: u8,
}
impl VgaChar {
/// Construct a VgaChar.
#[inline]
pub const fn new(cp: u8, attr: Attribute) -> Self {
Self {
codepoint: cp,
attribute: attr.as_u8(),
}
}
/// Get a VgaChar and suppress optimization. In case ```self``` is on video buffer.
/// ```rust
/// let nonnull:NonNull::<VgaChar> = unsafe { NonNull::new_unchecked(VGA_PTR) };
/// let vchar = nonnull.as_ref().get_volatile();
/// ```
pub fn get_volatile(&self) -> Self {
let ptr = self as *const Self;
let Self {
codepoint,
attribute,
} = unsafe { ptr.read_volatile() };
Self::new(codepoint, Attribute::from_u8(attribute))
}
/// Set a VgaChar and suppress optimization. In case ```self``` is on video buffer.
/// ```rust
/// let mut nonnull:NonNull::<VgaChar> = unsafe { NonNull::new_unchecked(VGA_PTR) };
/// let vchar = nonnull.as_ref().get_volatile();
/// nonnull.as_mut().get_volatile(vchar & 0xff00);
/// ```
pub fn set_volatile(&mut self, other: Self) {
let ptr = self as *mut Self;
{
unsafe {
ptr.write_volatile(other);
}
};
}
}
use core::ptr::NonNull;
/// Containa a pointer to slice of Vga buffer.
#[derive(Debug, Copy, Clone)]
pub struct VgaBuffer {
pointer: NonNull<[VgaChar]>,
}
impl VgaBuffer {
pub const VGA_ADDR: usize = vgainfo_rs::VGA_ADDR;
pub const WIDTH: usize = vgainfo_rs::WIDTH;
pub const HIGH: usize = vgainfo_rs::HIGH;
pub const LENGTH: usize = vgainfo_rs::LENGTH;
pub const VGA_PTR: *mut VgaChar = Self::VGA_ADDR as *mut _;
/// This static methode converts 2D index to 1D index.
#[inline]
pub const fn to_index(y: usize, x: usize) -> usize {
y * Self::WIDTH + x
}
/// This static methode converts 1D index to 2D index.
#[inline]
pub const fn to_yx(index: usize) -> (usize, usize) {
let y = index / Self::WIDTH;
let x = index % Self::WIDTH;
(y, x)
}
/// Construct a VgaBuffer.
#[inline]
pub fn new() -> Self {
let nonnull = unsafe { NonNull::new_unchecked(Self::VGA_PTR) };
Self {
pointer: NonNull::slice_from_raw_parts(nonnull, Self::LENGTH),
}
}
/// Set VgaChar to (y,x) coordinates. Uncheck range.
pub unsafe fn set_vgachar(&mut self, vchar: VgaChar, y: usize, x: usize) {
let index = Self::to_index(y, x);
self.pointer
.as_mut()
.get_unchecked_mut(index)
.set_volatile(vchar);
}
/// Get VgaChar at (y,x) coordinates. Uncheck range.
pub unsafe fn get_vgachar(&self, y: usize, x: usize) -> VgaChar {
let index = Self::to_index(y, x);
self.pointer.as_ref().get_unchecked(index).get_volatile()
}
/// Video buffer to a slice.
#[inline]
pub fn as_slice<'a>(&self) -> &'a [VgaChar] {
unsafe { self.pointer.as_ref() }
}
/// Video buffer to a mutable slice.
/// ```rust
/// let buffer_slice=VgaBuffer::new().as_mut_slice(); // No error because lifetime of slice is free from VgaBuffer.
/// for vchar_ref in buffer.iter_mut()
/// {
/// let vchar = vchar_ref.get_volatile();
/// vchar_ref.set_volatile(vchar & 0xff00);
/// }
/// ```
#[inline]
pub fn as_mut_slice<'a>(&mut self) -> &'a mut [VgaChar] {
unsafe { self.pointer.as_mut() }
}
}
/// Getter and Setter interface.
pub trait VgaBufferHal {
type Item;
/// Setter interface.
fn set(&mut self, item: Self::Item, y: usize, x: usize);
/// Getter interface.
fn get(&self, y: usize, x: usize) -> Self::Item;
}
impl VgaBufferHal for VgaBuffer {
type Item = VgaChar;
#[inline]
fn set(&mut self, item: Self::Item, y: usize, x: usize) {
unsafe { self.set_vgachar(item, y, x) };
}
#[inline]
fn get(&self, y: usize, x: usize) -> Self::Item {
unsafe { self.get_vgachar(y, x) }
}
}