vers_vecs/bit_vec/fast_rs_vec/mod.rs
1//! A fast succinct bit vector implementation with rank and select queries. Rank computes in
2//! constant-time, select on average in constant-time, with a logarithmic worst case.
3
4use std::mem::size_of;
5
6#[cfg(all(
7 feature = "simd",
8 target_arch = "x86_64",
9 target_feature = "avx",
10 target_feature = "avx2",
11 target_feature = "avx512f",
12 target_feature = "avx512bw",
13))]
14pub use bitset::*;
15pub use iter::*;
16
17use crate::util::impl_vector_iterator;
18use crate::BitVec;
19
20use super::WORD_SIZE;
21
22/// Size of a block in the bitvector.
23const BLOCK_SIZE: usize = 512;
24
25/// Size of a super block in the bitvector. Super-blocks exist to decrease the memory overhead
26/// of block descriptors.
27/// Increasing or decreasing the super block size has negligible effect on performance of rank
28/// instruction. This means we want to make the super block size as large as possible, as long as
29/// the zero-counter in normal blocks still fits in a reasonable amount of bits. However, this has
30/// impact on the performance of select queries. The larger the super block size, the deeper will
31/// a binary search be. We found 2^13 to be a good compromise between memory overhead and
32/// performance.
33const SUPER_BLOCK_SIZE: usize = 1 << 13;
34
35/// Size of a select block. The select block is used to speed up select queries. The select block
36/// contains the indices of every `SELECT_BLOCK_SIZE`'th 1-bit and 0-bit in the bitvector.
37/// The smaller this block-size, the faster are select queries, but the more memory is used.
38const SELECT_BLOCK_SIZE: usize = 1 << 13;
39
40/// Meta-data for a block. The `zeros` field stores the number of zeros up to the block,
41/// beginning from the last super-block boundary. This means the first block in a super-block
42/// always stores the number zero, which serves as a sentinel value to avoid special-casing the
43/// first block in a super-block (which would be a performance hit due branch prediction failures).
44#[derive(Clone, Copy, Debug)]
45#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
46struct BlockDescriptor {
47 zeros: u16,
48}
49
50/// Meta-data for a super-block. The `zeros` field stores the number of zeros up to this super-block.
51/// This allows the `BlockDescriptor` to store the number of zeros in a much smaller
52/// space. The `zeros` field is the number of zeros up to the super-block.
53#[derive(Clone, Copy, Debug)]
54#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
55struct SuperBlockDescriptor {
56 zeros: usize,
57}
58
59/// Meta-data for the select query. Each entry i in the select vector contains the indices to find
60/// the i * `SELECT_BLOCK_SIZE`'th 0- and 1-bit in the bitvector. Those indices may be very far apart.
61/// The indices do not point into the bit-vector, but into the super-block vector.
62#[derive(Clone, Debug)]
63#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
64struct SelectSuperBlockDescriptor {
65 index_0: usize,
66 index_1: usize,
67}
68
69/// A bitvector that supports constant-time rank and select queries and is optimized for fast queries.
70/// The bitvector is stored as a vector of `u64`s. The bit-vector stores meta-data for constant-time
71/// rank and select queries, which takes sub-linear additional space. The space overhead is
72/// 28 bits per 512 bits of user data (~5.47%).
73///
74/// # Example
75/// ```rust
76/// use vers_vecs::{BitVec, RsVec};
77///
78/// let mut bit_vec = BitVec::new();
79/// bit_vec.append_word(u64::MAX);
80///
81/// let rs_vec = RsVec::from_bit_vec(bit_vec);
82/// assert_eq!(rs_vec.rank1(64), 64);
83/// assert_eq!(rs_vec.select1(64), 64);
84///```
85#[derive(Clone, Debug)]
86#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
87pub struct RsVec {
88 data: Vec<u64>,
89 len: usize,
90 blocks: Vec<BlockDescriptor>,
91 super_blocks: Vec<SuperBlockDescriptor>,
92 select_blocks: Vec<SelectSuperBlockDescriptor>,
93 pub(crate) rank0: usize,
94 pub(crate) rank1: usize,
95}
96
97impl RsVec {
98 /// Build an `RsVec` from a [`BitVec`]. This will consume the `BitVec`. Since `RsVec`s are
99 /// immutable, this is the only way to construct an `RsVec`.
