Expand description
The deterministic part of a virtual actor: one macrostep from a journaled input to the effects its entry records, used identically by live turns and by replay.
Structs§
- Invocation
Log - An invocation started by an actor, with the events sent to it since, so that a chart child can be rebuilt from its parent’s journal.
- Runtime
State - The runtime’s per-actor state besides the session and datamodel: pending timers and reminders, open requests and running invocations. It is part of snapshots and rebuilt by replay.
Enums§
- Machine
Error - Why a macrostep could not be run.
Functions§
- state_
node - The node IRI of state
idin chart versioninfo.