Struct vertigo::Dependencies
source · pub struct Dependencies { /* private fields */ }
Expand description
A graph of values and clients that can automatically compute what to refresh after one value change.
A Driver object wraps dependency graph, so you do not need to use this under normal circumstances.
- Dependency graph holds values, computed values (computeds) and clients (render functions).
- Upon changing some value all dependent computeds get computed, and all dependent clients get rendered.
- Render function (a component) takes a computed state provided by the graph and returns a rendered element (DomElement).
- Upon change in VDOM the real DOM is also updated.
- Components can provide the DOM with functions that get fired on events like on_click, which may modify the state, thus triggering necessary computing once again.
Implementations§
source§impl Dependencies
impl Dependencies
pub fn transaction<R, F: FnOnce(&Context) -> R>(&self, func: F) -> R
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for Dependencies
impl !RefUnwindSafe for Dependencies
impl !Send for Dependencies
impl !Sync for Dependencies
impl Unpin for Dependencies
impl !UnwindSafe for Dependencies
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more