100 ///
101 /// # Example
102 /// See the example for `RsVec`.
103 ///
104 /// [`BitVec`]: BitVec
105 #[must_use]
106 pub fn from_bit_vec(vec: BitVec) -> RsVec {
107 // Construct the block descriptor meta data. Each block descriptor contains the number of
108 // zeros in the super-block, up to but excluding the block.
109 let mut blocks = Vec::with_capacity(vec.len() / BLOCK_SIZE + 1);
110 let mut super_blocks = Vec::with_capacity(vec.len() / SUPER_BLOCK_SIZE + 1);
111 let mut select_blocks = Vec::new();
112
113 // sentinel value
114 select_blocks.push(SelectSuperBlockDescriptor {
115 index_0: 0,
116 index_1: 0,
117 });
118
119 let mut total_zeros: usize = 0;
120 let mut current_zeros: usize = 0;
121 let mut last_zero_select_block: usize = 0;
122 let mut last_one_select_block: usize = 0;
123
124 for (idx, &word) in vec.data.iter().enumerate() {
125 // if we moved past a block boundary, append the block information for the previous
126 // block and reset the counter if we moved past a super-block boundary.
127 if idx % (BLOCK_SIZE / WORD_SIZE) == 0 {
128 if idx % (SUPER_BLOCK_SIZE / WORD_SIZE) == 0 {
129 total_zeros += current_zeros;
130 current_zeros = 0;
131 super_blocks.push(SuperBlockDescriptor { zeros: total_zeros });
132 }
133
134 // this cannot overflow because a super block isn't 2^16 bits long
135 #[allow(clippy::cast_possible_truncation)]
136 blocks.push(BlockDescriptor {
137 zeros: current_zeros as u16,
138 });
139 }
140
141 // count the zeros in the current word and add them to the counter
142 // the last word may contain padding zeros, which should not be counted,
143 // but since we do not append the last block descriptor, this is not a problem
144 let mut new_zeros = word.count_zeros() as usize;
145
146 // in the last block, remove remaining zeros of limb that aren't part of the vector
147 if idx == vec.data.len() - 1 && vec.len % WORD_SIZE > 0 {
148 let mask = (1 << (vec.len % WORD_SIZE)) - 1;
149 new_zeros -= (word | mask).count_zeros() as usize;
150 }
151
152 let all_zeros = total_zeros + current_zeros + new_zeros;
153 if all_zeros / SELECT_BLOCK_SIZE > (total_zeros + current_zeros) / SELECT_BLOCK_SIZE {
154 if all_zeros / SELECT_BLOCK_SIZE == select_blocks.len() {
155 select_blocks.push(SelectSuperBlockDescriptor {
156 index_0: super_blocks.len() - 1,
157 index_1: 0,
158 });
159 } else {
160 select_blocks[all_zeros / SELECT_BLOCK_SIZE].index_0 = super_blocks.len() - 1;
161 }
162
163 last_zero_select_block += 1;
164 }
165
166 let total_bits = (idx + 1) * WORD_SIZE;
167 let all_ones = total_bits - all_zeros;
168 if all_ones / SELECT_BLOCK_SIZE
169 > (idx * WORD_SIZE - total_zeros - current_zeros) / SELECT_BLOCK_SIZE
170 {
171 if all_ones / SELECT_BLOCK_SIZE == select_blocks.len() {
172 select_blocks.push(SelectSuperBlockDescriptor {
173 index_0: 0,
174 index_1: super_blocks.len() - 1,
175 });
176 } else {
177 select_blocks[all_ones / SELECT_BLOCK_SIZE].index_1 = super_blocks.len() - 1;
178 }
179
180 last_one_select_block += 1;
181 }
182
183 current_zeros += new_zeros;
184 }
185
186 // insert dummy select blocks at the end that just report the same index like the last real
187 // block, so the bound check for binary search doesn't overflow
188 // this is technically the incorrect value, but since all valid queries will be smaller,
189 // this will only tell select to stay in the current super block, which is correct.
190 // we cannot use a real value here, because this would change the size of the super-block
191 if last_zero_select_block == select_blocks.len() - 1 {
192 select_blocks.push(SelectSuperBlockDescriptor {
193 index_0: select_blocks[last_zero_select_block].index_0,
194 index_1: 0,
195 });
196 } else {
197 debug_assert!(select_blocks[last_zero_select_block + 1].index_0 == 0);
198 select_blocks[last_zero_select_block + 1].index_0 =
199 select_blocks[last_zero_select_block].index_0;
200 }
201 if last_one_select_block == select_blocks.len() - 1 {
202 select_blocks.push(SelectSuperBlockDescriptor {
203 index_0: 0,
204 index_1: select_blocks[last_one_select_block].index_1,
205 });
206 } else {
207 debug_assert!(select_blocks[last_one_select_block + 1].index_1 == 0);
208 select_blocks[last_one_select_block + 1].index_1 =
209 select_blocks[last_one_select_block].index_1;
210 }
211
212 total_zeros += current_zeros;
213
214 RsVec {
215 data: vec.data,
216 len: vec.len,
217 blocks,
218 super_blocks,
219 select_blocks,
220 rank0: total_zeros,
221 rank1: vec.len - total_zeros,
222 }
223 }
224
225 /// Return the 0-rank of the bit at the given position. The 0-rank is the number of
226 /// 0-bits in the vector up to but excluding the bit at the given position. Calling this
227 /// function with an index larger than the length of the bit-vector will report the total
228 /// number of 0-bits in the bit-vector.
229 ///
230 /// # Parameters
231 /// - `pos`: The position of the bit to return the rank of.
232 #[must_use]
233 pub fn rank0(&self, pos: usize) -> usize {
234 self.rank(true, pos)
235 }
236
237 /// Return the 1-rank of the bit at the given position. The 1-rank is the number of
238 /// 1-bits in the vector up to but excluding the bit at the given position. Calling this
239 /// function with an index larger than the length of the bit-vector will report the total
240 /// number of 1-bits in the bit-vector.
241 ///
242 /// # Parameters
243 /// - `pos`: The position of the bit to return the rank of.
244 #[must_use]
245 pub fn rank1(&self, pos: usize) -> usize {
246 self.rank(false, pos)
247 }
248
249 // I measured 5-10% improvement with this. I don't know why it's not inlined by default, the
250 // branch elimination profits alone should make it worth it.
251 #[allow(clippy::inline_always)]
252 #[inline(always)]
253 fn rank(&self, zero: bool, pos: usize) -> usize {
254 #[allow(clippy::collapsible_else_if)]
255 // readability and more obvious where dead branch elimination happens
256 if zero {
257 if pos >= self.len() {
258 return self.rank0;
259 }
260 } else {
261 if pos >= self.len() {
262 return self.rank1;
263 }
264 }
265
266 let index = pos / WORD_SIZE;
267 let block_index = pos / BLOCK_SIZE;
268 let super_block_index = pos / SUPER_BLOCK_SIZE;
269 let mut rank = 0;
270
271 // at first add the number of zeros/ones before the current super block
272 rank += if zero {
273 self.super_blocks[super_block_index].zeros
274 } else {
275 (super_block_index * SUPER_BLOCK_SIZE) - self.super_blocks[super_block_index].zeros
276 };
277
278 // then add the number of zeros/ones before the current block
279 rank += if zero {
280 self.blocks[block_index].zeros as usize
281 } else {
282 ((block_index % (SUPER_BLOCK_SIZE / BLOCK_SIZE)) * BLOCK_SIZE)
283 - self.blocks[block_index].zeros as usize
284 };
285
286 // naive popcount of blocks
287 for &i in &self.data[(block_index * BLOCK_SIZE) / WORD_SIZE..index] {
288 rank += if zero {
289 i.count_zeros() as usize
290 } else {
291 i.count_ones() as usize
292 };
293 }
294
295 rank += if zero {
296 (!self.data[index] & ((1 << (pos % WORD_SIZE)) - 1)).count_ones() as usize
297 } else {
298 (self.data[index] & ((1 << (pos % WORD_SIZE)) - 1)).count_ones() as usize
299 };
300
301 rank
302 }
303
304 /// Return the length of the vector, i.e. the number of bits it contains.
305 #[must_use]
306 pub fn len(&self) -> usize {
307 self.len
308 }
309
310 /// Return whether the vector is empty.
311 #[must_use]
312 pub fn is_empty(&self) -> bool {
313 self.len() == 0
314 }
315
316 /// Return the bit at the given position. The bit takes the least significant
317 /// bit of the returned u64 word.
318 /// If the position is larger than the length of the vector, `None` is returned.
319 #[must_use]
320 pub fn get(&self, pos: usize) -> Option<u64> {
321 if pos >= self.len() {
322 None
323 } else {
324 Some(self.get_unchecked(pos))
325 }
326 }
327
328 /// Return the bit at the given position. The bit takes the least significant
329 /// bit of the returned u64 word.
330 ///
331 /// # Panics
332 /// This function may panic if `pos >= self.len()` (alternatively, it may return garbage).
333 #[must_use]
334 pub fn get_unchecked(&self, pos: usize) -> u64 {
335 (self.data[pos / WORD_SIZE] >> (pos % WORD_SIZE)) & 1
336 }
337
338 /// Return multiple bits at the given position. The number of bits to return is given by `len`.
339 /// At most 64 bits can be returned.
340 /// If the position at the end of the query is larger than the length of the vector,
341 /// None is returned (even if the query partially overlaps with the vector).
342 /// If the length of the query is larger than 64, None is returned.
343 #[must_use]
344 pub fn get_bits(&self, pos: usize, len: usize) -> Option<u64> {
345 if len > WORD_SIZE {
346 return None;
347 }
348 if pos + len > self.len {
349 None
350 } else {
351 Some(self.get_bits_unchecked(pos, len))
352 }
353 }
354
355 /// Return multiple bits at the given position. The number of bits to return is given by `len`.
356 /// At most 64 bits can be returned.
357 ///
358 /// This function is always inlined, because it gains a lot from loop optimization and
359 /// can utilize the processor pre-fetcher better if it is.
360 ///
361 /// # Errors
362 /// If the length of the query is larger than 64, unpredictable data will be returned.
363 /// Use [`get_bits`] to properly handle this case with an `Option`.
364 ///
365 /// # Panics
366 /// If the position or interval is larger than the length of the vector,
367 /// the function will either return unpredictable data, or panic.
368 ///
369 /// [`get_bits`]: #method.get_bits
370 #[must_use]
371 #[allow(clippy::comparison_chain)] // readability
372 #[allow(clippy::cast_possible_truncation)] // parameter must be out of scope for this to happen
373 pub fn get_bits_unchecked(&self, pos: usize, len: usize) -> u64 {
374 debug_assert!(len <= WORD_SIZE);
375 let partial_word = self.data[pos / WORD_SIZE] >> (pos % WORD_SIZE);
376 if pos % WORD_SIZE + len <= WORD_SIZE {
377 partial_word & 1u64.checked_shl(len as u32).unwrap_or(0).wrapping_sub(1)
378 } else {
379 (partial_word | (self.data[pos / WORD_SIZE + 1] << (WORD_SIZE - pos % WORD_SIZE)))
380 & 1u64.checked_shl(len as u32).unwrap_or(0).wrapping_sub(1)
381 }
382 }
383
384 /// Check if two `RsVec`s are equal. For sparse vectors (either sparsely filled with 1-bits or
385 /// 0-bits), this is faster than comparing the vectors bit by bit.
386 /// Choose the value of `ZERO` depending on which bits are more sparse.
387 ///
388 /// This method is faster than [`full_equals`] for sparse vectors beginning at roughly 1
389 /// million bits. Above 4 million bits, this method becomes faster than full equality in general.
390 ///
391 /// # Parameters
392 /// - `other`: The other `RsVec` to compare to.
393 /// - `ZERO`: Whether to compare the sparse 0-bits (true) or the sparse 1-bits (false).
394 ///
395 /// # Returns
396 /// `true` if the vectors' contents are equal, `false` otherwise.
397 ///
398 /// [`full_equals`]: RsVec::full_equals
399 #[must_use]
400 pub fn sparse_equals<const ZERO: bool>(&self, other: &Self) -> bool {
401 if self.len() != other.len() {
402 return false;
403 }
404
405 if self.rank0 != other.rank0 || self.rank1 != other.rank1 {
406 return false;
407 }
408
409 let iter: SelectIter<ZERO> = self.select_iter();
410
411 for (rank, bit_index) in iter.enumerate() {
412 // since rank is inlined, we get dead code elimination depending on ZERO
413 if (other.get_unchecked(bit_index) == 0) != ZERO || other.rank(ZERO, bit_index) != rank
414 {
415 return false;
416 }
417 }
418
419 true
420 }
421
422 /// Check if two `RsVec`s are equal. This compares limb by limb. This is usually faster than a
423 /// [`sparse_equals`] call for small vectors.
424 ///
425 /// # Parameters
426 /// - `other`: The other `RsVec` to compare to.
427 ///
428 /// # Returns
429 /// `true` if the vectors' contents are equal, `false` otherwise.
430 ///
431 /// [`sparse_equals`]: RsVec::sparse_equals
432 #[must_use]
433 pub fn full_equals(&self, other: &Self) -> bool {
434 if self.len() != other.len() {
435 return false;
436 }
437
438 if self.rank0 != other.rank0 || self.rank1 != other.rank1 {
439 return false;
440 }
441
442 if self.data[..self.len / 64]
443 .iter()
444 .zip(other.data[..other.len / 64].iter())
445 .any(|(a, b)| a != b)
446 {
447 return false;
448 }
449
450 // if last incomplete block exists, test it without junk data
451 if self.len % 64 > 0
452 && self.data[self.len / 64] & ((1 << (self.len % 64)) - 1)
453 != other.data[self.len / 64] & ((1 << (other.len % 64)) - 1)
454 {
455 return false;
456 }
457
458 true
459 }
460
461 /// Returns the number of bytes used on the heap for this vector. This does not include
462 /// allocated space that is not used (e.g. by the allocation behavior of `Vec`).
463 #[must_use]
464 pub fn heap_size(&self) -> usize {
465 self.data.len() * size_of::<u64>()
466 + self.blocks.len() * size_of::<BlockDescriptor>()
467 + self.super_blocks.len() * size_of::<SuperBlockDescriptor>()
468 + self.select_blocks.len() * size_of::<SelectSuperBlockDescriptor>()
469 }
470}
471
472impl_vector_iterator! { RsVec, RsVecIter, RsVecRefIter }
473
474impl PartialEq for RsVec {
475 /// Check if two `RsVec`s are equal. This method calls [`sparse_equals`] if the vector has more
476 /// than 4'000'000 bits, and [`full_equals`] otherwise.
477 ///
478 /// This was determined with benchmarks on an `x86_64` machine,
479 /// on which [`sparse_equals`] outperforms [`full_equals`] consistently above this threshold.
480 ///
481 /// # Parameters
482 /// - `other`: The other `RsVec` to compare to.
483 ///
484 /// # Returns
485 /// `true` if the vectors' contents are equal, `false` otherwise.
486 ///
487 /// [`sparse_equals`]: RsVec::sparse_equals
488 /// [`full_equals`]: RsVec::full_equals
489 fn eq(&self, other: &Self) -> bool {
490 if self.len > 4_000_000 {
491 if self.rank1 > self.rank0 {
492 self.sparse_equals::<true>(other)
493 } else {
494 self.sparse_equals::<false>(other)
495 }
496 } else {
497 self.full_equals(other)
498 }
499 }
500}
501
502impl From<BitVec> for RsVec {
503 /// Build an [`RsVec`] from a [`BitVec`]. This will consume the [`BitVec`]. Since [`RsVec`]s are
504 /// immutable, this is the only way to construct an [`RsVec`].
505 ///
506 /// # Example
507 /// See the example for [`RsVec`].
508 ///
509 /// [`BitVec`]: BitVec
510 /// [`RsVec`]: RsVec
511 fn from(vec: BitVec) -> Self {
512 RsVec::from_bit_vec(vec)
513 }
514}
515
516// iter code in here to keep it more organized
517mod iter;
518// select code in here to keep it more organized
519mod select;
520
521#[cfg(all(
522 feature = "simd",
523 target_arch = "x86_64",
524 target_feature = "avx",
525 target_feature = "avx2",
526 target_feature = "avx512f",
527 target_feature = "avx512bw",
528))]
529mod bitset;
530
531#[cfg(test)]
532mod tests;